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Hosted Projects - Standalone => The Babylon Project => Topic started by: IPAndrews on August 16, 2007, 03:31:03 pm

Title: Post your campaign/mission ideas here!
Post by: IPAndrews on August 16, 2007, 03:31:03 pm
There are people out there who know how to use FRED to create missions and campaigns.  Some people are very good at it. The trouble is that those people don't always have the creative brains that come up with fantastic campaign ideas. So this is a thread for you to share your own campaign idea, of mission idea, or multiplayer mission idea. So that hopefully some some bored mission designer (maybe me or karajorma?) will pick it up and run with it.

You might want to post an overview of your campaign and then spoiler tag the details for people who want to know more. Flesh your ideas out as much as possible. Lists of missions complete with names and a script of what should occur in the mission will maximise the chance of your mission being made. I would imagine.

Try to remember the usual rules of campaign design. People and factions need to have motivations for doing things. A and B have a big f**k off war for no apparent reason does not make a good campaign. On the other hand keep missions simple like Drums of War. Don't over script like Raider Wars. Those are my tips. If you've got your own tips feel free to share those here too.

Now let's see some ideas.
Title: Re: Post your campaign/mission ideas here!
Post by: akenbosch on August 16, 2007, 09:56:30 pm
you play as a young centauri recruit fighting the narn

you are alpha 1, in a JAD style campaing (human: gakakar? wak gar? g'kar: G'KAR!)

you fight for the shadows, fighting the orlons and all the young races.

you are a vorlon pilot fighting against the shadows (buggy VF fighter may hold this back, and the lack of a VF lightning#player)

you are in charge of a whitestar, and go on various assault misions

the earth minbari war, except from the minbari perspective

any war from the opposite perspective




Title: Re: Post your campaign/mission ideas here!
Post by: 0rph3u5 on August 17, 2007, 02:57:48 am
the earth minbari war, except from the minbari perspective

I've got that one my to-do-list (I've to concept a lot around at this 'cause there is little cannon info on the Minbari Warrior Caste)
rule that out


now a short list of my campaigns for TBP (so no one takes my ideas  :D):
WIP = work-in-progress
CIP = concept-in-progress

Awakening of the Beast
(WIP - status 50% - there had been seetbacks recently)
Basicly I brough the story of Homeworld: Cataclysm to TBP -- but with a lot of changes and tweaks

Drums of War 3
(WIP - status 10% - done a lot of .tbl tweaking, got to test that before starting further FREDing)
Conclusion of the "Drums of War"-triliogy  :D

The Black Hand Episodes 2-10
(CIP - status 100%)
The story of the PSI Corps between 2253 and 2261/62 told by two PSI Cops

The Vorlon Heritage
(CIP - status 90% - some factions are currently "just there")
An EFNI (EA intelligence) team is send to the former territory of the Vorlons after the Drakh had unleashed the plague upon Earth...

Chronicles of the Phantom Warriors
(CIP - status 10% - lacking conclusive evidence of Minbari Warrior Caste)
Story of a single Minbari Warrior Clan - a Minbari road through important events of the B5 universe, starting with the Dilgar War and ending with the war against the Drakh

Sooo you see I've got Plans(tm)... and I'll accomplish them -- please don't ask questions on these story-lines now or I'm forced to  :beamz: after answering - be assured that I'm doing my best to make these cool campaigns (apart from voice-acting)
Help is always welcome
Title: Re: Post your campaign/mission ideas here!
Post by: maje on August 17, 2007, 10:05:25 am
Well, a campaign idea that I have been playing around with is that you are a pilot assigned to the EAS Lewis & Clark, an Explorer-class vessel assigned to helping Earth find a cure for the Drakh plague.  Of course, this is simply the start, and I do plan to touch on a few issues that were present in the unfilmed Crusade scripts as well as a few missions with the Excaliber and Titans.

For a more detailed outline, read below (contains SPOILERS):

In actuality, the campaign begins just slightly prior to the massive battle against the Drakh-controlled Shadow planet-killer.  Stationed aboard the EAS Lewis & Clark, you assist in the construction of new jumpgates and their maintenance near the Rim of Known Space.  The first mission will probably be something simple such as clearing away a debris field so repairs can be made to a damaged gate, and another mission might involve a training exercise or two (hey, this is a ship suited for deep space exploration, not combat).  The last intro mission should end with an emergency signal calling for reinforcements as Earth is under attack from a major alien fleet.

