Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Phantel on November 07, 2007, 04:32:12 pm
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Is there any mod ( or way to implement ) which allows to control the target of the fighter's ( or capship ) turret(s)? Something like in Xwing Alliance, where you can switch between modes ( no autofire, fire at selected target, defensive fire ) with a simple pressed key...
I've been looking for it in the forums, but it seems my english is a little bit rusty or there is nothing like that :S
Thank you in advanced,
Phantel
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not yet. but it's possible with scripts.
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yea, ive had some success in that area.
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you mean that lau thing from WMcoolmon? that always sounded very complicated.....
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yea, because it requires forming an if statement and sometimes a loop, or hel forbid, math.
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he has never tried it before. give him a break. He said "sounded" like it was hard.