Hard Light Productions Forums

Hosted Projects - Standalone => The Babylon Project => Topic started by: Whitelight on November 20, 2007, 07:04:48 pm

Title: B4 rotation
Post by: Whitelight on November 20, 2007, 07:04:48 pm
Haven`t seen any post on this yet, but has anyone noticed that the B4 station didn`t rotate?  :nervous:
Well I fixed my problem with modelview32 not opening models in the 3.4 release, and as such I found the problem wth the B4 station`s, rotation not working.  :D

Needs two check boxes ticked for rotational submodels.


Title: Re: B4 rotation
Post by: hip63 on November 30, 2007, 08:44:55 am
so can you get the fixed version to me for TPB v3.4b?

hip63 :p
Title: Re: B4 rotation
Post by: IPAndrews on November 30, 2007, 08:49:55 am
so can you get the fixed version to me for TPB v3.4b?
hip63 :p

We don't use ModelView to modify pofs. The change must be made in PCS. I will make the changes myself - if I get time.