Hard Light Productions Forums

Community Projects => The FreeSpace Upgrade Project => Topic started by: Hades on July 14, 2007, 04:03:14 pm

Title: HTL Gas Miner
Post by: Hades on July 14, 2007, 04:03:14 pm
Im Making a HTL Miner2t-01 From Scratch-
Old-(http://img525.imageshack.us/img525/3961/wipdd1.th.jpg) (http://img525.imageshack.us/my.php?image=wipdd1.jpg)


NewWip-(http://img291.imageshack.us/img291/2862/wip2ia2.th.jpg) (http://img291.imageshack.us/my.php?image=wip2ia2.jpg)

Also if any one knows how to Get the old one in WINGs3d for me, I would Greatly Appreciate it.

EDIT:I'm going some were in a few minutes, so 2 hours i will work on it some more.
Title: Re: Gas Ball
Post by: Snail on July 14, 2007, 04:23:51 pm
Looking good so far. :)
Title: Re: Gas Ball
Post by: Hades on July 14, 2007, 04:25:43 pm
Thanks.It's my first model.
Title: Re: Gas Ball
Post by: Snail on July 14, 2007, 04:28:24 pm
Especially good then.

Hope this one gets finished, we need more HTL's
Title: Re: Gas Ball
Post by: Hades on July 14, 2007, 04:33:57 pm
Heres a new picture

NewWip-(http://img243.imageshack.us/img243/7314/wip3zo0.th.jpg) (http://img243.imageshack.us/my.php?image=wip3zo0.jpg)
Title: Re: Gas Ball
Post by: DaBrain on July 14, 2007, 05:41:15 pm
Also if any one knows how to Get the old one in WINGs3d for me, I would Greatly Appreciate it.

Get Lithium Unwrap. (i.e. here http://hosted.filefront.com/realityfactory/1645095)

Open the POF with it and save it as *.obj.

Import the obj in Wings.


And that's it. ;)
Title: Re: Gas Ball
Post by: Hades on July 14, 2007, 07:02:22 pm
It didn't show up in wings. :ick:
Oh thereit gos thanks.
Title: Re: Gas Ball
Post by: Hades on July 14, 2007, 07:22:17 pm
Also (Sorry for double post but,) How do i get the textures to show up in wings?Thanks in advance.
Title: Re: Gas Ball
Post by: Hades on July 14, 2007, 07:29:07 pm
Sorry for Triple Post).Here is WIP4-(http://img101.imageshack.us/img101/7293/wip4cx3.th.jpg) (http://img101.imageshack.us/my.php?image=wip4cx3.jpg)
Title: Re: Gas Ball
Post by: Hades on July 15, 2007, 12:43:55 am
Well Much better now

WIP#1-(http://img47.imageshack.us/img47/9544/wip1if3.th.png) (http://img47.imageshack.us/my.php?image=wip1if3.png)


WIP#2-(http://img295.imageshack.us/img295/5888/wip2rw7.th.jpg) (http://img295.imageshack.us/my.php?image=wip2rw7.jpg)

Sorry for all the post, Is it ok?
Title: Re: HTL Gas Miner
Post by: Tempest on July 15, 2007, 09:48:32 am
Looking good. Can't wait to see it ingame.

I suppose there is no problem with the posting seeing as you're the creator, but you can always edit the last post.
Title: Re: HTL Gas Miner
Post by: Hades on July 15, 2007, 10:51:00 am
So how do you guys think of the Rings?Keep or toss?
Title: Re: HTL Gas Miner
Post by: Tempest on July 15, 2007, 11:03:14 am
If you're talking about what I think you're talking about, keep those.

If you're not, the model still looks great, and I don't see any problems, so don't toss anything quite yet.
Title: Re: HTL Gas Miner
Post by: Hades on July 15, 2007, 11:44:41 am
Next picture.


WIP#3-(http://img169.imageshack.us/img169/7730/wip3ou1.th.jpg) (http://img169.imageshack.us/my.php?image=wip3ou1.jpg)
Title: Re: HTL Gas Miner
Post by: lefkos on July 15, 2007, 01:05:26 pm
WOW!
for you age your fantastic!
very talent full!
damn if could model like that
were did you learn all this?
Title: Re: HTL Gas Miner
Post by: Snail on July 15, 2007, 03:07:06 pm
for you age your fantastic!

Hell yeah.
Title: Re: HTL Gas Miner
Post by: WeatherOp on July 15, 2007, 03:54:19 pm
I'm gonna be blunt, but constructive.

Firstly, you could save quite alot of polys buy building that into the mesh. Use the cut command, to make more verts, or draw your own verts by turning on connect mode in the "tools" menu on the toolbar.

Secondly, just throwing on objects can really make a model unstable, I too modeled this way when I first started, so it happens to most of us. For example, look at the HTL Moloch. I used many objects to add detail and some parts of the model is unstable. If I redid it now I could cut 600+ polys off the total and make it much more stable using what I know now.

It looks good, and is a good start, but play around with the commands "cut" and "connect", if you really want to make it outstanding. :)
Title: Re: HTL Gas Miner
Post by: Hades on July 15, 2007, 07:47:00 pm
Thanks for the Constructive Criticism.
Title: Re: HTL Gas Miner
Post by: Polpolion on July 15, 2007, 07:58:45 pm
Constructive criticism isn't a proper noun. Don't capitalize it. :nervous:
Title: Re: HTL Gas Miner
Post by: Hades on July 16, 2007, 06:16:08 pm
Well i have to go back 100 steps. :mad: I am going to make it look better.


