Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: Snail on July 21, 2007, 01:38:46 pm

Title: Changing Angle of Primaries
Post by: Snail on July 21, 2007, 01:38:46 pm
I was playing FS a second ago, killing friendly fighters since I was bored, changing viewpoints and rotating using external views, etc. etc, when something freaky happened. My primary laser cannons started firing really off target. As if their trajectory had been changed somehow. They fired outwards. I figured I pressed some button by mistake, but I haven't been able to re-create that phenomenon. Was it a bug/one-off?
Title: Re: Changing Angle of Primaries
Post by: Bob-san on July 21, 2007, 02:06:42 pm
Probably a bug... I didn't program any of any build, so I have nothing else to add.
Title: Re: Changing Angle of Primaries
Post by: Turey on July 24, 2007, 11:13:40 am
MSPaint example?
Title: Re: Changing Angle of Primaries
Post by: Snail on July 29, 2007, 12:34:15 pm
minibump. I am still very interested in what happened.
Title: Re: Changing Angle of Primaries
Post by: Hades on July 29, 2007, 12:36:32 pm
Looks like model messed up.
Title: Re: Changing Angle of Primaries
Post by: Snail on July 29, 2007, 12:37:28 pm
It only happened once.
Title: Re: Changing Angle of Primaries
Post by: Hades on July 29, 2007, 12:38:45 pm
 :wtf: 
was it the way you were flying?
Title: Re: Changing Angle of Primaries
Post by: jr2 on July 29, 2007, 01:11:13 pm
Were you pulling up hard at the time?
Title: Re: Changing Angle of Primaries
Post by: Snail on July 29, 2007, 01:25:41 pm
Pulling up hard, stationary and in a straight line.
Title: Re: Changing Angle of Primaries
Post by: jr2 on July 29, 2007, 02:01:50 pm
Oh.  So it's not that the shots were coming towards the camera across the screen with your ship in the distance... hmm, IDK.