Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: TechieZero on July 15, 2007, 12:17:36 am
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I just wanted to say that a week ago I built a new core 2 duo box with Vista 32 installed.
I went ahead and installed FS2 from my CDs and that went w/o a hitch! Applied the patch then used the FreeSpace source code install --- It all works great! I am so happy to be playing FS2 again! WTG guys!
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As long as you have a video card supported, yes. If not... your in major trouble, especially if theres no up-to-date drivers.
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PH34R THE SH1TTY 8800GTX DRIVERZ!
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or the crummy ide drivers.
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is it just me or does vista make it harder to dev mods? i have no problem running the game, but when im scripting and i get something wrong, the game crashes as usual. but in vista instead of just crashing, i have to click about a dozen popups before i can actually use my system again. if you disable the admin popup, you get another popup every time you boot saying your security is bad, it leaves an icon in your tray which pisses me off. they changed the name of everything. its the same stuff, just repackaged. everything is dumbed down to the point of uselessness. KILL MICROSOFT NOW!!!!!!!
i installed ubuntu on my second drive but i had some problems getting my network drivers to work (no drivers means no repository access and no libs to compile all the other drivers = system no workie too well). the disc for the wireless adapter had drivers for redhat, so i might try a fedora installation instead. in the end i hope to have a win98 install running in wine so i can run my old games again.
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this is why im getting xp64 on my new comp
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I just wanted to say that a week ago I built a new core 2 duo box with Vista 32 installed.
I went ahead and installed FS2 from my CDs and that went w/o a hitch! Applied the patch then used the FreeSpace source code install --- It all works great! I am so happy to be playing FS2 again! WTG guys!
Intel actually has a quad-core processor now! WOW!! :eek:
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QUAD-core? :jaw:
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QUAD-core? :jaw:
http://www.tigerdirect.ca/applications/SearchTools/item-details.asp?EdpNo=2643933&Sku=CP2-DUO-Q6600
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So?
Probably wouldn't work very well with FSO anyways.
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[crappy British accent]Why ever not, master Cobra?[/crappy British accent]
EDIT: No one welcomed TechieZero yet...
:welcomepurple:
[ more crappy British accent]TechieZero, Enjoy your stay![/more crappy British accent]
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As far as I know, FSO doesn't have proper support for 4 cores.
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Processor affinity should fix that, I think...
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As far as I know, FSO doesn't have proper support for 4 cores.
Does it even have support for two cores, or was that fixed?
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The multiprocessor problems in FS2 were fixed almost two years ago. That shouldn't be an issue at all these days.
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I heard quad cores suck.
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They suck in the sense that the vast majority of programs show no benefit from them at all. Unless you have a specific use in mind (a 3D rendering app or something), they aren't worth it.
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They suck in the sense that the vast majority of programs show no benefit from them at all. Unless you have a specific use in mind (a 3D rendering app or something), they aren't worth it.
so, they are about as fast as there core2duo counterparts?
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They suck in the sense that the vast majority of programs show no benefit from them at all. Unless you have a specific use in mind (a 3D rendering app or something), they aren't worth it.
so, they are about as fast as there core2duo counterparts?
In most benchmarks, YES.
However, an advantage of quad cores, is as more apps go multi-threaded, they provide what dual cores did with single threaded apps. Usability. No single program should be able to monopolize your CPU.
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That is unlikely to happen for a long time though. We've only started to see mainstream programs taking serious advantage of dual cores a few months ago, and dual cores came out in mid-2005.
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I heard quad cores suck.
quad cores suffer from the same thing as multi-cpu machines from a bygone era. theyre most useful for number crunching. usually cases where the cpu spends more time doing math than talking to devices. such as when the computer is left alone to render something or to handle server tasks. they offer practically no advantage when controlling multiple devices on the system. sence games use multiple devices, sound, video, input, all being used pretty much at the same time, multiple cores just sit around waiting to be passed something to do.
theres a certain order the operations need to be done in, deviation will result in error. so the processor does as much as it can do. if your code wants to see if a*b > a+b, a*b would be done on one core, and a+b on another, but you cant do the > until you know the results, so only 2 cores get used and you got to wait for the next cycle to do >. its alot more complicated than that. cpus can do more than a*b on a core at a time. cpu cores usually have multiple units for floating point, integer, logic and memory ops. in multicore setups you have a lot of units to fill in every cycle.
nowadays we have multiple threads, but programs need to be written bottom up with that in mind. you can allocate a core to physics, another to ghet graphics data ready fot the video card, another to handel sound and networking, and another to control the show. essentially your game would be 4 programms which communicate with eachother to get the job done. but as it stands, not many proggrammers are good at this. i think the lull in games coming out is due to all the programmers having to relearn their jobs for the newer multicore technology thats in everything theese days.
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[crappy British accent]Why ever not, master Cobra?[/crappy British accent]
EDIT: No one welcomed TechieZero yet...
:welcomepurple:
[ more crappy British accent]TechieZero, Enjoy your stay![/more crappy British accent]
It's funny, I don't remember Scottish people having an English accent, unless you're in Aberdeen. I should know, I live in Scotland.
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I live in New Scotland, Canada a.k.a Nova Scotia. ;7
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I live in New Scotland, Canada a.k.a Nova Scotia. ;7
Sorry for snapping at you lot, I'm a bit nationalist.
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Ha, new SATA drive... same dumb problems.... Vista Drivers SUCK bigtime.
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When I took in my laptop for servicing, the hard drive was replaced. And then Acer put Windows Vista Basic on it :mad:. With 512Mb of memory on board, it just doesn't seem to run Freespace 2 Open as well as it did. I'm thinking of asking Acer to let us have XP instead. (Either that or double the memory :P.)
Surprisingly, the most lag I got was not in a mission, but in a briefing! I don't know what that's about!
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256 MB should be minimum for '98, 512 MB should be minimum for XP, 1024 MB should be minimum for Vista. Stupid computer retailers always give you half of what you need... so you can "upgrade" later.
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When I took in my laptop for servicing, the hard drive was replaced. And then Acer put Windows Vista Basic on it :mad:. With 512Mb of memory on board, it just doesn't seem to run Freespace 2 Open as well as it did. I'm thinking of asking Acer to let us have XP instead. (Either that or double the memory :P.)
Surprisingly, the most lag I got was not in a mission, but in a briefing! I don't know what that's about!
Check your video drivers. Windows Vista video drivers started out really bad from nVidia and nearly a bad from ATI. If you've got an ATI or nVidia mobile card...remove the old drivers, clean things up, and then install the latest from the respective company. You might see a significant improvement.