Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: dogeddie on July 31, 2007, 11:36:01 am

Title: any non campaign mods or projects? - ala Privateer?
Post by: dogeddie on July 31, 2007, 11:36:01 am
I was wondering if anyone has made a game with the freespace engine that is not mission based - sort of a Privateer type game?
Title: Re: any non campaign mods or projects? - ala Privateer?
Post by: Unknown Target on July 31, 2007, 11:48:13 am
Nope, sorry. It was proved that it was possible awhile ago, but it's extremely difficult, so no one has done it.
Title: Re: any non campaign mods or projects? - ala Privateer?
Post by: dogeddie on July 31, 2007, 11:58:57 am
so something like the Babylon Project is played how? Is it FS2 with different ships but the same missions? thanks
Title: Re: any non campaign mods or projects? - ala Privateer?
Post by: Topgun on July 31, 2007, 12:01:09 pm
it has it's own ships and missions... but the gameplay is mission based NOT like privateer.
Title: Re: any non campaign mods or projects? - ala Privateer?
Post by: Polpolion on July 31, 2007, 01:34:15 pm
IIRC Kazan's Ferrium is supposed to be like that. But I forget if that exploded or not.
Title: Re: any non campaign mods or projects? - ala Privateer?
Post by: Black Wolf on August 02, 2007, 01:39:29 am
Ferrium is like the universe. It's constantly exploding and recoalescing in a new form. He restarted it in it's... third or fourth iteration a couple of months ago IIRC.
Title: Re: any non campaign mods or projects? - ala Privateer?
Post by: karajorma on August 02, 2007, 02:43:04 am
ShadowWolf's Mercs was designed along those lines. Pity he's not around to get it done though.
Title: Re: any non campaign mods or projects? - ala Privateer?
Post by: TrashMan on August 02, 2007, 05:04:20 am
IIRC, Ferrium will be a TC for FSO, insted of a new engine :blah:
Title: Re: any non campaign mods or projects? - ala Privateer?
Post by: Snail on August 02, 2007, 10:54:32 am
ShadowWolf's Mercs was designed along those lines. Pity he's not around to get it done though.

SW popped down in MT internal recently (about a month ago), then disappeared again.
Title: Re: any non campaign mods or projects? - ala Privateer?
Post by: Kazan on August 03, 2007, 02:05:46 pm
Ferrium is like the universe. It's constantly exploding and recoalescing in a new form. He restarted it in it's... third or fourth iteration a couple of months ago IIRC.

second iteration

and I got one person signed onto help and they did nothing so i give up.. i'm just going to make a TC
Title: Re: any non campaign mods or projects? - ala Privateer?
Post by: Grizzly on August 06, 2007, 02:58:52 pm
The first thing that you COULD try is a non linear mission structure ala Mechwarrior 2 and 4: Mercenaries...