Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: aussie_freespacer on October 01, 2007, 04:37:25 am
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At the end of the main campaign, it doesn't seem to make a clear indication as to where the Aquitaine ended up. The last mission involving the Aquitaine was Argonautica, when the Aquitaine jumped to Gamma Draconis. Any more information about this to explain?
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The Aquitane is where your "boss" is talking to you ( supposed that you survived the supernova ) and your squad in the final cutscene . It's also the place where you end up after you jumped out of Capella ( and flew towards the Aquitane ) . So anyway , the ship and all your stuff in it are safe :nod:
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Cheers mate.
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Yes for "boss" read Admiral Petrarch and.....................
:welcome:
:D
*EDIT*You're right ShadowGorrath, please excuse my typo! :P *EDIT*
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That's Admiral PEtrarch ;)
I have almost forgotten his name .
OFF-TOPIC: How many Australian FreeSpace players are there ?! :D
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Vasudan Admiral, Black Wolf...
They're the ones that I know about. How many Canadian players?
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:welcomesilver:
Welcome to the HLPBB, aussie_freespacer :D
Australians...Setekh?
Canadians...I don't know.
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Axem is Canadian.
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Darius is Australian.
And Moby, aussie_freespacer was beamed already.
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It's so much better to be killed in the Supernova, or just order all your men not to attack that Cain (or is it Lulith) class ship.
The captain's speach is so much more inspiring when he talks about the death of Alpha 1
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The captain's speach is so much more inspiring when he talks about the death of Alpha 1
Admiral Petrarch would have you transferred to a second class potato peeler within minutes for that mistake. Learn your military ranks.
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I haven't played it in 2 months, give me a break.
Also, a potatoe pealer would be much better than that floating can opener
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Our little friend known as logic is eager to help. Captains command single capital ships or possibly squadrons. They don't just suddenly start controlling entire fleets. That would be a job for the admirals to do.
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Term 'captain' is probably the worst ever name to be given for a rank... Especially in navy which is the reason why some navies do not use rank of 'captain' at all and use 'captain-lieutenant' instead. That is ships commanding officer is always known as 'captain' and regardless of the actual rank of the captain his word is the law (as classic saying goes) on a ship. Some times if there other captains aboard they are addressed by some other rank (like infantry 'captain' being called 'major' while aboard the ship) to avoid confusing any one to the ship's commanding officer.
So as the Admiral Petrarch does command the ship directly then its fine to call him 'captain'.
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Which is probably why I don't remember them being referred to as captains even once. They always used the term 'commanding officer', which clearly indicates their position without the need to use the word captain, which happens to be a rank. Unless proved otherwise, I'll stick to the belief that, while Petrarch was the CO of the Aquitaine, he consentrated more on the strategic planning and deploying of their fighter complement in conjunction with Command. In the mean time someone, possibly a captain, would make decisions on the single actions of the destroyer and lead the ship during engagements, unless Petrarch decides to intervene and give his own orders on what the Aquitaine should do in the current situation.
But don't mind me. It just struck to me, since I got some emotionally filled feedback during my military service when I accidentally addressed a staff sergeant as a sergeant.
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How the heck did you guys get so off subject. :p
its like those tangents you went off on in my first threads almost a year ago...... ahh......... good times, good times.
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Quiet you. Our discussion was very much related to the Aquitaine, its CO and what happened to it after Capella.
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Not to mention that the topic's question was answered in the first reply. As long as the thread doesn't become spam no one really cares if it finds itself another topic.
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I dont go off on tangents, I go off on cosines!!!!!!!!!!!!!
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It's so much better to be killed in the Supernova, or just order all your men not to attack that Cain (or is it Lulith) class ship.
The captain's speach is so much more inspiring when he talks about the death of Alpha 1
Hah, I laughed at that. "He was a brave man, going back to help the last (doomed) ships through the node, sacrificing himself for the sake of others."
Alpha 1: OH****OH****OH****THENODEISFIVEKILOMETRESAWAYANDIHAVETWENTYSECONDS
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It's so much better to be killed in the Supernova, or just order all your men not to attack that Cain (or is it Lulith) class ship.
The captain's speach is so much more inspiring when he talks about the death of Alpha 1
Hah, I laughed at that. "He was a brave man, going back to help the last (doomed) ships through the node, sacrificing himself for the sake of others."
Alpha 1: OH****OH****OH****THENODEISFIVEKILOMETRESAWAYANDIHAVETWENTYSECONDS
"He was a coward, and died trying to escape. He didn't really try to save others."
And how can you save people from a supernova? it's not like he rammed the ships so they went faster.
btw, what does "godspeed" mean?
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Godspeed is just going really fast I think. Gods are all powerful beings so they should be able to move pretty fast when they want to. Of course thats like a 12-year olds definition of it.
