Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Unknown Target on August 05, 2007, 09:11:08 pm

Title: Request: Minimum speed?
Post by: Unknown Target on August 05, 2007, 09:11:08 pm
Is it possible to have a $Min Speed: inserted into the tables? It would be optional (and if not there, there wouldn't be a minimum speed), but it'd really help the immersion for an atmospheric fight IMO :)
Title: Re: Request: Minimum speed?
Post by: akenbosch on August 05, 2007, 09:19:22 pm
Are you on the Shadows of lylat team now? because i swear all of your requests would help them...
Title: Re: Request: Minimum speed?
Post by: Nuke on August 05, 2007, 11:13:17 pm
actually i think it would be better haqndeled by a stall speed in the atmo flight code. if you dont keep your ship at that speed or higher, you use lift and fall like a brick. but if this is for starfox, it would be better to have a minimum.
Title: Re: Request: Minimum speed?
Post by: karajorma on August 07, 2007, 10:36:10 am
A minimum speed entry seems rather pointless because it would require you to either have two entries for each ship.

Nuke's suggestion is a much better way to handle it.
Title: Re: Request: Minimum speed?
Post by: Black Wolf on August 07, 2007, 10:38:19 am
We're using scripting to bull**** this in TI - stall speed, rather than minimum speed. 'scool, but it needs some sort of warning - sound/hud flash would be best.
Title: Re: Request: Minimum speed?
Post by: AqueousShadow on August 08, 2007, 04:14:53 pm
I was actually gonna post about this in the SoL internal. Apparently, the earlier Arwings don't have the capabilities of stopping in mid-air, but the latest one does. However, I got this information from Wikipedia, so I doubted its credibility, and thus, did not post about it.

A minimum speed would be nice.
Title: Re: Request: Minimum speed?
Post by: Wanderer on August 09, 2007, 02:42:16 am
It seems to be relatively simple to script something like that. And if scripting is used any way then it should be a no-brainer to make a flashing warning (and/or sound) effect as well also via scripting.. Though of course hardcoded solutions are favoured