Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: Chesticus on July 19, 2007, 01:40:42 am
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I am one happy man. Not only have you guys made the game look so much better, but there are so many new missions that you have put together, it will take me a very long time to go through all of them. And what some of the others have done with BSG, WC and and other MODS, I am going to be playing for a long time.
Further, all of the help you give has made this one of the best experiences of my life. This was always one of my favorite games and I was always sorry that it was not continued, but now I see that it has beyond anything Volition could have envisioned.
Absolutely spectacular what you have done. I can hardly wait for my flying skills to come back. I asume there is still mutliplayer somewhere.
Again I am one happy man right now.
Chesticus
Watch the skies :yes:
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I asume there is still mutliplayer somewhere.
It's a bit more involved to set up than just clicking a button and the game taking care of the rest (though it will do this after you set it up the first time), but it's there :)
First, go to This Multiplayer FAQ (http://www.game-warden.com/forum/showthread.php?t=267) on the Game Warden Forums (http://www.game-warden.com/forum/index.php). It is a detailed walkthrough of how to set up multiplayer on FSO. Since you already have the game, skip step 2. With that out of the way, go to This Thread (http://www.hard-light.net/forums/index.php/topic,45919.0.html) here on HLP to pick up the multiplayer mission package, which I recommend putting in your mediavps directory if you want to play with those that enabled, else in a seperate mod directory. Either way, never stick a 3rd party VP (even one as official as this) in the freespace root directory. Note, you may not need to DL these if you used Turey's installer to get the game. And that's it, you're done.
And now, as promised, all you have to do to enter the multiplayer game lobby is to start the game, pick your MP pilot, and click on the ready room. That doesn't mean there will actually be any games happening, but that's a different matter - And you can always make arrangements in advance to have people show up at a designated time.
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:welcome:
Welcome aboard, glad you like what you see :)
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Welcome aboard, Did you ever hit Squadwar before "the great collapse"? If so what sqaud did you fly under, also your name reminds me of Chesticles too much :lol: but still its unique. :yes:
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when did the old beam come back?
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when did the old beam come back?
Shortly after it left.
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Welcome to HLP buddy. Hope you enjoy it. By the way, you wouldn't happen to have any skill in texturing, FRED'ing, or voice acting? There's some big campaigns up n running, and they're short handed, so hope you came with talent.
No? then nick off ! :ick:
LOL jk. :lol: Welcome to the boards mate
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:welcome:
Welcome aboard, glad you like what you see :)
Your too late. :P
http://www.hard-light.net/forums/index.php/topic,48045.0.html
Oh and have fun Chesticus. :yes:
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Any way we could re-instate squadwar on FS2NetD?
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No I never flew on the squad war site. Back then my computer was pretty low end.
As far as having skills to add, I wish I did. I would love to be able to add to this site. But I am not a programmer.
And I really am impressed with the work you have done. I am going to go through the original missions again and then onto the MODS. Hopefully, I can get some of my skills back. I am getting old :lol:.
Chesticus
Watch the skies
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Any way we could re-instate squadwar on FS2NetD?
It's already in the PXO code that's slated to be reintroduced once Taylor has it all nice and stable, which I believe is tentatively scheduled for 3.6.10. So in other words, yes :)
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scheduled for 3.6.10.
Woot! What is the ETA for 3.6.10?
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Can you belive it that I neve played FS on-line? LOL..
gotta start ASAP...
EDIT..erm..why can't I register on FS2Net? I klick register and I get...nothing...
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Woot! What is the ETA for 3.6.10?
(ETA = Estimated Time of Arrival)
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Can you belive it that I neve played FS on-line? LOL..
gotta start ASAP...
EDIT..erm..why can't I register on FS2Net? I klick register and I get...nothing...
I have never played either. :(
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Can you belive it that I neve played FS on-line? LOL..
gotta start ASAP...