(http://img504.imageshack.us/img504/3053/wipzf1.th.png) (http://img504.imageshack.us/my.php?image=wipzf1.png)
Title: Re: HTL Gas Miner
Post by: Hades on July 18, 2007, 05:08:26 pm
Update Woohoooo.

Here-(http://img521.imageshack.us/img521/5905/wippu5.th.jpg) (http://img521.imageshack.us/my.php?image=wippu5.jpg)

Teh teeth are ownage.But i cant do sides.I did the same thin i did with the bottom and top but it had like another layor i couldnt delete. :mad2: :hopping: :mad:
Title: Re: HTL Gas Miner
Post by: Snail on July 18, 2007, 05:22:03 pm
The teeth look kind of weird to me.
Title: Re: HTL Gas Miner
Post by: Hades on July 18, 2007, 05:25:12 pm
Yea... I am trying to make this as good as i can.
Title: Re: HTL Gas Miner
Post by: Galemp on July 18, 2007, 10:12:02 pm
STOP



(http://web.njit.edu/~pjo3/htl/zef1.jpg)

(http://web.njit.edu/~pjo3/htl/zef2.jpg)

(http://web.njit.edu/~pjo3/htl/zef3.jpg)

(http://web.njit.edu/~pjo3/htl/zef4.jpg)

(http://web.njit.edu/~pjo3/htl/zef5.jpg)



hammertime.
Title: Re: HTL Gas Miner
Post by: WeatherOp on July 18, 2007, 11:06:07 pm
It's back........
Title: Re: HTL Gas Miner
Post by: Hades on July 18, 2007, 11:08:24 pm
Nice. :yes:
Title: Re: HTL Gas Miner
Post by: Tempest on July 19, 2007, 01:09:45 am
There's only 1 way to settle this:

Copy the table entry for the gas miner, rename it to gas miner-a, FRED a mission with both models dueling it out, and whichever one wins, gets to be stuck into mediavps.

Seriously, they're both good quality models. My question is: Why isn't GalEmp's in the mediavps? Maybe he was lurking until someone tried it, then jumped on them...?

And Hades, there are many, many more models to choose from. We need someone to work on the Vasudan side of things. HT&L Turtle or mentu would be cool.
Title: Re: HTL Gas Miner
Post by: Black Wolf on July 19, 2007, 03:34:48 am
My question is: Why isn't GalEmp's in the mediavps? Maybe he was lurking until someone tried it, then jumped on them...?

:lol: No doubt. :D

Hey GE.
Title: Re: HTL Gas Miner
Post by: Snail on July 19, 2007, 04:10:48 am
dandandandandandandandandandandan STOP

HAMMERTIME

Oh my God it's him!

The Emperor is here...

... AND WE'RE NOT ON SCHEDULE!!!!!!
Title: Re: HTL Gas Miner
Post by: Hades on July 19, 2007, 11:00:51 am
Oh noes.Every one get to your nuclear bunkers.!!!!!! :shaking: Hmm maybe the mentu?  See ya :warp:
Title: Re: HTL Gas Miner
Post by: Snail on July 19, 2007, 11:57:11 am
The Mentu would be great.
Title: Re: HTL Gas Miner
Post by: Galemp on July 19, 2007, 06:49:53 pm
I hate crashing the party after I've grabbed my coat and keys, but Goober told me about this and I had to intervene.

I've been working on and off for this ever since Alpha Maps were implemented, and the LOD0 is all done. Unfortunately I haven't gotten any further than what you see here because Max crashes when I try to do debris... not when I try to export debris to a POF, but just detaching the faces to make debris objects. I've honestly no idea why.

I guess I COULD just post the MAX scene and let someone else take a shot at it. Any takers?



Oh, and my Wii code is in this thread. (http://www.hard-light.net/forums/index.php/topic,43794.msg973214.html#msg973214) Come and join my parade.
Title: Re: HTL Gas Miner
Post by: Hades on July 19, 2007, 08:25:17 pm
Sorry about this.I didn't know there was another HTL miner1t-01 in progress.Nice model.Kicks mines ass any day.
Title: Re: HTL Gas Miner
Post by: Polpolion on July 19, 2007, 09:27:15 pm
STOP



*snip*

*snip*

*snip*

*snip*

*snip*



hammertime.


That was kinda rude :nervous:.
Title: Re: HTL Gas Miner
Post by: Snail on July 20, 2007, 09:18:03 am
Sorry about this.I didn't know there was another HTL miner1t-01 in progress.

Who cares? Get that HTL Mentu done! :P

EDIT:
hey, GE, will you be around for long or are you just coming here to drop off the HTL miner?
Title: Re: HTL Gas Miner
Post by: Raven2001 on July 21, 2007, 11:33:15 am
I hate crashing the party after I've grabbed my coat and keys, but Goober told me about this and I had to intervene.

I've been working on and off for this ever since Alpha Maps were implemented, and the LOD0 is all done. Unfortunately I haven't gotten any further than what you see here because Max crashes when I try to do debris... not when I try to export debris to a POF, but just detaching the faces to make debris objects. I've honestly no idea why.

I guess I COULD just post the MAX scene and let someone else take a shot at it. Any takers?



Oh, and my Wii code is in this thread. (http://www.hard-light.net/forums/index.php/topic,43794.msg973214.html#msg973214) Come and join my parade.

Send me the scene and Ill see what I can do. Guess you deserve it after so flawlessly taking care of my Hecate :)