Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Slime on September 02, 2007, 12:31:19 pm

Title: Widescreen compatible builds?
Post by: Slime on September 02, 2007, 12:31:19 pm
After finding that widescreen resolutions in all of my builds result in glitches in HUD, background overall out-of-syncness, I read about this bug on Mantis and it seems most of the reports that describe this bug have been resolved, or at least marked as such, but I haven't found any current builds helpful. Is the fix incorporated anywhere, and if so, which build should I use?
Title: Re: Widescreen compatible builds?
Post by: taylor on September 02, 2007, 01:27:08 pm
The widescreen problem isn't going to be fixed until 3.7.  The changes are too drastic and involved for it to happen any sooner than that.

And as far as I know, it's never been reported as being fixed.
Title: Re: Widescreen compatible builds?
Post by: Kaine on September 04, 2007, 06:05:21 pm
and so i wait =(
Title: Re: Widescreen compatible builds?
Post by: ADDAvenger on September 05, 2007, 12:00:03 am
How's the numbering go, will there be a 3.6.11, or will 3.7 be next after 3.6.10?
Title: Re: Widescreen compatible builds?
Post by: Turey on September 05, 2007, 04:30:45 am
How's the numbering go, will there be a 3.6.11, or will 3.7 be next after 3.6.10?

3.6.10, 3.6.11, 3.7.0.
Title: Re: Widescreen compatible builds?
Post by: chief1983 on September 05, 2007, 06:27:32 pm
That's more of an at least 3.6.11 though, isn't it?  I mean, if 3.7 needed to be pushed back more, they could easily do a 3.6.12 to get some more features tested before 3.7, right?
Title: Re: Widescreen compatible builds?
Post by: Turey on September 05, 2007, 07:07:39 pm
That's more of an at least 3.6.11 though, isn't it?  I mean, if 3.7 needed to be pushed back more, they could easily do a 3.6.12 to get some more features tested before 3.7, right?

I guess it's possible.
Title: Re: Widescreen compatible builds?
Post by: Tolwyn on September 06, 2007, 02:32:49 am
use letterbox rendermode on widescreen displays.