Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Cobra on July 31, 2007, 08:38:44 pm

Title: About the new pilot code
Post by: Cobra on July 31, 2007, 08:38:44 pm
Will we be able to go from mod to mod without having to create new pilots for each mod?

[EDIT] The pilot corruption occurs when switching builds too, right?
Title: Re: About the new pilot code
Post by: Kazan on July 31, 2007, 11:06:46 pm
it has to do with going between 3.6.x-based builds and HEAD