Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: corvette108048 on August 15, 2007, 05:05:55 pm
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I know playing on Insane gives you more points but I want to know what mission will give you the most points and is fairly easy.
Into the lions Den gives me 5,000 points Insane but I only can beat it one out of ten times
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If you have intention of quickly reaching the grade of Admiral you can simply create a one mission campaign. ;7
The mission ends when time-elapsed = 1 and gives you the max number of points. Replay the campaign until necessary.
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If you have intention of quickly reaching the grade of Admiral you can simply create a one mission campaign. ;7
The mission ends when time-elapsed = 1 and gives you the max number of points. Replay the campaign until necessary.
Can some one make a public mission? ;7 (I am no good at Freding)
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If you have intention of quickly reaching the grade of Admiral you can simply create a one mission campaign. ;7
The mission ends when time-elapsed = 1 and gives you the max number of points. Replay the campaign until necessary.
Don't work for me I have been huverring around captain for 6 years now and beet the game 14 times
I have the 3 disks and I don't want to Upgrade to past V1.20
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I have the 3 disks and I don't want to Upgrade past
I have the 3 disks and I don't want to Upgrade to past V1.20
Er, this isn't IM; you can edit your posts.
Anyway, High Noon gives you 10,000 points (times the modifier) if you get the kill for the Sathanas (which is fairly easy to do).
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What is the most difficult one? Hmm maybe High noon.
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What is the most difficult one? Hmm maybe High noon.
bearbating or exodus, of course.
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highest i've ever made it was commadore, but i had to play about 15 different campaigns with the same player, and of corse, it got corupted. But ya, high noon, if you kill the sath.
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bearbating or exodus, of course.
Exodus. Bearbeating is difficult...if you want to destroy all main beams, flak guns and...the tiny LRed.
highest i've ever made it was commadore, but i had to play about 15 different campaigns with the same player, and of corse, it got corupted. But ya, high noon, if you kill the sath.
But that mission lasts long. What about a 1 second minicampaign? ;7
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What is the most difficult one? Hmm maybe High noon.
bearbating or exodus, of course.
Bearbating is not that difficult, IMHO. But then, I just go straight for the forward beam cannons... and then leave him.
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I was able to destroy all 4 beam cannons, the flak guns, the rear LRed, save the Thebes and destroy the Beleth, but jumped out before the second wave of Gemini wing arrived, and had to start again. I was unable to repeat the first result. :rolleyes:
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I was able to destroy all 4 beam cannons, the flak guns, the rear LRed, save the Thebes and destroy the Beleth, but jumped out before the second wave of Gemini wing arrived, and had to start again. I was unable to repeat the first result. :rolleyes:
YES! I DID IT!
The computer crashes before the game could be saved.
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In singleplayer, just make a one-mission campaign that gives you 9 million points right away to rank up to admiral. Among the campaign missions, High Noon on insane will easily trump everything else and takes almost no work to get right.
For multiplayer, Rebel Intercept remains the obvious choice. At 3600 points per run and a very light difficulty, this mission made the PXO rankings pretty meaningless since people just played it over and over again to rank up.
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What is the most difficult one? Hmm maybe High noon.
bearbating or exodus, of course.
Bearbaiting is indeed difficult. The BFReds have invisible weak spots that result in one-hit kills every three tries or so.
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You need to hit the arms at the right spot. Edge-on, from the inside, is usually perfect. Check out the Bearbaiting videos on YouTube for examples.
I just grepped the missions in the main campaign and there are a few other instances where you can get more points than you should (probably because :v: changed the ship class during the course of creating the mission). The most dramatic example is the SC Thanatos in Apocalypse, which is worth 10000 points, the same as a Sathanas.
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You need to hit the arms at the right spot. Edge-on, from the inside, is usually perfect. Check out the Bearbaiting videos on YouTube for examples.
I just grepped the missions in the main campaign and there are a few other instances where you can get more points than you should (probably because :v: changed the ship class during the course of creating the mission). The most dramatic example is the SC Thanatos in Apocalypse, which is worth 10000 points, the same as a Sathanas.
Ok guys you say High noon is easy what mode are you playing this in? I have it on in Insane and I get killed by the flat guns before I have a chance to destroy the 2nd beam turret.
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Flak and your soposed to kill the Turrets before HighNoon.
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In Bearbaiting, make sure you kill both flak guns (and, of course, at least two beam turrets). Command is correct: "The more turrets we disable, the better our chances." If you do well in Bearbaiting, it makes High Noon much easier.
