Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: colecampbell666 on December 09, 2007, 11:30:05 am

Title: Multiplayer Needs You!
Post by: colecampbell666 on December 09, 2007, 11:30:05 am
(http://www.ranger25.com/Ranger25Photos/I%20WANT%20YOU.jpg)
To become a multiplayer host!

We only usually have one game going on a week, and want to make multiplayer a more frequent thing. Many of our hosts have school and work, and now that summer's over, they are gone. If you want to become a multiplayer host, sign up here (http://www.hard-light.net/forums/index.php/topic,48884.0.html).

See the calendar here (http://www.hard-light.net/forums/index.php/topic,49012.0.html).
Title: Re: Multiplayer Needs You!
Post by: CP5670 on December 09, 2007, 12:08:06 pm
It's good to spread the word, but what we really need are not so much new hosts/games, just more people each weekend.
Title: Re: Multiplayer Needs You!
Post by: Retsof on December 09, 2007, 03:33:44 pm
My internet is far too pathetic for anything related to multiplayer.  I can only get RTS games to work without dying of Lag Poisining.
Title: Re: Multiplayer Needs You!
Post by: achtung on December 09, 2007, 05:05:27 pm
How much bandwidth, in KB/s, does the average client use?
Title: Re: Multiplayer Needs You!
Post by: S-99 on December 10, 2007, 08:13:04 am
Speaking of multiplayer...where'd lilbigman and mepis go? I got into the fs multiplayer like a couple of weeks ago, and sometimes me and Dalvin run a server. Sometimes we get other people to play with us. The main difficulty was the forwarding port 7808 so that we could see our game pop up on the fs2 netgameviewer (the port forwarding instructions should be re-worded, not everything is a linksys router(instructions found in the multiplayer board)).  The only major problem me and Dalvin had was the fact me and him are on the same network. Whenever trying to do 3 player, me and dalvin on the same network and someone else in another part of the world, it'll say that there's an identical user already in the room. Regardless of whether me and Dalvin are on someone elses server or trying to play someone else on ours. It's obviously an ip address thing that's causing the problem. But, we don't really know how to fix that. Each computer has different ip addresses. Maybe it's the router ip address causing a problem?

Anyway, it's nice how the multiplayer is actually easy to setup now. Minus the last problem i mentioned where 2 people on the same network want to play against other people at the same time :nod:
Title: Re: Multiplayer Needs You!
Post by: karajorma on December 10, 2007, 10:01:22 am
Yep, that problem is caused by you both having the same IP address and using the same port. You can try using the force local port option in the launcher but you're basically on your own trying that as we don't support use of that option. 7808 is the port all FS2 traffic should be on officially.
Title: Re: Multiplayer Needs You!
Post by: jr2 on December 10, 2007, 10:10:45 am
OK, try this (don't know if it would work, DW-H was in too much of a hurry to get playing to try it > :p <)

Find your buddy's IP address in your local network (his computer's IP address that the router assigned for internal use).  eg, 192.168.10.137 is mine.  Now, (this is if your buddy is hosting, otherwise find your IP address and have him do this) you put the IP address in the manual IP list in the F2 screen.  Connect to him while he's hosting.  Have everyone else try and see if you're listed on FS2NetGV.  If not, find your external IP (the one that's public to the Internet; your Router's IP) and have everyone else put that in their manual IP list in the F2 screen.  I'm not sure this will work, but I had my bro connected to my computer, and was a minute away from finding out if others could join.  :(
Title: Re: Multiplayer Needs You!
Post by: colecampbell666 on December 10, 2007, 01:08:32 pm
where'd mepis go?
He hosted last night, but we waited for 20 minutes and no one came. Shade hosted a game, though.
Title: Re: Multiplayer Needs You!
Post by: S-99 on December 12, 2007, 09:09:20 pm
Me and dalvin are on a hispeed cable modem. I don't know the connection speed exactly, but it is very fast (i think it's like 512kbps or something faster). He's got a good connection. So the problem is that me and dalvin are on the same default gateway? Or just the fact that we're both in the same ip address network (he's a 192.168.0.100, and i'm a 192.168.0.101).  I guess i could see if his ****ty router will let me change the ip address for the interface that i use on it, that would probably fix the problem (his router sucks).

There was one way me and dalvin got into a game with 3 people. It was dalvin vs. mepis. And dalvin was using the joystick and stuff, and i was on the keyboard. It was like he was flying with intelligent voice commands and automatic operating secondary functions. I mean, me strengthening his shield quadrants while he was flying around put an extra edge on the gameplay. As fun as that was, we'd prefer to have more than two players, i guess on friday we'll try again with some different things so we can get more people in there. Also, we theorize that vista may be the problem, we tried having the linux machine as the server, but that had problems with the filenames of the missions, besides that, i bet running the server on an xp or linux machine would fix the problem.
Title: Re: Multiplayer Needs You!
Post by: jr2 on December 13, 2007, 01:45:07 am
OK, try putting (if Dalvin is hosting) 192.168.0.100 as the manual IP address for your connection to him.  If you're hosting, have him put 192.168.0.101 as the manual IP address.

Now, for the rest of the instructions... after you have done the above, have other ppl try to connect to you via FS2NetD.  If they can't, then I need to know the make & model # of your router (the device that both of your computers' Ethernet cables plug into) so I can look up instructions for you on forwarding port UDP 7808... you may also need to do something else, we'll see.  What time Friday were you planing on testing, and what is your time zone?
Title: Re: Multiplayer Needs You!
Post by: colecampbell666 on December 13, 2007, 01:27:22 pm
Go to 192.168.0.1, that should take you to your router settings.
Title: Re: Multiplayer Needs You!
Post by: S-99 on December 13, 2007, 04:52:07 pm
we've already gotten port 7808 forwarded, otherwise if we didn't we learned that our game wouldn't pop up in the fs2netgameviewer. Yeah i know how to access the router setup. I just recently don't have time today to do any troubleshooting. The other good thing is that i at least have my lovely desktop hooked up for once, and am not stuck on a ****ty laptop for multiplayer.

Thx for the help. I'll come back to this thread on like friday (alaska time) and start doing some troubleshooting then :)

EDIT: Here we go, it's friday, and a good day for some minor fs2 trouble shooting. I've gotten fs2 onto my computer for once running opensuse. And as opposed to running an fs2 server with kubuntu which didn't want to work, i was able to start one with no problem in opensuse. I'll be using a linux server to see if vista is the problem. Most people around here don't use vista for fs, and all i can say is you don't want to have vista when running fs. It's much better suited to xp, and selecting xp compatibility mode in vista doesn't do **** for the game functioning better either (keeps having a C++ ctd error in multiplayer in vista).
Title: Re: Multiplayer Needs You!
Post by: karajorma on December 15, 2007, 03:28:48 am
One question comes to mind. Are you using a binary for 3.6.9 or did you simply check the code out of CVS and build it yourself?

Cause if you're using a recent build or CVS checkout the reason no one can see you probably has to do with the fact that 3.6.9 and 3.6.10 can't see each other as they run on different versions of FS2NetD.
Title: Re: Multiplayer Needs You!
Post by: S-99 on December 15, 2007, 04:14:57 am
There are 3 computers in use over here. Kubuntu, which was only good for joining fs2 games, vista which was the main server that was having the C++ ctd error while being a server, and then opensuse which is being completely fine with fs2 multi. I'm just using the straight up 3.6.9 binaries for linux and windows. Either way i got rid the vista being the server crashing while being the server by making my machine the server. Next thing i'm going to test is to see is the next problem on my list.