By the end of the 'intro' missions, you receive a command briefing giving you the heads up that Earth has had an incursion made into EA space by an alien race called the 'Drakh'.  Currently, your vessel is enroute to Earth along with all other long range probe and deep space ships.  This mission will probably be a hyperspace-based mission where you must ensure that the Lewis & Clark make it to Earth as there are reports of various Drakh vessels fleeing the battle.

New command briefing from EA command briefs you on the overall situation regarding the plague.  Your task as well as that of other vessels including the IAS Excaliber and EAS Cortez, is to scour the galaxy in search of a cure.  The first mission is to head to where it is speculated the Shadow cloud was found to gather any clues as to where the virus was manufactured.  Unfortunately, this leads to the remnants of a world designated K0643, a former archaeological survey under the Centauri Republic.  As relations with the Centauri since the war of 2262 have soured, the EA must sneak in-system to find as much information as possible.

The next mission will deals with a mission in where you must intercept a merchant ship whose crew may know the whereabouts of a cure or may have other useful information.  This ship must be protected from Raiders at all costs.  Following up on that mission, you must pursue Raider forces and track them to their base of operations.  Information is needed badly about who the Raiders are working for.

as for summarizing some of the other story ideas of this campaign, the motive for the Raiders of course is money, however they've been commissioned as "bounty hunters", or more accurately, as assassins for hire to find and eliminate sources attempting to sell off information regarding the Drakh Plague.  After a few missions have been flown gathering info about these Raiders, their employers have them terminated because the EAS Lewis & Clark are getting too close to certain truths.

Having the trail with the raiders gone cold, your ship follows up on another lead, this time a rendezvous with an Alpha-class (Midwinter variant) Heavy Cruiser.  The investigation of an abandoned League base turns up some new information regarding the Drakh plague.  While retrieving the information, the Drakh mount an attack that destroys the Heavy Cruiser and severely damages several subsystems including communications.  The only hope is to make it into ISA-held space.  The chase will end with the Drakh being confronted by the Rangers' White Star fleet and subsequently neutralized.  Down and out for repairs, you are temporarily transferred over to a small task force consisting of several EA ships headed back to secure the abandoned League base.  Having located several key Drakh vessels at the facility, you are ordered to disable whatever Drakh vessels you can to gain more information about them.  Enroute to a secret Drakh supply depot, you have a dream that you are in Earth orbit, and are fighting Omega-X Destroyers (this is to hint at the EA Black OPs experiments with the Shadow hybrid and such).  When you arrive at the supply site, you've secured the area of remote sentry guns, a Warlock-class Destroyer comes in and by executive order is to seize the cargo.  Though there is some dispute over the matter, the cargo is transferred......which leads to the Warlock going berserk.  Acting with a mind of its own, the ship begins shooting at allied ships.  Unable to stop the crazed vessel, the captain grabs charges and detonates the ship, with its cargo onboard. (It should be later noted that the reason the ship went berserk is because it's computer systems have hidden Shadow programming and once coming into close proximity of other Shadow technology, the ship becomes "alive" and goes nuts *This was inferenced in one of JMS's short stories that dealt with Ivanova's ship, the Titans.

Following this incident, all Warlocks are recalled to be "debugged" and will not be in active service until a remedy has been made to counter the Shadow tech.



More to follow later on.  ;7
Title: Re: Post your campaign/mission ideas here!
Post by: karajorma on August 18, 2007, 01:46:01 pm
Currently in "brainstorming" and "learning how to fred" stage. If sb who already posses fredding skills wants to help ( pppplllllzzzzzzzz :sigh: :sigh: :sigh: , Fred gives me the creeps ), contact me.

http://www.hard-light.net/forums/index.php/topic,28122.0.html

Check Campaign 5. I'm still more than willing to take people on. But only sign up if you're serious about actually learning. FRED isn't that hard to learn but I do expect a commitment to try to learn rather than a promise to do a mission and then never being heard from again.

So that hopefully some some bored mission designer (maybe me or karajorma?) will pick it up and run with it.

If anyone posts an idea for a multiplayer Coop or TvT mission I like there's a very good chance I'll give it a try.
Title: Re: Post your campaign/mission ideas here!
Post by: akenbosch on August 18, 2007, 01:52:12 pm
Raider wars coop  ;7
Title: Re: Post your campaign/mission ideas here!
Post by: NGTM-1R on August 18, 2007, 04:18:31 pm
Not so much an idea, as a point; to date very few of the campaigns released for TBP have had a really "military" feel. This is excuseable for some; The Black Hand comes to mind, PsiCorps isn't going to feel military. But Raider Wars could have done with a bit more "You're in the EarthForce now." touches.

Specific ideas?

Enlightenment; EA vs. Shadows, challenging to balance but would make for a good campaign, particularly as you can play the Shadows for cinematic effect rather than them needing to make some kind of tactical or strategic sense.
Title: Re: Post your campaign/mission ideas here!
Post by: maje on August 18, 2007, 05:59:37 pm
Well, TBH, Earthforce really has only been involved with what, the Dilgar War, Earth-Minbari War, Earth Civil War, and the Drakh War.

I'm not sure if they were actively engaged in the ISA-Centauri War asides from that one Centauri cruiser that tried to blow the Epsilon 3 jumpgate, and as far as I know, Earth was left alone by the Shadows and Vorlons during thier conflict, and sat on the sidelines with everyone else while the Narn and Centauri blasted themselves.

If doing a proper 'military' campaign, it's going to have to be during a war since people can only take so much of shooting Raiders or the occasional rogue space ship.  With the Dilgar War, you're hampering yourself because there are like TWO Dilgar ships, a cruiser and a fighter.  EM War has been done, and Earth Civil War is a little boring (for me anyways).  With the Drakh it's hard, because they launched a massive attack, and then just kind of disappeared an were only seen for two episodes of Crusade.

If you play as the Centauri, you could probably make just about anyone your enemy save the Shadows, and Minbari (I would consider that judging by the wreckage of ships in orbit of Centauri Prime during Into the Fire, they tried to fend of the Vorlon planet killer).
Title: Re: Post your campaign/mission ideas here!
Post by: hip63 on August 18, 2007, 07:48:59 pm
Mercenaries for Hire,  works the highest bidder, if business is a little slow, work the other side, you get to fight everybody at one point or another.  :snipe:

hip63 :p
Title: Re: Post your campaign/mission ideas here!
Post by: 0rph3u5 on August 19, 2007, 08:17:36 am
aside from that thing with the arrival cues, I think I got it.

what is worng with the arrival cues?
Title: Re: Post your campaign/mission ideas here!
Post by: Vidmaster on August 19, 2007, 02:11:35 pm
got those working now and first mission is completly scripted and is exicting, yeah.
Just those directives are totally messed up. Because this seems to get offtopic, would you mind if I post my questions in the fredac forum although I am not working on a academy campaign ?
Title: Re: Post your campaign/mission ideas here!
Post by: akenbosch on August 19, 2007, 02:34:05 pm
a campaing where you played as the drakh or shadows would be impossible to balance...shadows are too manueverable, and the drakh ships hardly manuever.
Title: Re: Post your campaign/mission ideas here!
Post by: karajorma on August 19, 2007, 04:07:18 pm
Because this seems to get offtopic, would you mind if I post my questions in the fredac forum although I am not working on a academy campaign ?

The FRED Academy sub-forum is limited to questions about FA missions. The FRED Forum is for anyone with a question about FREDding.
Title: Re: Post your campaign/mission ideas here!
Post by: IPAndrews on August 21, 2007, 02:15:34 am
Somebody give Kara some good single mission ideas. I have broadband now and want to play online.  ;7
Title: Re: Post your campaign/mission ideas here!
Post by: 0rph3u5 on August 21, 2007, 05:24:09 am
maybe he can make something from this one...
it is a single mission I've started ages ago but never finished (debriefing is missing and since I put the dilgar fighters in it is territibly unbalanced)

[attachment deleted by admin]
Title: Re: Post your campaign/mission ideas here!
Post by: Vidmaster on August 21, 2007, 03:51:04 pm
why dont you hop into two shadow fighters and try if you can destroy a whole EA armada with only 3 respawns ?
I mean a HUGE armada, no complex events, just mayhem with 5 EA destroyers and some cruisers very close to one another, launching swarms of furies  :nod: :nod: :nod: :nod:

Title: Re: Post your campaign/mission ideas here!
Post by: karajorma on August 22, 2007, 02:57:48 am
maybe he can make something from this one...
it is a single mission I've started ages ago but never finished (debriefing is missing and since I put the dilgar fighters in it is territibly unbalanced)

I'll take a look at it.
Title: Re: Post your campaign/mission ideas here!
Post by: Vidmaster on August 23, 2007, 01:55:01 pm
for karajorma:

Multiplayer (dont know if that ideas are fredable)
- deathmatch in a small fleet of EA Omegas. To add a twist to it, lets say the omegas have only X-Rays an fire their beams on any fighter, but the beams dont make damage, just push you around. No missiles !

- Fortress Defense: On the moon landscape, one team has to defend the raider base for 5 minutes, the second has to destroy it. The attacking team has more (unlimited ?) respawns

- we have got a (vertical) square of GODs in the middle of the map and on a straight line (90 degrees) through the middle of that square two EA cruisers, one on each side of the square, with more hitpoints then normal. Both teams have unlimited respawns and start always near their cruiser. Your goal is to conquer the GODs, which then start to fire on the enemy cruiser. To conquer a GOD, you have to fire a shot at one when no enemy fighter is in a range of for example 1500.

- again, the "YOU ARE A SMALL WING OF  SHADOW FIGHTERS AND TRY TO DESTORY HUGE ARMADA" cooperative multi mission. NO RESPAWNS !

like any of these, karajorma ?  :nervous:
Title: Re: Post your campaign/mission ideas here!
Post by: karajorma on August 24, 2007, 02:12:13 am
The one with the GOD satellites sounds interesting. Unfortunately it's completely unFREDdable at the moment as there is no way to determine who has damaged a ship. I've got some plans on how to change that though.


What I'm really looking for at the moment though is something with more plot and less of a gimmick. TvT or Coop (I can do deathmatch standing on my head).
Title: Re: Post your campaign/mission ideas here!
Post by: 0rph3u5 on August 24, 2007, 07:40:31 am
Another idea for multi-mission (both based on never realized mission ideas):
Siege of Orion 7 (TvT)
Background: The colony of Orion 7 sectioned from the Earth Alliance after the bombing of Mars colonies.
Team 1 are the Clarck's forces who have to stop all ships leaving Orion 7 Station and/or the colonies orbit for the jump gate.
Team 2 are the colony's defense forces which have to drive of Clarck's forces and allow ships to escape

Prison Break (Coop)
Background: Narn/League prisoners are fleeing from a Centauri prison (Mercanos Station).
Those in fighters have to guard those in shuttles so they will get away through the local Jump Gate.
Title: Re: Post your campaign/mission ideas here!
Post by: Vidmaster on August 24, 2007, 07:57:31 am
I've got some plans on how to change that though.

Just remove the shooting. Say, a GOD is captured when a fighter is within 500m AND no enemy is closer then 1500m
Title: Re: Post your campaign/mission ideas here!
Post by: IPAndrews on August 24, 2007, 08:03:32 am
I agree with the gimmicky comment. In order to avoid just dissing something without coming up with an alternative. How about doing something crusade era. Escorting the Excalibur and protecting it from an onslaught of angry post Call To Arms revenge seeking Drakh (add Drakh shuttles with boarding parties if needed for extra flavour).
Title: Re: Post your campaign/mission ideas here!
Post by: karajorma on August 24, 2007, 01:46:45 pm
Now that might be nice. I've not watched Crusade in a while and this gives me an excuse. :) I quite like the prison break idea too.

As for the gimmicky comment, I like gimmicky missions. The problem is that you should start making them once you have a solid base of playable missions first. King of the Hill worked in BtRL cause there were lots of other more standard multiplayer missions you could play. Right now TBP lacks multiplayer missions so first I'd better make a base set. Then we can start having some gimmicks. :)
Title: Re: Post your campaign/mission ideas here!
Post by: Vidmaster on August 24, 2007, 01:52:02 pm
well, I just thought everybody could have come up with simple deathmatch or teamdeathmatch without any special features.

About the prison idea:
Should players fly the shuttles ? If yes, how to prevent a certain boredom factor ?
Title: Re: Post your campaign/mission ideas here!
Post by: 0rph3u5 on August 24, 2007, 03:41:55 pm
About the prison idea:
Should players fly the shuttles ? If yes, how to prevent a certain boredom factor ?

1. by letting the shuttles be 7t7s and 2. by keeping the fighters busy with other fighters and getting robo-mines and vorchans involved (making a lot of evasive maneuvers or fighting necessary to get to the JG -- but we better leave that to Kara)
Title: Re: Post your campaign/mission ideas here!
Post by: Vidmaster on August 26, 2007, 08:53:47 am
Let's recount:

Standart:
- some normal deathmatch and teamdeathmatch missions not including many ships (maybe only Starfuries)
- that EA Omega push you around deathmatch
- (new:) race against race team deatchmatch with a few capship ? (difficult to balance)

Scenario Missions:
- Siege of Orion TvT idea
- that cool Prison Break Coop mission
- (new:) what about a defend b5 ccop gauntlet ? Everybody flies whitestars and you have to defend b5 against increasingly stronger waves (vorlons or shadows at the end  :mad2:) attackers, including many capships
- the "defend the Excalibur coop" (or maybe TvT ?) mission

Exotic:
- my domination style GOD idea (say what you want, I love it)
- (new:) RACE: every player flies a extremly fast and agile fighter (shadow ?) without afterburner or weapons through an very dense field of moving asteroids (fredable ?) have to follow a series of waypoints. Who reaches the last one has won.


Well, that would be one hell of and a sufficant a package for TBP. Now just some poor fellow has to fred that stuff  :blah:
Title: Re: Post your campaign/mission ideas here!
Post by: akenbosch on August 26, 2007, 02:35:38 pm
a basic (race) versus (other race) capture-the-base mission?
Title: Re: Post your campaign/mission ideas here!
Post by: Vidmaster on August 30, 2007, 12:46:36 pm
now, is somebody working on this ?
Title: Re: Post your campaign/mission ideas here!
Post by: IPAndrews on September 19, 2007, 07:23:11 am
I am considering starting up a post Crusade era campaign. All I have at present are some vague ideas about plot I'd like to link to and somehow use. I've not really figured out any details about how they would link together. I'm throwing this open for people to submit their own ideas and suggestions.

Spoiler:
Time setting:

About two years after the end of Crusade. The Drakh plague is ravaging Earth. Decimating the population.

Things I would like to include:

* A second open war with the Drakh who have been rebuilding their forces since the events of a Call to Arms and Crusade from a second Mothership (if memory serves me the Excalibur destroyed one).

* The Drakh are using recovered Shadow technology to "breed" "Shadow" vessels. Including new classes of vessels not seen before (non-canon). Putting their own people (who are naturally telepathic I believe) into the ships as CPUs.

* The story could maybe start with the Drakh manipulating the other races by means of keepers in order to have them attack the EA. Wonder if Londo's keeper could be used in this somehow?

* A cure to the Drakh plague should be discovered. Though I would like the cure to be something more interesting than "look! there's the cure! let's get it and go home". Maybe somehow using the Drakh's recovered Shadow tech to create a counter plague that either destroys the Drakh plague or somehow interacts (negotiates?) with it. Destroy would allow for some fun irony as the EA try to seed their atmosphere with counter plague as the Drakh try and stop them :-).

* Would like to tell the story of the campaign from the perspective of 2 or 3 different characters. A pilot flying with the Excalibur? A whitestar captain? Someone else?

Title: Re: Post your campaign/mission ideas here!
Post by: Vidmaster on September 19, 2007, 08:23:59 am
- a Minbari pilot serving on a sharlin cruiser ? ( clans are afraid that minbar should be punished next (-> Delenn) )
- OF COURSE a pilot of the Excalibur ! (you said that already, i add "MAKE IT !")
- a Centauri, who discovers that his people are manipulated and rebels ?
- a survivor of Dureena's race, who works for a Brakiri milita ?

like any of these ?

PLZ NOT: a raider pilot, since this is the basic idea in my current WIP campaign  ;7
Title: Re: Post your campaign/mission ideas here!
Post by: karajorma on September 19, 2007, 09:34:20 am
I actually had quite a nice idea for a TvT mission last night. But it would require code changes so it's only appearing after 3.7 comes out if I'm not too busy with BtRL. :)

That said I'm already working on some multiplayer missions. I'll put up a thread and get some people to playtest once I'm ready. :)
Title: Re: Post yer campaign/mission ideas here!
Post by: terran_emperor on September 19, 2007, 12:10:26 pm
a campaign of crusade incuding missions from unmade episodes "value judggements", "to the ends of the Earth" and "End of the Line" for year one.

