Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Test Builds => Topic started by: Kazan on July 24, 2007, 04:01:30 pm

Title: 3.6.x tree build - july 24
Post by: Kazan on July 24, 2007, 04:01:30 pm
http://ferrium.org/media/fs2+fred2%203-6-x%2020070724.zip

Make asteroid/debris fields interrupt autopilot,
add "hazards near" message to autopilot.tbl
add use-nav-cinematics sexp
fix mantis #1441 Able to target beyond max radar range
fix mantis #1281 After using cutscene sexps to teleport player to a new position warships have no collision detection
Title: Re: 3.6.x tree build - july 24
Post by: ARSPR on July 25, 2007, 11:15:52 am
Please Kazan update the new Wiki SCP additions page (http://www.hard-light.net/wiki/index.php/SCP_Additions) if you've committed new features to CVS. (Do not post bug fixes, just new features).

(If you, coders, do not keep this page alive, it's going to be death since its birth).

Thanks in advance, Kazan.  :yes: :yes:


OTOH, what is the autopilot.tbl?  :confused: :confused:
Title: Re: 3.6.x tree build - july 24
Post by: Kazan on July 25, 2007, 11:34:17 am
small update http://ferrium.org/media/fs2+fred2%203-6-x%2020070725.zip

enables +No_Cutscene_Bars in autopilot.tbl (place it immediately following link up distance), also slightly changes how new autopilot behaves (1/2 warp before cinematic, cinematic, 1/2 warp after)
Title: Re: 3.6.x tree build - july 24
Post by: ARSPR on August 05, 2007, 09:44:06 am
Kazan I've moved your Autopilot info in the list of added features from 3.6.9 to CVS.
Title: Re: 3.6.x tree build - july 24
Post by: Tolwyn on August 05, 2007, 01:23:36 pm
problem: $disable linked penalty feature is no longer working.