Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Topgun on July 16, 2007, 06:39:48 pm
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can I have a -noshowmaxspd command line? I want it to no longer indicate your ship's max speed or the ship's percentage of max speed. it is for 2 very important mods I am working on, thanks.
EDIT: all I need is to get rid of everything that indicates the player's ship's max speed OR that compares that to any other speed.
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can I have a -noshowmaxspd command line? I want it to no longer indicate your ship's max speed or the ship's percentage of max speed. it is for 2 very important mods I am working on, thanks.
EDIT: all I need is to get rid of everything that indicates the player's ship's max speed OR that compares that to any other speed.
What? Why?
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it is for 2 very important mods I am working on, thanks.
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if there is any other way of doing it, I don't know how. I NEED this, and many people will like this mod. I can't say what it is, but, trust me, it's good :nod:.
EDIT: I just realised something, I also need to be able to set the speed of your ship when the game starts (IE when you start a mission your moving at some-pecentage of your max speed, I can't have that) and when a ship warps out.
and just make the command line -TGP (TopGun Physics)
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are you doing a full newtonian mod?
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are you doing a full newtonian mod?
:nod: I found a way to do it too :cool:.
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I just realised something, I also need to be able to set the speed of your ship when the game starts
Ship Editor -> Initial Status -> Velocity.
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I just realised something, I also need to be able to set the speed of your ship when the game starts
Ship Editor -> Initial Status -> Velocity.
tried that, doesn't work.
EDIT: not to mention the fact that I don't want to have to edit the mission files :p.
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What's wrong with the re... wait, i made them.
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What's wrong with the re... wait, i made them.
it's not Newtonian :p.
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I just realised something, I also need to be able to set the speed of your ship when the game starts
Ship Editor -> Initial Status -> Velocity.
tried that, doesn't work.
EDIT: not to mention the fact that I don't want to have to edit the mission files :p.
Is this a bug?
If the answer is yes, I think you should mantis it.
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no, that is supposed to work on non player ships only.
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EDIT: not to mention the fact that I don't want to have to edit the mission files :p.
Then tough ****. :p No coder is likely to bother adding a feature just because you can't be bothered to use a feature which is already there and does the same thing.
If initial velocity doesn't work then it needs to be fixed.
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no, that is supposed to work on non player ships only.
the initial velocity does not work on your ship.
EDIT: nevermind, I got Newtonian to work just fine. I still need that command line though (name it whatever you want).
PS can you have negative damp factors?
EDIT2: you know how in the ship select room it tells you the ship's max speed, I want that to go away via ship flag.
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the initial velocity does not work on your ship.
That's definitely a bug, then.
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forget about that. I found out I had changed it on the wrong mission. no bug.
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This
or the ship's percentage of max speed.
is no longer needed.
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Two things:
1. I may do this, along with a couple of other things to facilitate Newtonian mods.
2. Have you checked out the changes Backslash made to Glide in HEAD? The changes make Glide into a Newtonian Physics mode, as far as I can tell. It's worth checking out.
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I was not aware of any changes. where is this build?