Hard Light Productions Forums
Hosted Projects - Standalone => Fate of the Galaxy => Topic started by: Tempest on July 27, 2007, 05:15:20 pm
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Today, I've worked on multiple things that will make Bespin more than a ball of gas.
All of these are WIP.
Starting off, a nondescript gas platform, vaguely reminiscent of one I remember in rogue squadron many years back. I doubt the City is the only platform on Bespin.
(http://i118.photobucket.com/albums/o116/Tempest_77/Platform.png)
Now, for the cloud car that will keep Cloud City safe.
(http://i118.photobucket.com/albums/o116/Tempest_77/StormIV.png)
And finally, Cloud City itself. The city section of it is going to be redesigned, but this is a good indicator of what it will look like.
(http://i118.photobucket.com/albums/o116/Tempest_77/City.png)
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These are great models, although I didn't know these were on the priority list.
Keep up the good work! :D
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Well, they may have been acidentally left off. I think canon things we can include ingame have a greater priority than EU ships, and we will probably have bespin missions anyway.
Thanks, I'm going to try to finish the platform and Storm IV tomorrow.
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Correct, it's not on the priority list, however this does expand our possibilities. The reason it's not on the priority list is because of the fact that we're focusing on space-based missions and ships now, however this is officially our first atmospheric model, and as such, glad to see it going in!
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the 3rd ring down on cloud city looks a little small, i thought it was more broad.
im at work now, pics later.
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I copied the schematic for Bespin, so the main shape is 100% accurate. Well, not quite, as the rod extending from the bottom is tilted, so I made the bottom section myself, but otherwise it's correct.
Working more on the storm.
(http://i118.photobucket.com/albums/o116/Tempest_77/StormIV-1.png)
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(http://img408.imageshack.us/img408/6884/cloudcityul2.th.jpg) (http://img408.imageshack.us/my.php?image=cloudcityul2.jpg)
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well i do happen to have a sky we can use...
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Here's the newest pic of the cloud car: sitting at 5400 polygons.
(http://i118.photobucket.com/albums/o116/Tempest_77/StormIV-2.png)
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I must admit, you work fast too. Great job on those, it should pick up the inspiration to do some atmo missions.
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More work on the platform.
(http://i118.photobucket.com/albums/o116/Tempest_77/Platform-1.png)
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More work on the platform.
(http://i118.photobucket.com/albums/o116/Tempest_77/Platform-1.png)
Use [lvlshot][/lvlshot]! XD
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Some updates.
Cloud city will consist of the main model, but the city itself will be detail-boxed. Here is the work-in-progress of it all.
Latest render of Cloud City. Sitting at 12k triangles.
(http://i118.photobucket.com/albums/o116/Tempest_77/City-1.png)
We'll slap this onto the top, it will be the city you fly through.
(http://i118.photobucket.com/albums/o116/Tempest_77/base.png)
And we'll sprinkle a bunch of buildings on there for variety.
(http://i118.photobucket.com/albums/o116/Tempest_77/Buildings.png)
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Wow, sure, you really impresse !! Just awesome and great work. I'm sure the actual Star Wars mods will speed up pretty fast. We have a lot of models than 3 or 4 years ago >_<. Now, just texture them, add turrets and, well we could have our first demo stage ^^. Ok, I'm kidding.