Counterintuitively, it's easier to destroy the flak turrets if you shoot them from the bottom, in their blind spot. (It has to do with the submodel placement.) Four Trebs will knock out one flak turret.
I always play Bearbaiting repeatedly until I get all four beams. Lately, I've been playing it until I get every single objective (the four beams, the two flak guns, the bonus gun, the three turrets on the Demon, and the Demon itself) before advancing to High Noon. I actually haven't played High Noon with less than four beams destroyed in quite a while.
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You need to hit the arms at the right spot. Edge-on, from the inside, is usually perfect. Check out the Bearbaiting videos on YouTube for examples.
I just grepped the missions in the main campaign and there are a few other instances where you can get more points than you should (probably because :v: changed the ship class during the course of creating the mission). The most dramatic example is the SC Thanatos in Apocalypse, which is worth 10000 points, the same as a Sathanas.
Ok guys you say High noon is easy what mode are you playing this in? I have it on in Insane and I get killed by the flat guns before I have a chance to destroy the 2nd beam turret.
That's not high noon. That's bearbating, because IIRC you need at lest two cannons destroyed in bearbating.
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You need to hit the arms at the right spot. Edge-on, from the inside, is usually perfect. Check out the Bearbaiting videos on YouTube for examples.
I just grepped the missions in the main campaign and there are a few other instances where you can get more points than you should (probably because :v: changed the ship class during the course of creating the mission). The most dramatic example is the SC Thanatos in Apocalypse, which is worth 10000 points, the same as a Sathanas.
Ok guys you say High noon is easy what mode are you playing this in? I have it on in Insane and I get killed by the flat guns before I have a chance to destroy the 2nd beam turret.
That's not high noon. That's bearbating, because IIRC you need at lest two cannons destroyed in bearbating.
Well on high noon I know if you knock out the beam turrets and live you git the kill for the Juggernaut
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In Bearbaiting, make sure you kill both flak guns (and, of course, at least two beam turrets). Command is correct: "The more turrets we disable, the better our chances." If you do well in Bearbaiting, it makes High Noon much easier.
Counterintuitively, it's easier to destroy the flak turrets if you shoot them from the bottom, in their blind spot. (It has to do with the submodel placement.) Four Trebs will knock out one flak turret.
I always play Bearbaiting repeatedly until I get all four beams. Lately, I've been playing it until I get every single objective (the four beams, the two flak guns, the bonus gun, the three turrets on the Demon, and the Demon itself) before advancing to High Noon. I actually haven't played High Noon with less than four beams destroyed in quite a while.
Remind me to never play you online.
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In Bearbaiting, make sure you kill both flak guns (and, of course, at least two beam turrets). Command is correct: "The more turrets we disable, the better our chances." If you do well in Bearbaiting, it makes High Noon much easier.
Counterintuitively, it's easier to destroy the flak turrets if you shoot them from the bottom, in their blind spot. (It has to do with the submodel placement.) Four Trebs will knock out one flak turret.
I always play Bearbaiting repeatedly until I get all four beams. Lately, I've been playing it until I get every single objective (the four beams, the two flak guns, the bonus gun, the three turrets on the Demon, and the Demon itself) before advancing to High Noon. I actually haven't played High Noon with less than four beams destroyed in quite a while.
Remind me to never play you online.
Well thats not that hard to do if you play it on medium or easyer
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In Bearbaiting, make sure you kill both flak guns (and, of course, at least two beam turrets). Command is correct: "The more turrets we disable, the better our chances." If you do well in Bearbaiting, it makes High Noon much easier.
Counterintuitively, it's easier to destroy the flak turrets if you shoot them from the bottom, in their blind spot. (It has to do with the submodel placement.) Four Trebs will knock out one flak turret.
I always play Bearbaiting repeatedly until I get all four beams. Lately, I've been playing it until I get every single objective (the four beams, the two flak guns, the bonus gun, the three turrets on the Demon, and the Demon itself) before advancing to High Noon. I actually haven't played High Noon with less than four beams destroyed in quite a while.
Remind me to never play you online.
He isn't very good, actually.
:D
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He isn't very good, actually.
A very good "Goob 0wns the internet and then gets 0wned himself" moment. :p
(and if he locks the thread it just proves he's a sore loser!)
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A very good "Goob 0wns the internet and then gets 0wned himself" moment. :p
Hey, I claim to be good in single player. I never claimed to be good in multiplayer. :D
I blame the lag.
Mostly, I blame the fact that I've played maybe a dozen multiplayer missions, ever. Experience is the best teacher. :)
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I never played any multiplayer missions! :shudder: