Hard Light Productions Forums

Hosted Projects - FS2 Required => FreeSpace Conversion => Topic started by: Darklord42 on November 03, 2007, 06:36:34 pm

Title: Lightspeed Nebulas for FS1 main Campaign?
Post by: Darklord42 on November 03, 2007, 06:36:34 pm
Has this been done or is someone still working on it?
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Goober5000 on November 03, 2007, 06:38:36 pm
It has been "done", just not officially released.
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Darklord42 on November 03, 2007, 06:42:59 pm
ah, is there any reason in particular why it hasn't been officially released?  Are you guys doing something extra?
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Snail on November 03, 2007, 06:47:34 pm
I'm guessing many people have done it themselves and a version is in circulation, but it wasn't "officially" released.
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Darklord42 on November 03, 2007, 06:59:58 pm
I see well im on a mac and therefor unable to do it myself.  If someone would be willing to share the fruits of their labor I'd be much obliged
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Goober5000 on November 03, 2007, 07:18:41 pm
It'll be "officially" released in version 3.1.
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Darklord42 on November 03, 2007, 07:59:51 pm
couldnt someone give me an unofficial one to tide me over untill the 3.1 comes out? seeing how as its already done
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Turey on November 12, 2007, 12:46:22 pm
I see well im on a mac and therefor unable to do it myself.

Truism of the world, right there.  :rolleyes:

Anything you can do with FSO on Windows or Linux, you can do on Mac.
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Goober5000 on November 12, 2007, 01:14:54 pm
I see well im on a mac and therefor unable to do it myself.

Truism of the world, right there.  :rolleyes:
:lol:
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Darklord42 on November 13, 2007, 07:39:26 pm
lol, not what I meant.  The programs used to open vps are windows based as with fred, I believe,  unless someone made a mac version I do not know about.,
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: McCall on July 01, 2008, 04:19:25 am
Is work still ongoing for 3.1 or has FSPort been wrapped up for now to concentrate on ST:R?
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Grizzly on July 15, 2008, 01:52:57 pm
What for those inpatient bastards like me who do not want to wait for 3.1?
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Jeff Vader on July 15, 2008, 01:57:44 pm
What for those inpatient bastards like me who do not want to wait for 3.1?
I'd guess a Port representative will come at your place, give a warm handshake and say "Sucks to be you".

Being patient is fun, after all.
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: colecampbell666 on July 15, 2008, 02:17:24 pm
lol, not what I meant.  The programs used to open vps are windows based as with fred, I believe,  unless someone made a mac version I do not know about.,
Try Maja VP Editor.

So what's the release schedule for the FS1 era projects? I assume ST:R, TVWP, FSP3.1...
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Goober5000 on July 15, 2008, 03:07:47 pm
FSPort v3.1 is required to run ST:R, so it will be released first.
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: colecampbell666 on July 15, 2008, 03:57:18 pm
...Or at the same time.
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Mars on July 15, 2008, 04:34:18 pm
On a somewhat related note: Will the low-poly extra Orions be hi-poly-able?
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Goober5000 on July 15, 2008, 07:59:19 pm
...Or at the same time.
I thought about that.  But first is better, because that way we get warned about any kinks in the VP before the actual release. :)


On a somewhat related note: Will the low-poly extra Orions be hi-poly-able?
Yup.
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: colecampbell666 on July 15, 2008, 08:16:43 pm
:wtf: Low poly extra Orions?
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Mars on July 16, 2008, 02:25:05 am
Least Goober got it...

I meant the Intrepid, Myrmidon, ect.
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Goober5000 on July 16, 2008, 07:36:07 am
For the record, though, I really can't stand the high-poly Orions. :blah:
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: colecampbell666 on July 16, 2008, 08:21:04 am
Why not?
Title: Re: Lightspeed Nebulas for FS1 main Campaign?
Post by: Goober5000 on July 16, 2008, 08:16:15 pm
The greebles make no sense.  They're huge, ugly, and entirely the wrong shapes.  They don't follow the established design pattern of the Orion.  They cause errors in established campaigns for which tight placement is an issue (for example, Awakenings).

There is nothing wrong with having a large amount of detail.  Vasudan Admiral is currently in the middle of greebling a retail ship, and it looks simply outstanding.  But that's because VA knows how to follow the established design of the ship.  Evolve the concept; don't pile papier-mâché on it.

(For the record, my complaint is with the model, not the texture.  Bobboau's model seems to have been designed using the same philosophy with which he designs his code.  Galemp's textures improved it as much as was humanly possible without actually re-engineering it from scratch.)