Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: 0rph3u5 on August 13, 2007, 04:54:41 pm
-
red-alert
Causes Red Alert status in a mission. This function ends the current mission, and moves to the next mission in the campaign under red alert status. There should only be one branch from a mission that uses this expression
Takes no arguments.
what about that "one branch from a mission that uses this expression"-thingy? - still ture or has that changed since retail?
don't say look up the wiki - the wiki is not helping here
-
As far as I know it still stands. It might be nice to change it though.
Not worth trying until the current red alert bug is fixed though.
-
damit!
so much to the nice ending cutscene 2 of LoA :mad: :mad:
RA was the only chance to do it 'cause RA allows the player to get back one mission; ending cutscene 2 was for the "Mission Failed"-ending
-
Yeah, I wanted a Red-Alert that might not occur change depending on the condition of the player's ship, but that didn't work.
-
Event name
Health < 30
Red alert
In the campaign name, If "event name" true branch to "empty mission" with cutscene
what about that?