Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Grimper on December 15, 2007, 06:48:00 am

Title: Removing mods?
Post by: Grimper on December 15, 2007, 06:48:00 am
Ive been playing the JAD campaigns and im not sure how to remove some of the mods, eg, the bosch beer cargo containers. Now im a newbie at this and i have no experience with complicated editing stuff, so try not to make my brain a'splode  :shaking: .
Title: Re: Removing mods?
Post by: Jeff Vader on December 15, 2007, 07:01:07 am
You have JAD in its own folder, right? Just open the Launcher, open the MOD tab and either select the desired mod or No MOD. And hopefully you have created a separate pilot for JAD, since there's always the danger of corruption when changing mods with a single pilot.
Title: Re: Removing mods?
Post by: karajorma on December 15, 2007, 01:54:48 pm
If you click No Mod you won't get any of the SCP enhancements. Chose mediavps if you want to play FS2 again but keep the fancy models and effects.
Title: Re: Removing mods?
Post by: Herra Tohtori on December 15, 2007, 06:05:27 pm
It's Deus Ex Machina that causes problems with persistent Bosch Beer containers, not JAD*.

Do you have a file called DEM.vp somewhere in your Freespace2 directory, or possibly in MediaVP's (if you're using them)?


...Also, are you actually using FS2_Open or FS2 Retail? In case of latters, you just have to swap between what files you have installed at any given moment; if you have use FS2_Open it gets that much easier because you can put different mod files in their own folders and activate those mod folders when you want to play them.

FS2_Open will also make your teeth whiter and your smile wider. Get FS2_Open now with free* enhanced media sets and tons of mods, campaigns and total conversions!

*Internet connection not provided.

 ;7

...I know the forum kinda suggest you are using FS2_Open, but I have to ask just to be sure, surprizingly many people don't really know much about the FS2_Open when they get here (including me). And I couldn't resist that little commercial... complete with the Small Font™
Title: Re: Removing mods?
Post by: Grimper on December 15, 2007, 09:33:07 pm
ok thanx guys i fixed it now. and yes i am using open