Hard Light Productions Forums

Hosted Projects - Standalone => The Babylon Project => Topic started by: emi_100 on September 22, 2007, 02:36:41 pm

Title: Some cool stuff!!!
Post by: emi_100 on September 22, 2007, 02:36:41 pm
hello again!!!  :)

here is it some cool stuff for you to use it in a mission or a campaing!!!  :D

download it:

1:
http://rapidshare.com/files/57525700/AAAAAAA.fs2.html (http://rapidshare.com/files/57525700/AAAAAAA.fs2.html)

2:
http://rapidshare.com/files/57525978/Apocalipsis.fs2.html (http://rapidshare.com/files/57525978/Apocalipsis.fs2.html)

3:
http://rapidshare.com/files/57526177/BBBBBBB.fs2.html (http://rapidshare.com/files/57526177/BBBBBBB.fs2.html)


if you change it pleace post it!   :)

and if you like it or not, tell me here!  :yes:


well bye B5 Fan!!


***************************************************

I LOVE B5!   :D
 
 
 
Title: Re: Some cool stuff!!!
Post by: 0rph3u5 on September 22, 2007, 03:44:49 pm
can you be more specific than "stuff"?
Title: Re: Some cool stuff!!!
Post by: emi_100 on September 22, 2007, 03:55:35 pm
sorry 0rph3u5 !!! 

the thing is that my englis is very bad !!!

i cant said the things i want!!


 :lol:

im apology!



there ara missions with some ideas that i had...
like jump in or out into hyperspace (in the same mission!!)
and a Vorlon planer killer movie!

i hope you can used it!








well bye B5 Fan!!


***************************************************

I LOVE B5!   
Title: Re: Some cool stuff!!!
Post by: starfox on September 23, 2007, 02:59:27 am
I_seriously_like_this   :eek2:

All missions/backgrounds are equally awesome, especially the "jump to normal space/normal space". I've never quite seen anything like it in TBP, or in FS for the matter.

After looking the "Vorlon planet killer" mission, perhaps the planet should blow a few seconds faster, but I'm no scientist anyway.... :lol:

Your work is really impressive, keep 'em coming !
Title: Re: Some cool stuff!!!
Post by: maje on September 23, 2007, 04:45:40 pm
That is AWESOME!  I mean seriously.  The way that the transition is handled is really something, and this could add to A LOT of dimension in future missions.

One thing though.  For whatever reason, the jump to hyperspace mission forces TBP to crash, yet the Jumpt to normal space works fine.  Has anyone else experienced this?
Title: Re: Some cool stuff!!!
Post by: emi_100 on September 23, 2007, 05:49:03 pm
when you jump into hyperspace the game load the Omega ship behind you; that the reason why the game run more slow.
But in the other mission (when you jump into normal space) the game doesnt load any ship, that's why it run normaly.

well, i lile you like it!  :D


and please made your comments!  :)
thanks for it! :yes:

well bye B5 Fan!!

***************************************************

I LOVE B5!   


Title: Re: Some cool stuff!!!
Post by: DiabloRojo on September 23, 2007, 08:56:22 pm
maje:  Mine crashed on that one too.  Maybe the create ship sexp isn't entirely stable?  It worked the third time for me though. (That seems to be a recurring theme for me and TBP)

Still... that is beautiful!  I just wish there was a way to get rid of the 'extra' stars.
Title: Re: Some cool stuff!!!
Post by: Besterpr on September 23, 2007, 09:53:04 pm
What you do to import all these information into a mission flyable in TBP.


Thank You
Title: Re: Some cool stuff!!!
Post by: DiabloRojo on September 23, 2007, 11:27:50 pm
Just save the .fs2 files into your The Babylon Project\data\missions\ folder.  You might need to create the 'missions' folder yourself; I don't remember if the installer creates it or not.

Then you can access them in the mission simulator in the tech room.
Title: Re: Some cool stuff!!!
Post by: -Norbert- on September 24, 2007, 05:22:09 am
Is there any chance you can put all three missions into a zip or rar file, so those who don't have a rapid share account (and a fixed IP) don't have to wait 2 hourse between the files?
Title: Re: Some cool stuff!!!
Post by: Vidmaster on October 07, 2007, 07:13:44 am
yep, I did a jump to normal space in a WIP mission, too, with almost the same basic idea. I just used "player-use-ai" to prevent the player from doing anything stupid and it was in a jumpgate. Good work.
Taking a look at this vorlon planet thing now.

question (not exactly topic related, but I didn't want to start a new one just because of this):
is the Mass Driver on the Secundus able to fire ?