Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: TrashMan on November 10, 2007, 06:47:52 pm

Title: Thunderbolt allmost done
Post by: TrashMan on November 10, 2007, 06:47:52 pm
(http://img65.imageshack.us/img65/7683/thunder1ga8.th.png) (http://img65.imageshack.us/my.php?image=thunder1ga8.png)
Title: Re: Thunderbolt allmost done
Post by: jr2 on November 10, 2007, 08:47:54 pm
Needs at least five barrels, c'mon!  :lol:  You've only got 3 on there.  Oh, and add a couple of hardpoints to the wingtips?  Just a small missile bay, or something... pretty thin, maybe holds 4 or 6 AA missiles each?  Yeah, I know, I'm trying to convince you to make it more like the A-10.  :p
Title: Re: Thunderbolt allmost done
Post by: Hades on November 10, 2007, 09:17:09 pm
Wow...
I like it.:yes2: :P :yes:
Title: Re: Thunderbolt allmost done
Post by: jaedub51 on November 10, 2007, 11:17:03 pm
Nice. What is this, a fighter or a bomber?
Title: Re: Thunderbolt allmost done
Post by: Cobra on November 11, 2007, 12:11:13 am
Looks like a bomber, but it looks more like a kamikaze ship. :nervous:
Title: Re: Thunderbolt allmost done
Post by: TrashMan on November 11, 2007, 04:50:32 am
bomber...medusa replacement

@JR2 - only 3, but 3 big'uns. That's a anti-cap weapon. Think Maxim on steroids.
Title: Re: Thunderbolt allmost done
Post by: jr2 on November 11, 2007, 08:29:48 am
Ah.. so it's more like a Gatling auto-cannon rather than a Gatling machine gun... or whatever.
Title: Re: Thunderbolt allmost done
Post by: TrashMan on November 11, 2007, 02:23:35 pm
Ah.. so it's more like a Gatling auto-cannon rather than a Gatling machine gun... or whatever.

You can shoot fighters with it too...but it only gots 500 bullets.

anywayz, it's close to completion...jsut a few more finishing touches (and hopefully a better texture some time in the future)
Title: Re: Thunderbolt allmost done
Post by: TrashMan on November 11, 2007, 06:10:41 pm
Finally...MWAHAHAHAHA :drevil:

After battling PCS2 for some time finalyl it LIVES!... :nervous:...I mean..works

(http://img204.imageshack.us/img204/4807/screen0085og8.th.png) (http://img204.imageshack.us/my.php?image=screen0085og8.png)

(http://img204.imageshack.us/img204/2739/screen0086ta5.th.png) (http://img204.imageshack.us/my.php?image=screen0086ta5.png)


And a little teaser bonus, coause I'm mean:
(http://img265.imageshack.us/img265/7374/screen0087rx8.th.png) (http://img265.imageshack.us/my.php?image=screen0087rx8.png)
Title: Re: Thunderbolt allmost done
Post by: Hades on November 11, 2007, 06:18:29 pm
Finally...MWAHAHAHAHA :drevil:

After battling PCS2 for some time finalyl it LIVES!... :nervous:...I mean..works

Same difference.
Title: Re: Thunderbolt allmost done
Post by: TrashMan on November 11, 2007, 06:24:51 pm
Same difference.

What? You didn't know I infuse my models with souls of dead children? ..ow..crap.. *makes a jedi hand wave* YOU HAVN'T HEARD THAT
Title: Re: Thunderbolt allmost done
Post by: Hades on November 11, 2007, 06:33:31 pm
At first I though you said chicken. :lol:
Oh and what is your addrees so I can give it to the poli...erm I mean the guys in blu.. erm... :warp:
Title: Re: Thunderbolt allmost done
Post by: jaedub51 on November 11, 2007, 08:04:39 pm
Sweet.
Title: Re: Thunderbolt allmost done
Post by: spartan_0214 on November 11, 2007, 08:51:09 pm
Nice. What is this, a fighter or a bomber?

