Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Warp Shadow on October 15, 2007, 07:46:19 pm
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No matter what I do to the Ai_profiles.tbl, nothing changes at all in game. The default name is the same as the profile name of the first profile and it's in the right folder. What gives? :confused: Oh and while we're on that subject, when I try to use a .pcx file for a @Laser bitmap, it gives me an error saying "cannot load model file <none> but it works with dds files. Can someone tell me what is going on? :confused:
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27 views and no one knows? :wtf:
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Well, I don't know anything about this stuff.
Mabye one of the "professionals" hasn't seen this yet.
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Maybe insert a copy of your table? And if you're changing the profile name, you're updating the profile in FRED? I think that's a required step in that case. Tempest has done a lot with it, get a hold of him maybe.
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'Default' setting refers to the ai profile that is set for a mission when it making is started in fred. So if you want to use a AI profile you'll have to change the profile name in the FRED/mission file too.
Is the PCX file in 8 bit format as others wont do... And out of interest.. why would you like to use PCX for images?
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it is also essential not to name modified profile FS2 RETAIL.
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Ok. I changed it to something different and it works fine now, even though I had it selected in FRED the whole time... whatever. Thanks! :D Oh and the reason I want PCX is just as a placeholder as DDS compression is a pain in the ass if you have to do iy every time you make a minor tweak to an image and you want to see how it looks in game.