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As a matter of fact, the word's roots (http://dictionary.reference.com/search?q=godspeed) have nothing to do with one's speed. It's used to wish someone a successful journey.
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Makes sense.
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"He was a coward, and died trying to escape. He didn't really try to save others."
And how can you save people from a supernova? it's not like he rammed the ships so they went faster.
btw, what does "godspeed" mean?
I think the implication was that you were trying to save the ships from the Dragons which posed no threat to them. I personally, always end up attempting to corkscrew my way to safety when the supernova hits.
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OFF-TOPIC: How many Australian FreeSpace players are there ?! :D
OFF-TOPIC: Me. Not as in 'only me', as in 'I'm one'
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Godspeed means "Go with God" or "Good luck".
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About the command authority of an officer! There have been some rare instances where single warships captains were given command over ana entire fleet or multiple fleets! They were the supreme overall commander and all decisions made by admirals would have to go through him even if he was in fact a much lower rank! However by said captain beeing given command over a fleet or more and subsequently over they admiral or comanding officer they have at least temporaryli obrained a much higher rank!
Admirals dont necesarily command a fleet ! An entire fleet can be commanded by someone with a much lower rank ! Like a cammander or something like that!
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Just about Battlecruiser AD 3000. Its a pretty decent game, the only problem was that the first version was released without the developers being told... (Now THATS the way to do it!)
The patched version was much nicer (once you understood it, the game has a steep learning curve). See HOTU.
But indeed, Derek Smart's beheaviour here is not... enterirly correct...
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The thing I find annoying in some fan-made missions and in Their Finest Hour is that 10,000 (in the case of TFH), 30,000 people can't all have the same opinion to sacrifice themselves. It just makes the commanding officer of the Colossus a complete mother****ing son of a mother****ing ***** who decides to sacrifice 30,000 lives to give the Bastion 5 seconds.
(sorry if this is a little off-topic I just wanted to say it)
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Yet another person who fails to understand that the Colossus was disabled and couldn't jump out if it wanted to anyway. :rolleyes:
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I understand that, but I just like to think of TFH as the original plot (the one without the failed beam-frees and with the crappy ****).
But still, take another example, like the Repulse. Could all 10,000 people on that destroyer want to die for Neo-Terra?
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Its war. Probably most of the 70 million people that died in WW2 wouldn't choose to do so either, if asked :)
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Another example was in a mission I played a while ago in which an entire destroyer's crew decided to defect without questioning the crew (only the comm. officer said anything, and then changed IFF).
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Just about Battlecruiser AD 3000. Its a pretty decent game, the only problem was that the first version was released without the developers being told... (Now THATS the way to do it!)
The patched version was much nicer (once you understood it, the game has a steep learning curve). See HOTU.
But indeed, Derek Smart's beheaviour here is not... enterirly correct...
...a what, now? I don't think dsmart was related to this topic. Hold on, I'll check.
Nope, couldn't find anything relating to him here.
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I'd have said it got lost from the FS3 topic if it weren't for the fact that he replied to that one a minute later too. :wtf:
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Yet another person who fails to understand that the Colossus was disabled and couldn't jump out if it wanted to anyway. :rolleyes:
You may find your warship disabled while trying to act as a decoy! And you may ask yourself: "How did I get here?" (http://www.youtube.com/watch?v=EYbUCvz1LYE)
That mission does not make sense. For instance, the Rampart flies through the node then decides to turn back to fight some more Shivans. Evidence of an Improbability field floating in from deep space, I think.
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If you don't have your subspace drives active I can't think why you couldn't fly through a node.
The mission is basically crippled by the fact that :v: made some last minute changes to the mission including disabling the Colossus.
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Can't a ship jump without sub-light engines? I thought that it had been done elsewhere in the campaign.
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If you don't have your subspace drives active I can't think why you couldn't fly through a node.
That's not what I meant. The Rampart, an Aeolus-class cruiser, flies straight at the node while blasting flak at Shivans, proceeds through it after all Shivans have been killed, and only when it is clear on the other side does it occur to the captain to turn around.
Can't a ship jump without sub-light engines? I thought that it had been done elsewhere in the campaign.
Not that I've heard. There's a big debate over whether this is possible. IIRC, there are several ways to cause a ship to jump, and of those ways, some don't work if the ship is disabled. There is also a discussion as to whether the ship is pulled in by the subspace vortex or if the engines are momentarily supercharged, or whatever.
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"That's NOT an installation! Disable the engines of that warship! Do not let them escape!"
"There's no time, Command! The vessel is powering up its subspace drive."
Seems pretty black and white to me.
