Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Cobra on July 31, 2007, 08:38:44 pm
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Will we be able to go from mod to mod without having to create new pilots for each mod?
[EDIT] The pilot corruption occurs when switching builds too, right?
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it has to do with going between 3.6.x-based builds and HEAD