EDIT..erm..why can't I register on FS2Net? I klick register and I get...nothing...
I have never played either. :(
Same, mainly because I forget the password for my router settings.
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There was that one mission on line that I did play it was where you had to go through series after series of shipd ( Shivan) until you get to a ship at the end. I think it was called the Guantlet. That was really intense. I think it took me close to an hour to get that done. So I did play on line, I just never played squad war.
Chesticus
Watch the skies
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Can you belive it that I neve played FS on-line? LOL..
gotta start ASAP...
EDIT..erm..why can't I register on FS2Net? I klick register and I get...nothing...
I have never played either. :(
Same, mainly because I forget the password for my router settings.
Find the reset button on it... check the user manual (Google your model # and the word manual).
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scheduled for 3.6.10.
Woot! What is the ETA for 3.6.10?
Very soon. But Squad War is as far as I know a 3.7 feature not a 3.6.10 one.
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Dangit! Why the hell can't I register on FS2Net?????'
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There was that one mission on line that I did play it was where you had to go through series after series of shipd ( Shivan) until you get to a ship at the end. I think it was called the Guantlet. That was really intense. I think it took me close to an hour to get that done. So I did play on line, I just never played squad war.
Chesticus
Watch the skies
That is just a single mission included with FS1.
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@TrashMan: you don't by any chance have something like FF + NoScript running, do you? If so, tell NoScript to allow FS2NetD's site. If you use IE, check your security settings are set to default. I suppose, as a last resort, I could register for you if you give me your e-mail... *shrugs*
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There was that one mission on line that I did play it was where you had to go through series after series of shipd ( Shivan) until you get to a ship at the end. I think it was called the Guantlet. That was really intense. I think it took me close to an hour to get that done. So I did play on line, I just never played squad war.
Yes, that would be Shivan Gauntlet. Most people actually consider it to be the easiest of the three Gauntlet missions. The other two are quite a bit harder.
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@TrashMan: you don't by any chance have something like FF + NoScript running, do you? If so, tell NoScript to allow FS2NetD's site. If you use IE, check your security settings are set to default. I suppose, as a last resort, I could register for you if you give me your e-mail... *shrugs*
I uses Firefox, but not NoScript...tried to open it iwth IE with scurity settings set to default, but still nothing happens.. :(
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There was that one mission on line that I did play it was where you had to go through series after series of shipd ( Shivan) until you get to a ship at the end. I think it was called the Guantlet. That was really intense. I think it took me close to an hour to get that done. So I did play on line, I just never played squad war.
Yes, that would be Shivan Gauntlet. Most people actually consider it to be the easiest of the three Gauntlet missions. The other two are quite a bit harder.
Good God if that was the easiest then I really suck. :lol:
Chesticus
Watch the skies
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Cause it was down. It should be back up again by now.
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Registered :D
HM...but FSO fails to connect (firewall turned off)...dang :(
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Hmph. Mine connected, at least... but it didn't work for the other fellow , I couldn't see his games and he couldn't see mine.
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I connected and played against Super Nova a few times. It's a lot more fun getting your ass blown out of the sky every time you respawn than gunning down useless AIs. ;)
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*psssst* Fly a Ulysses. Turn using the horizontal axis. 'Nuff said.
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He was flying a Pegasus, actually. :P
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http://www.game-warden.com/forum/showthread.php?t=4627
If you're having connection problems, for one night only! :D
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Everything works now...only no players. One server was tehre but I can't find nothing now...standard FSO or BTRL...no servers, no players.. :(
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I know, it sucks ass.
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I think with 3.7 there will be a chance for a comeback... We should make a big push then to get new players online, as well as old ones.
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Might happen sooner. The major problem is that people go online, see there are no servers and then go away.
Even just a couple of working stand alone servers would have an effect on that.
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True, but wouldn't that bring a whole crapload of problems with ppl not being able to configure their routers, or having problems like I had? (I couldn't see the other person trying to connect, and when I tried to connect to him, he was not visible, even though we both were listed as online at FS2NetD's homepage.)