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see, then something i dont get, is, why is momentum totally ignored in FS? shouldnt, if your engines are disabled while your fleeing for your life, you keep moving through space??? therefore having velocity..and if you can open a subspace vortex, then just kind of float through?
its as if the ships have an automatice reverse thrust...cause you shut off ur engines and u slow down..whats with that? also, if i designed a fighter, i would have a few extra jets. we seem to be able to turn pretty fast while still right... and do barrel rolls. i would make it so i had a bit of lateral movement....able to kind of strafe.. :)
i dunno. there are alot of issues with the basic laws of physics in FS...dunno if anything can be done about them..just, it doesnt matter how advanced you get, the laws of physics dont change..(well most anyway..lol)
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As has been said before, FS2 is about gameplay, not Isaac Newton.
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That's not what I meant. The Rampart, an Aeolus-class cruiser, flies straight at the node while blasting flak at Shivans, proceeds through it after all Shivans have been killed, and only when it is clear on the other side does it occur to the captain to turn around.
It's the Stalwart actually, and I don't see anything too wrong with going a certain distance before turning around. Perhaps he was doing a 'sweep' of the area. But the other parts of the mission were really quite freaked up.
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It's the Stalwart actually, and I don't see anything too wrong with going a certain distance before turning around. Perhaps he was doing a 'sweep' of the area. But the other parts of the mission were really quite freaked up.
Oh, right. Right. That. Ah. Gotcha.
Anyways, no Shivans can warp in from the other side, can they? And if they happen to jump in while you're still on the other side, you can't very well shoot flak through your engines now can you?
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You can if there is a geometry error. :D
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see, then something i dont get, is, why is momentum totally ignored in FS? shouldnt, if your engines are disabled while your fleeing for your life, you keep moving through space??? therefore having velocity..and if you can open a subspace vortex, then just kind of float through?
its as if the ships have an automatice reverse thrust...cause you shut off ur engines and u slow down..whats with that? also, if i designed a fighter, i would have a few extra jets. we seem to be able to turn pretty fast while still right... and do barrel rolls. i would make it so i had a bit of lateral movement....able to kind of strafe.. :)
i dunno. there are alot of issues with the basic laws of physics in FS...dunno if anything can be done about them..just, it doesnt matter how advanced you get, the laws of physics dont change..(well most anyway..lol)
Yeah, but the problem is that once they jump back through they're pretty far up **** creek unless they manage to jump where there is escorting fighters or cruisers.
As has been said before, FS2 is about gameplay, not Isaac Newton.
Well, **** son, I didn't know THAT! What's next, are you going to tell me that the sky is in fact blue? (Although you could rationalise that FS-verse ships do in fact operate under newtonian physics outside of gameplay. Like, you know... reality.)
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Geez...
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I find that comment rather inflammatory after you went rambling on about newtonian physics. :doubt:
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Whenever I play the Collosus mission, it is never disabled before the Sathantas unlesses all hell, doom and destruction on it.
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Yet another person who fails to understand that the Colossus was disabled and couldn't jump out if it wanted to anyway. :rolleyes:
We all know that [V] disabled the Colosuss in the last second since the missions waypoing and hte big C's axis were fubar. It's not supposed ot be disabled. The communication confirms it.
"Get out of there Colosuss!" - why would they say that if hte ship was disabled? Makes no sense
"Negative command, We'll hold em here..." - like you have a choice! DUH!
Wasn't there also a line like "Engange your jump drives NOW!" ??'
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Yet another person who fails to understand that the Colossus was disabled and couldn't jump out if it wanted to anyway. :rolleyes:
We all know that [V] disabled the Colosuss in the last second since the missions waypoing and hte big C's axis were fubar. It's not supposed ot be disabled. The communication confirms it.
"Get out of there Colosuss!" - why would they say that if hte ship was disabled? Makes no sense
"Negative command, We'll hold em here..." - like you have a choice! DUH!
Wasn't there also a line like "Engange your jump drives NOW!" ??'
I think we've covered that.
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I find that comment rather inflammatory after you went rambling on about newtonian physics. :doubt:
Who are you referring to with this statement, me or Cole?
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I don't think it's me as I don't go rambling on about Newtonian Physics. :p
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I find that comment rather inflammatory after you went rambling on about newtonian physics. :doubt:
Who are you referring to with this statement, me or Cole?
You. Damn tyrants, always messing up regional politics. :doubt: :P
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I dont go off on tangents, I go off on cosines!!!!!!!!!!!!!
sorry, but that was kind of a lame math joke....
secants might have been better... :P
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Yet another person who fails to understand that the Colossus was disabled and couldn't jump out if it wanted to anyway. :rolleyes:
We all know that [V] disabled the Colosuss in the last second since the missions waypoing and hte big C's axis were fubar. It's not supposed ot be disabled. The communication confirms it.