Year 2 would be based on JMS's comments and some creativity on my part --> several battles against the Drakh and the finding of a cure fore the plague. JMS said the plague would only last untill mid/late season 2 -- it was just to start the journey. However, the cure would not work the way it was supposed to. and the Excaibur crew are the only onew who know and they can't do much being on the run as traitors. As the season finale

Year 3 of campaign would feature the Excalibur on the run as traitors, hunted by the EA, ISA, Drakh and the Black ops group behind the shadow hybrid. Mission would be SOuped up versions of the mission from ST shattered universe and a few other on the run

Year 4. WIP
Year 5. WIP

However, the BLack ops group is revealed to be in cahoots the remenants of the (Classifed for Spoiler). I will need some reskins of some Earthships. Can someone tell me who did the skins for r4? and how to contact them
Title: Re: Post yer campaign/mission ideas here!
Post by: maje on September 19, 2007, 08:53:59 pm
I am considerin' startin' up a post Crusade era campaign.  All I have at present are some vague ideas about plot I'd like t' link t' an' somehow use.  I've not really figured out any details about how they would link together.  I'm throwin' this 'ere open fer people t' submit their own ideas an' suggestions.

Spoiler:
Time settin':

About two years after th' end o' Crusade.  Ahoy!  The Drakh plague is ravagin' Earth.  Decimatin' th' population.

Thin's I would like t' include:

* A second open war with th' Drakh who have been rebuildin' their forces since th' events o' a Call t' Arms an' Crusade from a second Mothership (if memory serves me th' Excalibur destroyed one).  

* The Drakh are usin' recovered Shadow technology t' "breed" "Shadow" vessels, by Davy Jones's locker.  Includin' new classes o' vessels not seen afore (non-canon).  Puttin' their own people (who are naturally telepathic I believe) into th' ships as CPUs.

* The story could maybe start with th' Drakh manipulatin' th' other races by means o' keepers in order t' have them attack th' EA.  Aarrr!  Yarrrrr! Wonder if Londo's keeper could be used in this 'ere somehow?

* A cure t' th' Drakh plague should be discovered.  Though I would like th' cure t' be somethin' more interestin' than "look!  Shiver me timbers! there's th' cure, with a chest full of booty!  let's get it an' go home".  Aarrr!  Fire the cannons! Maybe somehow usin' th' Drakh's recovered Shadow tech t' create a counter plague wot either destroys th' Drakh plague or somehow interacts (negotiates?) with it.  Fire the cannons!  Destroy would allow fer some fun irony as th' EA try t' seed their atmosphere with counter plague as th' Drakh try an' heave-to them :-).

* Would like t' tell th' story o' th' campaign from th' perspective o' 2 or 3 different characters.  Fire the cannons!  A pilot flyin' with th' Excalibur, to be sure?  A whitestar cap'n?  Someone else?


Well, a campaign idea wot I have been playin' aroun' with is wot ye are a pilot assigned t' th' EAS Lewis & Clark, an Explorer-class vessel assigned t' helpin' Earth find a cure fer th' Drakh plague.  Of course, this 'ere is simply th' start, an' I do plan t' touch on a few issues wot were present in th' unfilmed Crusade scripts as well as a few missions with th' Excaliber an' Titans.

For a more detailed outline, read below (contains SPOILERS):

In actuality, th' campaign begins just slightly prior t' th' massive battle against th' Drakh-controlled Shadow planet-killer.  Stationed aboard th' EAS Lewis & Clark, ye assist in th' construction o' new jumpgates an' their maintenance near th' Rim o' Known Space.  The first mission will probably be somethin' simple such as clearin' away a debris field so repairs can be made t' a damaged gate, an' another mission might involve a trainin' exercise or two (hey, this 'ere is a ship suited fer deep space exploration, not combat).  The last intro mission should end with an emergency signal callin' fer reinforcements as Earth is under attack from a major alien fleet.

By th' end o' th' 'intro' missions, ye receive a command briefin' givin' ye th' heads up wot Earth has had an incursion made into EA space by an alien race called th' 'Drakh'.  Currently, yer vessel is enroute t' Earth along with all other long range probe an' deep space ships.  This 'ere mission will probably be a hyperspace-based mission where ye must ensure wot th' Lewis & Clark make it t' Earth as there are reports o' various Drakh vessels fleein' th' battle.

