Hard Light Productions Forums
Community Projects => The FreeSpace Upgrade Project => Topic started by: quadrophoeniX on July 19, 2007, 05:54:01 pm
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After giving the BSG a shot I soon discovered that the ship explosions look exactly like what I always wanted them to look like. So I tried to port them to the SCP...unfortunately with no result.
first I extracted the files (dds ones) to my data/effects folder, then I edited the fireball.tbl in tables to match the filenames (ABexpxxx instead of expxxx) so still it does not work. I asume ther is some ani over dds preference. Now, do i need to convert them to ani and if so how or do I have to extract my adveffects.vp completely and remove everything referring to the original explosions?
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Did you also extract the .eff file?
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yepp!
as I understood should the files in the data directory override ther vp s but apparently that does not happen, so my only clue is either a ani over dds preference or a build incompatibility since the BtRL mod usess .tbl tables while SCP3.6.9 uses tbm.....
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If you're using the mediavps, you need to put them in /mediavps/data/effects instead of /data/effects.
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Yeah, Thanks... I figured exactly that out in the meantime when I created an own mod folder for that... Still it takes me through endlesss error messages concerning missing abexp_xxx.anims... however it works...