It's a big friggin' bulls-eye painted camouflage and can prob take out a Sathanas in about two bombing runs...
(The above assuming this vessel to be an A-10 analog)...
Title: Re: Thunderbolt allmost done
Post by: jr2 on November 12, 2007, 03:03:14 am
Can you select different types of ammo?  Just have them be diff weapons, eg: GAU-8 HE, GAU-8 AP, etc... or w/e.  Good idea?
Title: Re: Thunderbolt allmost done
Post by: colecampbell666 on November 12, 2007, 08:30:22 am
Great work, I always liked your models. I think that it needs a missile bank, the frame is too small to look capable of holding FS-era missiles. It'd be fine as a Perseus-esque fighter, but as a bomber it needs more storage room. Unless it's huge. ;7

Oh, and, why is the teaser a pic of the Megaera?
Title: Re: Thunderbolt allmost done
Post by: jaedub51 on November 12, 2007, 09:53:23 am
Great work, I always liked your models. I think that it needs a missile bank, the frame is too small to look capable of holding FS-era missiles. It'd be fine as a Perseus-esque fighter, but as a bomber it needs more storage room. Unless it's huge. ;7

Ok, I get it. If It's supposed to be like the A-10, it's mainly a gun platform. Meaning that you would use it to make short work of Freighters transports and even cruisers, but it would be less effective against larger ships, except maybe to take out subsystems.
Title: Re: Thunderbolt allmost done
Post by: TrashMan on November 12, 2007, 11:53:29 am
I might have to check my scaling but it's pretty bug - medusa sized.

It's got the Reaper cannon, 4 other primaries and 2 large missile banks (roughly equal to medusa capacity).

It's not a Sath killer (that's what the Armageddon is for ;7), but it's also effective against destroyers.

That said, missles in FS are really to friggin huge so I simply ignore that.

ATM I still got to make debris for it and LOD level 3 and then it will be complete.

Quote
Oh, and, why is the teaser a pic of the Megaera?
:wtf:

That's hte bottom view of the Galaxy with all the grebels and internal fighterbays and thingies. It's fully done but I'll have to re-convert it as the colission detection went completely fubar :ick:


Quote
Can you select different types of ammo?  Just have them be diff weapons, eg: GAU-8 HE, GAU-8 AP, etc... or w/e.  Good idea?
I could make something like that.
Title: Re: Thunderbolt allmost done
Post by: spartan_0214 on November 12, 2007, 10:09:29 pm
Great work, I always liked your models. I think that it needs a missile bank, the frame is too small to look capable of holding FS-era missiles. It'd be fine as a Perseus-esque fighter, but as a bomber it needs more storage room. Unless it's huge. ;7

Wrong. Take a look at the following image and tell me that the A-10 analog shouldn't be able to hold "FS-era missiles"...

(http://www.af.mil/shared/media/photodb/photos/000217-F-0656B-004.jpg)


(enough firepower?)


Ok, I get it. If It's supposed to be like the A-10, it's mainly a gun platform. Meaning that you would use it to make short work of Freighters transports and even cruisers, but it would be less effective against larger ships, except maybe to take out subsystems.

Wrong. The A-10 is primarily a bomber. However, it is unique in that its armor is sturdy enough to take multiple hits without critical systems damage, and its design is solid enough to allow flight without a wing and aileron. No other aircraft in the United States Air Force can take such punishment. Granted, it is skinny-looking, but it is more than capable of delivering its ordinance. I would hope that TrashMan gives this A-10 analog extremely sturdy hull integrity and more than enough firepower (the A-10 has a chin-mounted GAU-8 Avenger for cryin' out loud!).
Title: Re: Thunderbolt allmost done
Post by: TrashMan on November 13, 2007, 08:19:40 am
You won't be dissapointed....trust me  ;)

