Hard Light Productions Forums

Community Projects => The FreeSpace Upgrade Project => Topic started by: Turambar on December 14, 2007, 12:24:31 pm

Title: PVF Ptah: Redesign and High-Poly Thread
Post by: Turambar on December 14, 2007, 12:24:31 pm
Remember the Ptah?

(http://www.hard-light.net/wiki/images/Ptah320x240.jpg)

well, back in the day i made a high resolution texture for it, but was thwarted, as the shinemap was critically misaligned, and i couldn't finish it, as it never looked just right.

Now i have come back to it, and it is time to make a high polygon model of the Ptah, so it can look as good as all the other ships, as well as utilize normal maps and properly aligned shine and envmaps.

Now, i have set up the high polygon model goal, you may ask, "what is all this about redesign?"

well, apart from the top plates, the Ptah looks like a floating greeble pile underneath.  My goal is to redesign the undersurfaces of the ptah into a mechanical understructure, holding the plates and underside glowy bits, that still conforms to the original design.

(http://i10.tinypic.com/6piujrt.jpg)

the areas in red will be remade, the areas in blue will be mostly kept, and will be the focus for the new understructure.

this will be my winter break project.
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: DaBrain on December 14, 2007, 02:40:16 pm
Great! I'm looking forward to this.

Nice to see you do FSU work again.  :yes:
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Turambar on December 14, 2007, 03:56:43 pm
mostly that first post was to see if anyone cared that i'd be gutting the ptah and replacing those guts with cooler looking guts, but so far i see no angry reactions.

designs have started.
on notebook paper.
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Cobra on December 14, 2007, 05:51:25 pm
Where's the Demon? :P
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Turambar on December 14, 2007, 09:28:11 pm
that wasnt my model!

(and that was the dragon)
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Cobra on December 14, 2007, 09:48:05 pm
Oh, right, that was Trashman. My bad.
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: TrashMan on December 15, 2007, 05:27:45 am
Oh, right, that was Trashman. My bad.

I keep forgeting about ti..gotta finish mapping it one of these days :P
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Snail on December 15, 2007, 09:45:42 am
I keep forgeting about ti..gotta finish mapping it one of these days :P

I actually think you get more praise when working on HTL models than when making a campaign (unless it's like PI or BP).
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: TrashMan on December 15, 2007, 10:24:56 am
I keep forgeting about ti..gotta finish mapping it one of these days :P

I actually think you get more praise when working on HTL models than when making a campaign (unless it's like PI or BP).

I got the head mostly mapped and started on the rear, but I just don't have the drive to continue ATM. :blah:

B.t.w - can't wait to see what you're gonan do with the Ptah. Sry for the thread de-rail :P
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Snail on December 16, 2007, 02:13:13 am
B.t.w - can't wait to see what you're gonan do with the Ptah.

Me neither.
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Turambar on December 19, 2007, 09:49:52 am
(http://i4.tinypic.com/6o5bl9i.jpg)

allright guys

the scene is set up,
it's time to start modelling!
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Turambar on December 19, 2007, 11:04:27 am
(http://i19.tinypic.com/6kj17x2.jpg)
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Hades on December 19, 2007, 11:24:30 am
Woot! :eek2:
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Turambar on December 19, 2007, 12:56:21 pm
(http://i17.tinypic.com/6uht72h.jpg)
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Turambar on December 19, 2007, 01:37:06 pm
(http://i11.tinypic.com/85z87yr.jpg)


here you can see my 'skeleton with plates' idea getting modelled.

saving the face plates for later, as they're going to be the hardest ones, for sure.
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Turambar on December 19, 2007, 01:50:41 pm
(http://i5.tinypic.com/8azogpc.jpg)

added materials, to make things more clear
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Cobra on December 19, 2007, 01:52:37 pm
Christ, you're a machine. :wtf:
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Turambar on December 19, 2007, 01:58:36 pm
eh, this is a rough model draft mostly.

once i have a better idea of what i am really going to do, i'm probably going to delete it all and start over.

generally makes for better geometry.


Edit: woohoo!  Hellgate patched today! (i had 2 bugged quests, lol) time for a break.

also, i can't get on HLP when i'm at work, so i'll be posting updates from there in the Game Warden general discussion thread labelled "the Turambar is bored at work thread"  so stay tuned. (http://www.game-warden.com/forum/showthread.php?t=5282)
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Turambar on December 25, 2007, 11:08:15 pm
(http://i15.tinypic.com/6t2jndj.jpg)

well that was a nice break

back to work!
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Cobra on December 25, 2007, 11:19:05 pm
/me cracks whip

Work faster, you lazy person! :P
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Turambar on December 25, 2007, 11:39:25 pm
(http://i1.tinypic.com/8g5u0cy.jpg)

another row of plates started  (trying to be as responsible as possible with the polygons)
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Turambar on December 25, 2007, 11:56:09 pm
(http://i13.tinypic.com/6ly2mub.jpg)


(http://i8.tinypic.com/6xhr76v.jpg)

starting to get the shape back
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: IceFire on January 10, 2008, 10:25:05 pm
Wow!  That looks absolutely brilliant!  Great work...look forward to seeing the final version!
Title: Re: PVF Ptah: Redesign and High-Poly Thread
Post by: Turambar on January 11, 2008, 11:56:11 am
im on a short break now, btrl duty calls (along with 18 hrs of classes and a part time job)