Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Grizzly on July 21, 2007, 12:56:46 pm

Title: Inertia (RealFlight) Mod V2... Test!
Post by: Grizzly on July 21, 2007, 12:56:46 pm
So... V2, first test.

http://www.savefile.com/files/906477 < There... when I have the final version, I will put it on my website.

Mirror, thanks to Swantz (http://www.nukelol.com/downloads/freespacefiles/mods/Inertiamod.zip)

changes from V1:

Inertia effect much heavier.
Retail compatible
some others... examine the tables yourself if you want to find out....
Title: Re: Inertia (RealFlight) Mod V2... Test!
Post by: Gregster2k on July 21, 2007, 01:08:54 pm
Downloading now, but be warned, I never actually tried the first one yet. I was looking for Inertia V1 today and stumbled onto Scripting and wrote a post in there. And here you are releasing the second one. Awesome. I'll give it a whirl. Then I'll try the first one.  ;)

EDIT: This is really, really weird....but FUN!
Title: Re: Inertia (RealFlight) Mod V2... Test!
Post by: achtung on July 21, 2007, 02:24:58 pm
Mirror'd (http://www.nukelol.com/downloads/freespacefiles/mods/Inertiamod.zip)
Title: Re: Inertia (RealFlight) Mod V2... Test!
Post by: Topgun on July 21, 2007, 05:41:28 pm
are you trying to steal my glory?

and yes I loved your first one. I will give this a try.
Title: Re: Inertia (RealFlight) Mod V2... Test!
Post by: Grizzly on July 24, 2007, 02:13:42 am
hehe... No, after all, It is still not Independence War...

Wich is, by the way, a very good space sim.
Title: Re: Inertia (RealFlight) Mod V2... Test!
Post by: Topgun on July 24, 2007, 07:46:29 am
it needs glide and more slide accel time.
Title: Re: Inertia (RealFlight) Mod V2... Test!
Post by: Grizzly on July 25, 2007, 02:03:33 pm
Glide will be enabled, but in a seperate table (retail compatibility!), slide accel... I used the BSG values, don't really know what that does.
Title: Re: Inertia (RealFlight) Mod V2... Test!
Post by: Topgun on July 25, 2007, 02:05:20 pm
same as regular accel, only for sliding :p.

EdIT: that is what gives it an "on ice" feel.