However it might take a while..I'm having touble getting my new Rig to work properly. Yeah, it's powerfull as hell and I love Crysis in full details, but I cna't get the internet connection working for some reason (posting this from the old PC).
Title: Re: Thunderbolt allmost done
Post by: jr2 on November 13, 2007, 09:04:40 pm
Try forcing 100Mbit full duplex for your Eth port, that worked on mine.
Title: Re: Thunderbolt allmost done
Post by: TrashMan on November 14, 2007, 12:37:58 pm
works now...work can continue :D
Title: Re: Thunderbolt allmost done
Post by: jaedub51 on November 16, 2007, 05:55:57 pm
Wrong. The A-10 is primarily a bomber. However, it is unique in that its armor is sturdy enough to take multiple hits without critical systems damage, and its design is solid enough to allow flight without a wing and aileron. No other aircraft in the United States Air Force can take such punishment. Granted, it is skinny-looking, but it is more than capable of delivering its ordinance. I would hope that TrashMan gives this A-10 analog extremely sturdy hull integrity and more than enough firepower (the A-10 has a chin-mounted GAU-8 Avenger for cryin' out loud!).


The A-10 is a close air support craft, meaning that while it IS a bomber, it is primarily used to bomb tanks, and enemy supply lines. The Air Force didn't even want to employ it at first, because of that reason. The A-10 does carry a lot of weaponry (16,000lbs worth), but when I think of really carrying a HUGE amount of bombs, the B2 (50,000), B52(70,000) and the B1(93,000) come to mind. a Sath Killer would be something really big. Not an A10.
Title: Re: Thunderbolt allmost done
Post by: Cobra on November 16, 2007, 06:02:22 pm
Plus the A-10 has the Avenger. D:
Title: Re: Thunderbolt allmost done
Post by: jr2 on November 16, 2007, 06:05:56 pm
The A-10, as jaedub pointed out, is a Close Air Support craft.. it's purpose is to fly low and slow over a battlefield, and pulverize anything that threatens the ground troops, as well as targets of opportunity.  It has a loiter time of around 2 hours more or less, depending on how far it has to go after mid-air refueling to reach the combat zone.  It is extremely durable, and there are reports of it taking direct missile hits and flying home, as well as 57mm AAA shots to the bottom of the cockpit, which did not penetrate its titanium armor (IIRC).  It has multiple redundant controls, as well as manual controls in case the hydraulics get shot up.  The wheels are made to that they will drop into the craft's slipstream and lock if the hydraulics are gone and they have to be released manually.  Even though this is its primary purpose, it can maneuver sharply at low speeds, and it carries some Air-to-Air weaponry (2x AIM-9 Sidewinders, plus, of course, the cannon).
Title: Re: Thunderbolt allmost done
Post by: Scooby_Doo on November 16, 2007, 06:44:00 pm
The A-10 would be more like a siege fighter, softening up the target for bombers to deliver their payloads.
Title: Re: Thunderbolt allmost done
Post by: jr2 on November 16, 2007, 06:54:31 pm
Yes... but even the A-10 only comes in after the EW (Electronic Warfare) birds, stealth fighters/bombers & strike bombers do their jobs, and there is Air Superiority fighter cover.  Not saying it can't do without those, but there would be heavy losses, if the enemy is at all competent.  The A-10 doesn't have any stealth characteristics.  :D  It could probably follow pretty close in those crafts' wake, though.  ;)
Title: Re: Thunderbolt allmost done
Post by: colecampbell666 on November 16, 2007, 06:59:15 pm
Make it a strike bomber, for disabling targets, destroying crusiers, etc. Similar to the Athena or Artemis.
Title: Re: Thunderbolt allmost done
Post by: jr2 on November 16, 2007, 07:02:12 pm
Make it a strike bomber, for disabling targets, destroying crusiers, etc. Similar to the Athena or Artemis.

I think in FS it's primary role would be stand-off (long-range) disabling of enemy Destroyer / bigger's subsystems, as well as what cole said.
Title: Re: Thunderbolt allmost done
Post by: colecampbell666 on November 16, 2007, 07:04:29 pm
You mean like a Trebuchet bomber, for taking out hardpoints on a destroyer or corvette?
Title: Re: Thunderbolt allmost done
Post by: jr2 on November 16, 2007, 07:07:20 pm
Ya, in addition to what you said... if TrashMan makes different "weapon types" aka types of rounds available for the gun, this should work nicely (eg, one type of round for heavy subsystem damage, another for maximum hull damage, or another with a 1:1 mix of the two types, which = half of each damage type in the table files).
Title: Re: Thunderbolt allmost done
Post by: colecampbell666 on November 16, 2007, 07:10:03 pm
An uber long range Maxim type cannon, a mid range disruptor, and a short range cannon similar to that of the present-day A10, with massive damage and spread similar to some of the guns in PI. The last one would be a sort of chain gun, with a warm up time.
Title: Re: Thunderbolt allmost done
Post by: jaedub51 on November 16, 2007, 07:13:19 pm
Yes... but even the A-10 only comes in after the EW (Electronic Warfare) birds, stealth fighters/bombers & strike bombers do their jobs, and there is Air Superiority fighter cover.  Not saying it can't do without those, but there would be heavy losses, if the enemy is at all competent.  The A-10 doesn't have any stealth characteristics.  :D  It could probably follow pretty close in those crafts' wake, though.  ;)

In all fairness to the A-10, when it was developed, there were no fighters with advanced 'look down' systems, so at low altitude, it would have been around for quite a while before it got picked off.

I think in FS it's primary role would be stand-off (long-range) disabling of enemy Destroyer / bigger's subsystems, as well as what cole said.

well, the A-10 is definitely NOT a 'stand-off' craft. but Trashman's ship could be!

Actually, in its shape at least, the Thunderbolt reminds me of the A-1. That's one thing that's missing, IMO, from the vast modded fleet of ships: a dedicated "A" class. Of course, since they can't even figure it out in the real world.....lol.
Title: Re: Thunderbolt allmost done
Post by: jr2 on November 16, 2007, 07:35:00 pm
In all fairness to the A-10, when it was developed, there were no fighters with advanced 'look down' systems, so at low altitude, it would have been around for quite a while before it got picked off.

well, the A-10 is definitely NOT a 'stand-off' craft. but Trashman's ship could be!

Actually, in its shape at least, the Thunderbolt reminds me of the A-1. That's one thing that's missing, IMO, from the vast modded fleet of ships: a dedicated "A" class. Of course, since they can't even figure it out in the real world.....lol.

QFT.
Title: Re: Thunderbolt allmost done
Post by: TrashMan on November 19, 2007, 07:18:02 am
Dangit. I made all the LODs and debris and it converts OK...but for some reason the scale is totally fubar. the scaling factor is set to 1.0, the length in TS is 35 meters and yet it ends up 50 meters in modelview...WTF????
Title: Re: Thunderbolt allmost done
Post by: Scooby_Doo on November 19, 2007, 07:20:23 am
Using PCS2? remember to set the ratio in PCS2 correctly.
Title: Re: Thunderbolt allmost done
Post by: TrashMan on November 19, 2007, 07:45:47 am
Nah..using PCS 1.4.2. for conversion since PCS2 is still somewhat buggy sometimes.
Title: Re: Thunderbolt allmost done
Post by: jr2 on November 19, 2007, 09:25:16 pm
Dangit. I made all the LODs and debris and it converts OK...but for some reason the scale is totally fubar. the scaling factor is set to 1.0, the length in TS is 35 meters and yet it ends up 50 meters in modelview...WTF????

Play with it until it converts correctly?  As in, set the scaling as if you wanted it to go down from 50 to 35 meters or something... until it comes out right.