Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: AllStarZ on December 03, 2007, 08:33:35 pm

Title: GTCv Deimos
Post by: AllStarZ on December 03, 2007, 08:33:35 pm
The Deimos appears to be missing some textures when I look at it in modelviewer.
Title: Re: GTCv Deimos
Post by: Cobra on December 03, 2007, 09:38:50 pm
Modelview can't read .dds textures.
Title: Re: GTCv Deimos
Post by: AllStarZ on December 03, 2007, 10:34:59 pm
No I mean it seems to be missing part of its textures. It is also apparent in-game.
Title: Re: GTCv Deimos
Post by: Dark Hunter on December 03, 2007, 10:46:02 pm
Do you have "Enable jpa/tga textures" checked in the Launcher?
Title: Re: GTCv Deimos
Post by: Cobra on December 04, 2007, 11:38:40 am
If he has the 5.5c launcher he doesn't need to.
Title: Re: GTCv Deimos
Post by: Admiral_Stones on December 04, 2007, 12:57:56 pm
For me it's the same. A part of the Deimos is invisible, and I think I can't even collide into this invisible part. E.g. I can fly through the Deimos.
Title: Re: GTCv Deimos
Post by: Mustang19 on December 04, 2007, 01:29:30 pm
If enabling jpg/tga doesn't help, then you're almost certainly missing textures and you'll need to re-download them from wherever you got them.

The other case is if you have an obsolete computer, like mine. Always post your system specs when submitting a bug report. If you have an integrated card, for example, DDS won't display in FreeSpace Open. In that case, look up "DDS" in the FreeSpace Wiki and it'll tell you how to convert the DDS to a useable format.
Title: Re: GTCv Deimos
Post by: shiv on December 05, 2007, 08:10:52 am
Is avaible any program like modelview which is supporting dds files? Could anyone implement dds support for modelview?
Title: Re: GTCv Deimos
Post by: Mustang19 on December 05, 2007, 09:50:36 am
Put simply, no. You'll have to view DDS in FRED or FreeSpace.
Title: Re: GTCv Deimos
Post by: Vasudan Admiral on December 05, 2007, 03:30:41 pm
Yeah there is.

PCS2: http://www.hard-light.net/forums/index.php/topic,50099.0.html
Title: Re: GTCv Deimos
Post by: Agent_Koopa on December 05, 2007, 07:34:36 pm
If it's non-collidable, use the Deimos as cover from capital ships and fighters. IIUC you should be able to shoot through the hull at enemies. Just make sure to get out of there before it explodes.
Title: Re: GTCv Deimos
Post by: TrashMan on December 06, 2007, 01:55:56 pm
I don't think that will reayl lhelp him wiht the problem...but it might against the AI :lol:
Title: Re: GTCv Deimos
Post by: AllStarZ on December 06, 2007, 06:43:42 pm
Never mind I enabled jpg-tga. Its fine now.