Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: foolfromhell on July 23, 2007, 12:46:26 pm
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So far, I have the "mediavps", including mv_core, mv_adveffects, mv_models, and mv_textures.
I have retail FS2 with the launcher.exe and the 3.69 exes.
Is there more eye-candy?
edit: what I mean is that I think there is more. My game doesnt look nearly as good as these
http://en.wikipedia.org/wiki/Image:Htlboxart.png
http://en.wikipedia.org/wiki/Image:Fs2_scp_deimos.png
I use the launcher to designate the mediavps folder as a mod. Does that work or no?
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well, people tend to tweke the brightness on their screenshots, but i had the same problem as you. i ran turry's installer and it fixed it right up.
here's a link
http://www.hard-light.net/forums/index.php/topic,42854.0.html
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It says it does 3.6.8... Not 3.6.9....
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Also be sure to force 8x AA (if your vid card can take it), this makes a huge difference in how FSO looks.
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force 8x AA through teh nvidia monitor?
I think my computer can handle it. Launcher doesnt offer AA options in openGL. only Ansio, which I have at 16x.
btw, i have an 8800GTX
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Yes, definitely. Force it on the NV monitor. I think AA is a lot more important than AF for this game.
Its quite interesting how great a visual differece there is between 4xAA and 8xAA (at least with less than huge resolutions).
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you need mv effects
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Use Turey's Installer & get all up to date. Put this in your commandline:
-ambient_factor 0 -no_emissive_light -fov 0.55 -spec_exp 16.7 -spec_point 0.6 -spec_static 0.9 -spec_tube 1
Which should give you:
C:\Games\FreeSpace2\fs2_open_3_6_9.exe -spec -glow -env -jpgtga -mipmap -nomotiondebris -2d_poof -missile_lighting -dualscanlines -targetinfo -orbradar -rearm_timer -ballistic_gauge -ship_choice_3d -3dwarp -warp_flash -ambient_factor 0 -no_emissive_light -fov 0.55 -spec_exp 16.7 -spec_point 0.6 -spec_static 0.9 -spec_tube 1
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Use Turey's Installer & get all up to date. Put this in your commandline:
-ambient_factor 0 -no_emissive_light -fov 0.55 -spec_exp 16.7 -spec_point 0.6 -spec_static 0.9 -spec_tube 1
Which should give you:
C:\Games\FreeSpace2\fs2_open_3_6_9.exe -spec -glow -env -jpgtga -mipmap -nomotiondebris -2d_poof -missile_lighting -dualscanlines -targetinfo -orbradar -rearm_timer -ballistic_gauge -ship_choice_3d -3dwarp -warp_flash -ambient_factor 0 -no_emissive_light -fov 0.55 -spec_exp 16.7 -spec_point 0.6 -spec_static 0.9 -spec_tube 1
Where do i add that? The box where that info is is greyed out.
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custom flags
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Like this:
The "List type" dropdown box should contain several selections, notably "Graphics" which is what it defaults to. The actual checkboxes for that heading are found in a box below the "List type" box. See the attached picture.
(http://img514.imageshack.us/img514/205/launcherflagsxf5.th.jpg) (http://img514.imageshack.us/my.php?image=launcherflagsxf5.jpg)
List type: Graphics
Enable specular
enable glowmaps
enable environment maps
enable jpg/tga textures
enable mipmapping
disable motion debris
stops fog intersect hull
disable scale-to-window for movies (DO not check this one)
apply lighting to missiles
List type: HUD
Another pair of scanning lines
Enable info next to target
Enables 3d radar
enable rearm/repair completion timer
enable the analog ballistic ammo gauge
List type: Gameplay
use models for ship selection
enable 3d warp
enable flash upon warp
toggle features for the babylon project (DO NOT select!)
toggle features for the Wing Commander Saga (DO NOT select!)
Above List type, in "Custom flags" text box:
-ambient_factor 0 -no_emissive_light -fov 0.55 -spec_exp 16.7 -spec_point 0.6 -spec_static 0.9 -spec_tube 1