Hard Light Productions Forums
Hosted Projects - Standalone => The Babylon Project => Topic started by: emi_100 on November 09, 2007, 01:31:06 pm
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Hello everyone!! :)
i made a mission from the great movie "third spce". is a BETA mission, its incomplete because the audio message is mising and other stuff... but i like you people to play it first and tell me what do you think and what things could i add :)
here is it
http://rapidshare.com/files/68580408/TSMission_BETA_.fs2.html (http://rapidshare.com/files/68580408/TSMission_BETA_.fs2.html)
any critics are wellcome :D
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I played it and it's okay. Honestly, it felt a little too short and one sided, I didn't really feel as if B5 was in any real danger and the Thirdspace fighters just kind of flew around doing thier own thing. I did realize that the White Star is one hell of a clumsy ship though which seems a bit odd. I kept banging around stuff, but I didn't actually see myself colliding with anything. That may just be the Whitestar itself though. If anything, you may consider putting the pilot in a fighter instead. You of course have the option of a mulitude of different craft since it's not just B5 itself, but the Drazi, Brakiri, Vree, Narn, and Minbari are around (well maybe not the Narn, the G'Tok probably went back to homeworld after the Shadow War). I'd dare to put the pilot in a Sky Serpent just because it's new and hasn't been done (at least to my knowledge).
Keep going with it. You'll have a great mission when you're done. :)
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Thanks! i'll working on it! ;)
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Did you experience any strange issues with the Thirdspace capship?
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not that I recall.
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Ok. Just my machine the textures were all screwy on then.
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how do you play this mission i downloaded it and its is .fs2 shouldnt it be .vp still whats the procedure to playing this mission?
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Out of interest. Is this information in the documentation? FAQ?
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it looked like it, when i opend the file it came up in notepad so yah i belive it was like an faq.
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No. The documentation file that came with the game. Is your question question answered in the documentation?