PoTC, meh.
PoTC, meh.
You should never have to sit around for an hour after the movie explaining it to the rest of your family.
I doubt any one of us really knows where the licence is today.
Last we ever heard of it, Interplay retained the rights to publishing (as said by Kulas, if sequels are to be made, it's Interplay's choice), and Volition to the content of the two already released games (at least that's an assumption considering who's been handling the assets after the breakup).
Who Interplay whored it to, and for what purposes, I doubt we'll ever really know that. Though I do assume we'd hear about it changing hands at some point if it happened, for black and white profit.
Considering that they sold it to several credit companies, it was probably to get them out of debt. Still, if a FreeSpace sequel ever does come out, it may well be by Microsoft.
FREEEEEEEEEEEELANCEEEEEEEEEEEEER
Pass.
FREEEEEEEEEEEELANCEEEEEEEEEEEEER
Pass.
Freelancer was good, but there wasn't enough "OOOMPH" in it to trump FS.
Who knows...who knows...a miracle might happen and we might even live to see FS# that's amazingly great (regardless which company makes it)
FREEEEEEEEEEEELANCEEEEEEEEEEEEER
Pass.
Freelancer was good, but there wasn't enough "OOOMPH" in it to trump FS.
At the risk of going off topic...
Freelancer started off as a pretty good and mysterious thriller of a plot. People disappearing, paranoia, conspiracies abound, good stuff like that.Spoiler:But then the fat man's eyes started glowing and Rheinland inexplicably got 200 battleships out of nowhere, and Trent has to use the Magic Reset Button Artifact to save the day. BLEH.
Suspension of disbelief only goes so far.
Calculate the odds of anyone creating an FS game that sequelizes the first two in a satisfactory matter, gameplay and story wise.[/quoteg
((FS1+FS2)*C/L)* ([V] - $) - M$^2/SMART) + HEF - SOD+2 -SCP
That and stare at Juni's arse.
In layman's terms, it means that Interplay can no longer work on any further FreeSpace games. And since Volition is all but bankrupt (I know, I know, just released a new game, but Tarr Chronicles was meh) the FreeSpace community will have to stick to open-source modification for now (which isn't terrible, all things considered).
In layman's terms, it means that Interplay can no longer work on any further FreeSpace games. And since Volition is all but bankrupt (I know, I know, just released a new game, but Tarr Chronicles was meh) the FreeSpace community will have to stick to open-source modification for now (which isn't terrible, all things considered).
From what I understand--Interplay saved the Freespace license by letting Microsoft "borrow" it--then when they had a budget in place to survive, they had it returned. Somebody in Interplay knows somebody in Microsoft--and let the dealing work. It seems that the Freespace IP is back in Interplay's quite clamy hands. In effect, nothing has changed. Maybe they were planning to do some Freespace 3 for XBox.In layman's terms, it means that Interplay can no longer work on any further FreeSpace games. And since Volition is all but bankrupt (I know, I know, just released a new game, but Tarr Chronicles was meh) the FreeSpace community will have to stick to open-source modification for now (which isn't terrible, all things considered).
You manage to be wrong several times in those two sentences. Truly a feat. Keep writing, maybe you'll break the record.