New command briefin' from EA command briefs ye on th' overall situation regardin' th' plague.  Your task as well as wot o' other vessels includin' th' IAS Excaliber an' EAS Cortez, is t' scour th' galaxy in search o' a cure.  The first mission is t' head t' where it is speculated th' Shadow cloud were bein' found t' gather any clues as t' where th' virus were bein' manufactured.  Unfortunately, this 'ere leads t' th' remnants o' a world designated K0643, a former archaeological survey under th' Centauri Republic.  As relations with th' Centauri since th' war o' 2262 have soured, th' EA must sneak in-system t' find as much information as possible.

The next mission will deals with a mission in where ye must intercept a merchant ship whose crew may know th' whereabouts o' a cure or may have other useful information.  This 'ere ship must be protected from Raiders at all costs.  Followin' up on wot mission, ye must pursue Raider forces an' track them t' their base o' operations.  Information is needed badly about who th' Raiders are workin' fer.

as fer summarizin' some o' th' other story ideas o' this 'ere campaign, th' motive fer th' Raiders o' course is booty, however they've been commissioned as "bounty hunters", or more accurately, as assassins fer hire t' find an' eliminate sources attemptin' t' sell off information regardin' th' Drakh Plague.  After a few missions have been flown gatherin' info about these Raiders, their employers have them terminated on account o' th' EAS Lewis & Clark are gettin' too close t' certain truths.

Havin' th' trail with th' raiders gone cold, yer ship follows up on another lead, this 'ere time a rendezvous with an Alpha-class (Midwinter variant) Heavy Cruiser.  The investigation o' an abandoned League base turns up some new information regardin' th' Drakh plague.  While retrievin' th' information, th' Drakh mount an attack wot destroys th' Heavy Cruiser an' severely damages several subsystems includin' communications.  The only hope is t' make it into ISA-held space.  The chase will end with th' Drakh bein' confronted by th' Rangers' White Star fleet an' subsequently neutralized.  Down an' out fer repairs, ye are temporarily transferred o'er t' a small task force consistin' o' several EA ships headed back t' secure th' abandoned League base.  Havin' located several key Drakh vessels at th' facility, ye are ordered t' disable whatever Drakh vessels ye can t' gain more information about them.  Enroute t' a secret Drakh supply depot, ye have a dream wot ye are in Earth orbit, an' are fightin' Omega-X Destroyers (this 'ere is t' hint at th' EA Black OPs experiments with th' Shadow hybrid an' such).  When ye arrive at th' supply site, ye've secured th' area o' remote sentry cannons, a Warlock-class Destroyer comes in an' by executive order is t' seize th' cargo.  Though there is some dispute o'er th' matter, th' cargo is transferred......which leads t' th' Warlock goin' berserk.  Actin' with a mind o' its own, th' ship begins shootin' at allied ships.  Unable t' heave-to th' crazed vessel, th' cap'n grabs charges an' detonates th' ship, with its cargo onboard.  (It should be later noted wot th' reason th' ship went berserk is on account o' it's computer systems have hidden Shadow programmin' an' once comin' into close proximity o' other Shadow technology, th' ship becomes "alive" an' goes nuts *This 'ere were bein' inferenced in one o' JMS's short stories wot dealt with Ivanova's ship, th' Titans.

Followin' this 'ere incident, all Warlocks are recalled t' be "debugged" an' will not be in active service until a remedy has been made t' counter th' Shadow tech.


And Yes, I've just copied and pasted this from Page 1, but since you're interested in ideas for a "Crusade" campaign, I figured this may as good a template as any.

Speaking of which, I hate Talk Like a Pirate Day, how did all my pasted text get all fubared into pirate speak anyhow?
Title: Re: Post your campaign/mission ideas here!
Post by: 0rph3u5 on September 22, 2007, 01:25:01 pm
Dropping two mini-campaign ideas of mine - free for the taking:

follow the link of the quote
Title: Re: Post your campaign/mission ideas here!
Post by: terran_emperor on September 25, 2007, 12:18:18 pm
Maje. Type proper  english. i had tropuble following your post
Title: Re: Post your campaign/mission ideas here!
Post by: karajorma on September 25, 2007, 02:18:04 pm
He did. The Talk Like A Pirate Day filter then ate his post.
Title: Re: Post your campaign/mission ideas here!
Post by: IPAndrews on September 25, 2007, 03:27:18 pm
Someone mention pirates again. Please.