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I've been *****ing about the router configuration problems and people not being able to see each other for quite awhile now. All I keep getting told is that the "router is doing it's job" and that it's supposed to be that way. It's mostly these two issues that killed BTRL multi before it even started IMO. That and a lack of dedicated servers.
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Well, I know a ton of multiplayer games do it flawlessly... how?? To name a few: Wolfenstein: Enemy Territory (Open Source), Tremulous (Open Source Q3A), Urban Terror 4.0 (Open Source Q3A), Halo for PC,... so how do they do it? UPnP? It seems unlikely, given that some routers don't have it enabled by default. There has to be a way that they are either auto-configuring it, or they just don't need TCP and/or UDP ports open. Again, how?
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Ask karajorma. He and I have gotten into several arguments over the matter, with me saying just that.
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Well, I know a ton of multiplayer games do it flawlessly... how?? To name a few: Wolfenstein: Enemy Territory (Open Source), Tremulous (Open Source Q3A), Urban Terror 4.0 (Open Source Q3A), Halo for PC,... so how do they do it? UPnP? It seems unlikely, given that some routers don't have it enabled by default. There has to be a way that they are either auto-configuring it, or they just don't need TCP and/or UDP ports open. Again, how?
I think many of them use non-player-run servers. If you're not hosting, you really don't have problems.
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Not true at all...many times people who aren't hosting can't see all the games on the list, or one person can see another person's game but not vica-versa.
And many games use player-run dedicated servers as well and don't have similar problems.
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Not true at all...many times people who aren't hosting can't see all the games on the list, or one person can see another person's game but not vica-versa.
And many games use player-run dedicated servers as well and don't have similar problems.
It depends on whether or not they have the player servers run through the main server.
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I don't know of any multiplayer game that requires you to forward ports if you are not hosting, regardless of whether you're joining a standalone or player-hosted game. Does FS2 make you do this at the moment?
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Yes, it does. And even then it's a crap shoot as to whether or not it will work - it's something I've been *****ing about for a long time.
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That definitely should not be necessary on the client end. Even D2X-XL, for all the multiplayer issues we've had with it, never required that.
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To be honest I don't know. But the simple fact is that whatever they are doing is something they were designed to do from the start. Not something that was bolted on at a later date.
After the little multiplayer weekend thing I'm pretty certain that there isn't a single person who isn't having visibility problems due to anything other than firewalls. At least no one that turned up was. It was always due to poorly configured firewalls or dodgy NAT/PAT.
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:doubt: Halo doesn't require you to forward your ports if you're hosting... I don't think the others do, either. Hmm, but I think they all use a master server to coordinate both dedicated and player-hosted servers. Oh, and let me assure you that I did have my firewall & router configured :rolleyes: ! Hmm. I mean, even D2X-XL at least ran, albeit with bugs. I could see the other two players that joined. I had no problems; just one other player's game crashed.
It's not so much that forwarding your ports is a problem, it's just that it's so darned confusing. Before I got it figured out, I'm like "Why do I need a static IP? I guess so they can connect... but that's gonna be a security vulnerability..?" I didn't realize that there are two layers, one internal and one external (and maybe more!) that we were talking about.
The reason you needed a static IP was so that your computer would have the same internal (within your router's control group) access number, so that the router could know which computer needed the ports forwarded. I didn't need an external (visible to the outside Internet) static IP at all. PortForward.com (http://www.portforward.com/routers.htm)'s router config page was a Godsend... it cleared up so many things for me, as well as having FAQs etc, etc. It was like karajorma's FS FAQ for routers!
Anyways, I digress..
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Actually Port Forward give rather bad advice when they tell people to assign a static IP. The much more sensible thing to do is to assign a reservation in the router instead (Mine calls it a Static DHCP Clients List instead but it's exactly the same thing). That allows you to still acquire your ISP's DNS info via DHCP while still giving you all the benefits of a static IP address. That way you aren't completely ****ed when you change ISPs and have forgotten that you have a static IP address. Otherwise you'll spend hours wondering why some things can connect to the net and others can't.
That's probably the main reason I haven't simply been telling everyone to go to portforward.com because the rest of their advice is spot on.
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:eek2: karajorma doesn't get it! Woot! I get to teach him something. Makes me feel a little less stupid... err... I think! :doubt: :nervous: One can always dream...
Your static IP in this case has NOTHING to do with your ISP. It has to do with your router, which is located on YOUR side of the connection.
Like this:
ISP < Cable/DSL Modem < Router < computer(s)
The Router needs to be able to forward your computers' ports. So, you tell your computer to ask for a specific IP from your router, which it will grant. Now, this (Static) IP is ONLY used inside your connection and is the ONLY assigned IP in this arrangement; outside (from Modem < Router, acquired by DHCP) appears as another single IP. And, from ISP < Modem is another single IP; this one is also aquired by DHCP and changed on a schedule (unless you have a static IP through your ISP, which you don't need in this case).
So, basically, then you can configure your router to forward ports to the IP that you've told your computer to request.
Now, a static IP from your ISP is another thing all together. This assigns you an IP that can access your connection (and, if your ports are open, your computers) from the Internet, ie anywhere in the world, if you type your IP address in, you'll get your connection / computers. You DON'T need this, unless you're running a server hosting files or something. (Or you want to access your computer from around the world.)
Did I entirely miss the point?
You were saying that if you switched ISPs, you'd be SOL, because your forwarded ports wouldn't work... but your ISP only owns the DSL/Cable Modem, not your Router, which is used to configure your forwarded ports. And, you'd make no sense anyways, because your Static DHCP Clients List is on your router, same as the static IP list that I was talking about. So, :wtf: Explaination?
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:eek2: karajorma doesn't get it! Woot! I get to teach him something. Makes me feel a little less stupid... err... I think! :doubt: :nervous: One can always dream...
Keep dreaming. You've missed my point completely.
When most people get a router they leave DHCP turned on and use a dynamic IP address on their machines. When you turn on your machine it will then say "I don't have an IP address" and look for a DHCP server. Your router will respond by saying it's a DHCP server and will send and IP address. Once your machine has that it will then realise it doesn't have a DNS server either (since most people leave that on dynamic too). At this point your router responds by sending the IP Address of your ISPs DNS server (Information it obtained when it did it's own DHCP cycle when you turned it on and plugged it into your cable modem).
Now when you follow the Port Forward guide you lay yourself a little trap which could very easily bite you on the arse later. You tell Windows "Don't bother with DHCP. This is your IP address and here are the DNS servers you should use." That will work fine until you change your ISP. Your machine will then turn itself on and all will work well as long as you stay in your LAN. When something tries to connect using DNS, then you're screwed.
Because you turned off DHCP you still have the DNS servers of your old ISP entered. And cause you're not very knowledgeable about networking, you've probably forgotten by then that you did that. So your computer will try to connect to your old ISPs DNS server and will most likely be told to **** off since you're not paying to use them any more. At which point any program that doesn't use hard coded or stored IP Addresses rather than resolving them through DNS will fail. If you changed ISPs with your PC turned on you'll get very strange results. Some websites will work while others will fail. When you reset the machine the problem will get worse as your DNS cache will be flushed and now every website stops working. If you actually did something else before the reset you'll probably spend ages trying to put it back the way it was. I've heard of people going round and round for hours trying to solve this particular problem.
What you should have done of course is tell your router to send you the same IP address and transmit the DNS servers every time. That's called a reservation. :p
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Darnit! Back to stupid again! :p I had forgotten about DNS.
Ok, well, perhaps I'll put a suggestion into PortForward.com. Oh, BTW, have you checked your PMs?
