Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Axem on November 12, 2007, 06:01:03 pm
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Howdy folks.
I though I'd release something on this day of meaningless anniversary (you guessed it, JAD2 released 2 years ago! Already all the pop culture jokes are 44% less funny.)
So this "meta"-mission is all about how a "non-meta"-mission gets made (aside from that other very important step that takes forever, voice acting).
Enjoy!
The mission (http://www.axemspace.com/files/misc/SoK2-3.fs2)
Put into /data/missions/ and then go into the Mission Simulator and play "In the Making".
Then come back and say "This mission sucked"
:)
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Heh. And that's the reason why I work alone. :p
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Two years ago? You make yourself sound old...
I have to try this when I get home.
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I tried to play the mission and had this error:
Error: Invalid ship class name.
In sexpression: ( when
( true )
( change-ship-class
"NTF Iceni"
"Victorious"
)
( send-message-list
"#D"
"High"
"No I told you"
5000
"#R"
"High"
"They could've been mass produc"
4000
"#D"
"High"
"This is my campaign!"
5000
)
)
(Error appears to be: NTF Iceni)
File: MissionParse.cpp
Line: 5831
Call stack:
------------------------------------------------------------------
------------------------------------------------------------------
Apparently, the NTF Iceni was supposed to become a "Victorious" which I don't have... I have the blue planet mod activated, however, if that interests you.
EDIT: Applied the JAD mod. It worked fine.
Oh yeah. THIS MISSION SUCKS HORRIBLY. :yes2::lol::wakka: :lol: :yes:
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Other way around. Victorious becomes Iceni. I didn't have any problems.
Too bad this rather obscure anniversary went pretty much unnoticed, but thanks for the thought, Axem.
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YAY for the anneversary! JAD rulez.
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R reminds me of myself. :blah: