Wing Commander Arena's manualYeah the manual. A joy to read for every Wing Commander fan.
Yes, I will. It should be noted, that Wing Commander Arena's manual came out this morning. We'll be updating class names pretty soon. In particular:
Amadeus -> Clarkson
Ranger -> Yorktown
Bhantkara -> Dukara
Bordrav -> Ralarrad
Dorkathra -> Sha’Kar
Ahh, it's LOAF post at Hard-Light, hell must have frozen over. :)
EDIT: @Black Wolf: He hasn't behaved wrongly so I think you shouldn't say something like that.
Edited to add: beautiful screenshots, too! You did a great job of getting the Paktahn right.
Thanks for the info, LOAF!Considering his record of behavior, I do not think it is unfair that we should be unfriendly to him. I wouldn't ban him right away, as that's petty revenge, but I think the moderators should watch him closely.
EDIT: @Black Wolf: He hasn't behaved wrongly so I think you shouldn't say something like that.
Is it just me though, or is the hull slant backwards? I'm glad I wasn't wrong, but it seems sort of odd that the icon and the screen (plus all the others I've seen) have the bow slanting the opposite way. Hehehe, oh well. So what's the difference here between the two WC3 Kilrathi transporters? Isn't this triangular one more involved with moving troops or something? I heard that somewhere... hmm, I've never seen specs for it either but I'm sure glad it has a name now. The new manual helps people like me enrich fanfic quite remarkably, and as always projects like Saga inspire rich, vivid imagination.
Thank you for the compliment! It isn't easy to get the models right on, and I know that coming from somone who has a keen eye for detail in the WC universe like you, that is quite a compliment indeed.
QuoteIs it just me though, or is the hull slant backwards? I'm glad I wasn't wrong, but it seems sort of odd that the icon and the screen (plus all the others I've seen) have the bow slanting the opposite way. Hehehe, oh well. So what's the difference here between the two WC3 Kilrathi transporters? Isn't this triangular one more involved with moving troops or something? I heard that somewhere... hmm, I've never seen specs for it either but I'm sure glad it has a name now. The new manual helps people like me enrich fanfic quite remarkably, and as always projects like Saga inspire rich, vivid imagination.
I think you're right - with the exception of the Armada transport VDUs, these are all taken from the games... the incorrect shape in the image is just a pecularity of WC3:3DO.
As for the difference, it's hard to say since the Dukara-class doesn't really appear in WC3 proper. WC3:3DO uses the Dukara as the ordinary transport and the Sha’Kar as the tanker (in the Behemoth fueling mission). We also see Dukaras moving Melek's refugees to Pasqual in a Wing Commander IV cutscene (I hope I'm getting these names right - it's all so new!).QuoteThank you for the compliment! It isn't easy to get the models right on, and I know that coming from somone who has a keen eye for detail in the WC universe like you, that is quite a compliment indeed.
No problem - your artists do have a nack for recreating the 'feel' of Wing Commander III, especially in the Kilrathi ships. If anything, the most they could be accused of doing wrong is sometimes putting in *too much* detail.
(To address the rest of the thread - my initial comment was an attempt at self deprecating humor, I did not mean to start any sort of fight. If I've offended you in the past, I do honestly apologize. Most of you know me only by reputation, which may or may not be the correct impression. I'm honest in saying: what better time than to try and get a new start than when there's so much cool new Wing Commander material being released? Hawthorne has a line that I can't find right now about the prejudices of old being washed away by new love - I feel no more past resentment towards any of you (or FreeSpace!) and hope only to be helpful towards Saga and similar projects in the future. Lets drop this here, though, as this thread should be about the Paktahn models. If you'd like to chat privately you can contact me at [email protected] or on irc.wcnews.com, channel #WingNut.)
(Btw, I forgot to commend you before Sphynx... I've got a lot of screenshots of WC ships and I've never seen an in-game Paktahn look that awesome. I don't know how you did it, but seeing things like that always makes me think of how far it's all come since the older games were released. The originals look like cardboard cutouts compared to these after all. :lol: Simply incredible.)
So, any chance of making Kilrathi ships flyable, at least in the sims? The only thing better than blowing it up is using it to blow something up.
The Dukara-class is the WC3 3DO transport (the triangular one linked above). Bhantkara is the correct class for the WC3 carrier - it comes from False Colors.
beautiful screenshots, too! You did a great job of getting the Paktahn right.
Do you see as you play parts of the game that this is a nasty, dangerous nut to crack?
I see that in one of the screens that there is a large amount of flame surrounding part of the bomber. Is that in-game battle damage something we can expect to see in Saga missions, or is it a special circumstance set up for just that shot? Either way, the image sure gets a cinematic feel from it. :yes:
So, any chance of making Kilrathi ships flyable, at least in the sims? The only thing better than blowing it up is using it to blow something up.
I'd have thought you could do it yourself. It is a simple matter of tbl editing. :)
Ahh, it's LOAF post at Hard-Light, hell must have frozen over. :)
Indeed. I can't wait until you start acting like your normal self and someone has the pleasure of banning you.
but i have to say i dislike taking on vakoths even even in my own missions i write for testing features (like testing my upgrades to the autopilot system that will make things easier on the saga team so they can spend more time writing content and less time doing things the engine should do for them)
(like testing my upgrades to the autopilot system that will make things easier on the saga team so they can spend more time writing content and less time doing things the engine should do for them)