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Darnit! Back to stupid again! :p I had forgotten about DNS.
Ok, well, perhaps I'll put a suggestion into PortForward.com. Oh, BTW, have you checked your PMs?
Dont worry. Karajoma is the board admin. Board admins are all wise, all knowing, and all powerful.
Then again, as the great Lord Acton said ,
"Absolute power corrupts absolutely." ;)
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Actually I'm not an admin, merely a supermod.
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I don't know of any multiplayer game that requires you to forward ports if you are not hosting, regardless of whether you're joining a standalone or player-hosted game. Does FS2 make you do this at the moment?
Yes, it does. And even then it's a crap shoot as to whether or not it will work - it's something I've been *****ing about for a long time.
Nope. I've done extensive testing on this, on many different connections, and I've never had to forward ports to join a game. Only to host.
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Actually I'm not an admin, merely a supermod.
Eh. Same thing, different spelling. :doubt:
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Yes uhh bye*warps :warp:*
But really it is the same thing except you do not have the same privileges.And your not as Powerful as Goober5000.(Oh yea Some one has a plot to defeat him).
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I don't know of any multiplayer game that requires you to forward ports if you are not hosting, regardless of whether you're joining a standalone or player-hosted game. Does FS2 make you do this at the moment?
Yes, it does. And even then it's a crap shoot as to whether or not it will work - it's something I've been *****ing about for a long time.
Nope. I've done extensive testing on this, on many different connections, and I've never had to forward ports to join a game. Only to host.
Then why is one of the first things we told anyone on BTRLs release that they'd have to forward their ports?
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Then why is one of the first things we told anyone on BTRLs release that they'd have to forward their ports?
Because if we get them to do it all up front, then no one comes up three months later after trying to host for the first time and complaining that it doesn't work.
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Keep dreaming. You've missed my point completely.
When most people get a router they leave DHCP turned on and use a dynamic IP address on their machines. When you turn on your machine it will then say "I don't have an IP address" and look for a DHCP server. Your router will respond by saying it's a DHCP server and will send and IP address. Once your machine has that it will then realise it doesn't have a DNS server either (since most people leave that on dynamic too). At this point your router responds by sending the IP Address of your ISPs DNS server (Information it obtained when it did it's own DHCP cycle when you turned it on and plugged it into your cable modem).
Now when you follow the Port Forward guide you lay yourself a little trap which could very easily bite you on the arse later. You tell Windows "Don't bother with DHCP. This is your IP address and here are the DNS servers you should use." That will work fine until you change your ISP. Your machine will then turn itself on and all will work well as long as you stay in your LAN. When something tries to connect using DNS, then you're screwed.
Because you turned off DHCP you still have the DNS servers of your old ISP entered. And cause you're not very knowledgeable about networking, you've probably forgotten by then that you did that. So your computer will try to connect to your old ISPs DNS server and will most likely be told to **** off since you're not paying to use them any more. At which point any program that doesn't use hard coded or stored IP Addresses rather than resolving them through DNS will fail. If you changed ISPs with your PC turned on you'll get very strange results. Some websites will work while others will fail. When you reset the machine the problem will get worse as your DNS cache will be flushed and now every website stops working. If you actually did something else before the reset you'll probably spend ages trying to put it back the way it was. I've heard of people going round and round for hours trying to solve this particular problem.
What you should have done of course is tell your router to send you the same IP address and transmit the DNS servers every time. That's called a reservation. :p
Why can't you just open your connection settings and erase the fixed DNS?
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Stop necroing threads. I'll leave this open so you can get your question answered though.
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Ah, c'mon, UT, you could've at least saved me the reactor power!
:necro:
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Why can't you just open your connection settings and erase the fixed DNS?
You can, but if you have had to refer to a guide on PortForward.com in order to know how to set a static ID what are the chances of you knowing and remembering to do that?