"Get out of there Colosuss!" - why would they say that if hte ship was disabled? Makes no sense
"Negative command, We'll hold em here..." - like you have a choice! DUH!
Wasn't there also a line like "Engange your jump drives NOW!" ??'
:nod: Command: You MUST get back to the Vega node and engage your jump drives NOW!!!, Last mission, supernova, after the Colossus got destroyed.
Debriefing after the destruction of the Colossus: "The Colossus has been destroyed..."
What! I didn't see it blow up! :doubt:
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What are you on about???
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Yet another person who fails to understand that the Colossus was disabled and couldn't jump out if it wanted to anyway. :rolleyes:
We all know that [V] disabled the Colosuss in the last second since the missions waypoing and hte big C's axis were fubar. It's not supposed ot be disabled. The communication confirms it.
"Get out of there Colosuss!" - why would they say that if hte ship was disabled? Makes no sense
"Negative command, We'll hold em here..." - like you have a choice! DUH!
Wasn't there also a line like "Engange your jump drives NOW!" ??'
:nod: Command: You MUST get back to the Vega node and engage your jump drives NOW!!!, Last mission, supernova, after the Colossus got destroyed.
Debriefing after the destruction of the Colossus: "The Colossus has been destroyed..."
What! I didn't see it blow up! :doubt:
There be some similar lines along the campaign.
Command: "Colossus, we're pulling you out. Engage your subspace drive."
Command: "Follow your orders, Colossus! Jump out of there now!"
Colossus: "Negative, Command. We'll hold them off here. Just get the Bastion through!"
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The Colossus wouldn't have died if I was one of the BGreen gunners. ;7
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Yes it would have. If you had been the BGreen gunner, Colossus' beam cannons, heat sinks, reactors, coffee makers and every single piece of hitech wired into the power grid would have just melted/vaporized. Then again, with any luck the Sath might've also been history, but that wouldn't have been a significant victory.
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The Colossus wouldn't have died if I was one of the BGreen gunners. ;7
Really? BGreen recharge is 30 seconds. BFGreen recharge is 10 seconds. you wouldn't have time to disarm all of the BFReds or do enough damage to the Sathanas before your ass suddenly became very hot indeed.
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The Colossus Hades wouldn't have died if I was one of the BGreen SSL gunners. ;7
Fixed.
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It WOULD have died if I were GTA Command. :P
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You would have been marginally better than GTA Command. :D
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And you would be AS good as GTA Command. :P
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'Least I wouldn't suck as much as GTVA command.
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OK, kids. Let's not get into the whole 'who sucks as much or more than someone else' ****. Let's just agree that the Colossus is/was doomed and we all would have sucked, had we been the gunners of the Colossus.
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We all know that [V] disabled the Colosuss in the last second since the missions waypoing and hte big C's axis were fubar. It's not supposed ot be disabled. The communication confirms it.
And yet you don't stop to consider that maybe if the Colossus had followed the waypoints the way they were set out before :v:'s last minute changes the battle between the Colossus and the Sathanas might have actually lasted a little longer?
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Long enough to make the Shivans send another Sathanas?
That would be a good and unpredictable ending.
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We all know that [V] disabled the Colosuss in the last second since the missions waypoing and hte big C's axis were fubar. It's not supposed ot be disabled. The communication confirms it.
And yet you don't stop to consider that maybe if the Colossus had followed the waypoints the way they were set out before :v:'s last minute changes the battle between the Colossus and the Sathanas might have actually lasted a little longer?
That's what I was implying. A blonge,r more heroic battle would be so much better. A heroic death, all gunz blazing.
Not just sitting there taking a punding. I don't recall the collie ever fireing a single shot at that sath... the Sath is jsut 100m out of hte BGreen range. Come to think of it', why didn't the collie overcharge the beams then?
Mah.. for a more heroic death I moved the sath 200m closer to the Collie. Now the Collie fights back and does some serious damage to the Sath.
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I suspect that :v: changed the mission so that they could ensure that the Colossus was in the right place for the final confrontation with the Sathanas. Without doing that ensuring that the Beast and the Sathanas always arrived in a position to be an immediate threat to the Colossus would be much more difficult.
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Long enough to make the Shivans send another Sathanas?
That would be a good and unpredictable ending.
That would've been a cool way to do it. The Big C slugging it out with the Sathanas and barely scraping out a victory. The admiral starts up a speech about GTVA might when suddenly another Sathanas pops in and wastes the Colossus while Command screams for you to get out of there.
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How 'bout a JAD-ish and really humiliating victory, in which the Big CTM barely defeats the Sathanas, when suddenly another one jumps in and rams the Colossus? Now there's a classy way for doing things.