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Hosted Projects - FS2 Required => FreeSpace Conversion => Topic started by: IceyJones on December 18, 2007, 02:52:41 am

Title: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on December 18, 2007, 02:52:41 am
okay folks...

...as the first one is completed i would like to start slowly with the preperations of the next cutscene. i have some questions and i need also your all support on this one, as here every difficulty you can have as animator is met (voice acting, characters, etc)....so this scene will take MUCH longer than the first one.....lets take the bible, added with my questions first:

------------------------------------
Act 2 Intro A
This scene shows the capture and eventual destruction of the Taranis cruiser.  It also shows the SuperDestroyer in its entirety for the first time.
[cut to anchor doing live news coverage]
"who is anchor?!"

Anchor:   We’re now going to the science station Tombaugh in the Ribos system where a team of Terran and Vasudan scientists await the arrival of a recently captured Shivan D-class Cruiser.  It’s being escorted by the Terran Destroyer XXXX, which conducted the attacks and capture operations over the course of three days.
"whats the name of the destroyer? which ship-class? what station type is tombaugh?"

[cut to Cruiser & Destroyer arriving through subspace holes, viewed from a large window on the science station.  The newscast can be dimly heard in the background.]
"what ship is towing the taranis-cruiser?"

Terran-1:   [approaching window and pointing]  Whoa!  There she is!
Terran-2:   [joining first Terran at the window]  Look at that!
[two others join them at the window]
[cut to close shot of the two big ships leaving subspace, with many fighters flying escort.  Some battle damage is seen on the Taranis]
[cut to reverse shot of ships approaching station]
[cut to shot over the shoulders of the Terrans clustered around the window.  They’re cheering and acting very excited]
[cut to shot of nearby comm officer]
Comm Officer:   Roger, this is Tombaugh station, (Fill Trasport Name), we have you.  You’re now cleared for approach at pylon S1…. stand by for ADT transmission.
"name of transport?"

The comm officer’s station begins to flicker.  Power is failing, and the instruments are struggling to retain their displays.
[cut to window shot again.  Terrans are looking around at the failing lighting systems, making puzzled noises.  Comm officer can be heard
nearby, trying in vain to regain contact with the approaching ships]
"why is power failing before arrival of lucy?! i never heard about this effect in the whole game"

[cut to exterior shot showing both Destroyer XXXX and the science station.  Lights can be seen failing across both, leaving them black.]
[cut to another view showing some escort fighters losing power and starting to list aimlessly]
"what type of fighters are flying around?"

[cut to comm officer shot again.  She’s working in darkness, trying to raise the XXXX on her comm]
Over her shoulder we see a huge warp tunnel begin to appear.  It’s blood red and much larger than any subspace hole’s seen so far.  The crew gasps in shock, wondering what it is.
"blood red vortex?! why red?! because of the red sun? red nebula? or what?!"

[cut to closeup of emerging SuperDestroyer.  Show tons of fighters spew from it’s bays before it’s even emerged totally.  The SD mows over a couple Terran fighters floating in its way.]
"in conflict with the cb-animation. there the fighters emerge AFTER leaving the vortex"

[cut to shots of Shivan fighters blasting the helpless Terran fighters, pilots yelling]
[cut to shot of SD passing by the captured Cruiser.  Watch as the shadow passes over the side of the station]
[cut to forward shot of the crowd at the window, as the shadow passes over them, they stand there in awe]
[cut to shot over their shoulders, as the SD passes very close to the Cruiser and station.  Members of the assault team on the Cruiser point at different parts of it, muttering.  The SD gradually slows to a stop.]
[cut to under shot of the SD’s big gun array.  It starts to reconfigure and “draw light” to itself.]
"where is the teran destroyer in this scene?! drawn lights: is meant those small light-particles attracted by the beam before it fires in the media-VP´s?"

[cut to shot of one crewmember]
Crew-1:      Oh, no!  [like he/she is the first to realize what’s happening]
[cut back to gun]
A huge energy beam blasts out from the gun!
[cut to shot of beam tearing into the Cruiser as it gets thrown back from the blast]
"lucy shots its own cruiser?"

[cut to shot of assault troops at window, being thrown against the window from the impact]
"where have been the assault troops coming from?!"

[cut to shot of beam making its way across the Cruiser, slicing it up]
maybe: [cut to angle showing Shivans leaping from openings in the SD (without suits!)]
"i saw someone has made a picture somewhere here with a shivan, using its plasma-beam.....i need this mesh! find him, ask him"

[cut to interior of cruiser where the crew was]
"which crew?! which cruiser?! wtf? do not understand this cut"

Through the window we can see the beam approach this room.  The crew is running around madly, but the wall erupts and they’re all incinerated in a split second.  Come up with some cool incineration effect here.
[cut to medium shot of the two ships]
The beam is cutting through the far side of the Cruiser, and it’s hull is buckling and breaking up.
[cut to interior shot of Shivans boarding and tearing up some Terran crew]
"phew.....really needed?! all this character-shots are a problem for me"

[cut to shot of a floating Terran fighter]
The battle is reflected in his canopy.  He’s watching helplessly in wide-eyed fear]
"i need a cocpit-mesh with a pilot in it....lt. ash again? hmm.....if yes, please make his view frightened in the texture"

[cut to reverse shot, showing his POV]
A couple seconds of battle can be seen before a Shivan fighter spots him, aims, and blasts him to hell.  The screen goes black.
--------------------------------------------

okay guys....

please decide, what scenes can be canned, what you really want to see, maybe improove the script.

if this is ready (your job!), we need voice-acting for the spoken text! my english is not free from accent!!! im german, you know....

if this proceeds well here, i will start with this messy scene. i´m not willing to waste my time for it, if noone is really interested in supporting it.....hope you understand that...

greets
icey
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Jeff Vader on December 18, 2007, 03:23:53 am
"whats the name of the destroyer? which ship-class? what station type is tombaugh?"
The destroyer is most likely an Orion, since it is the only type of Terran destroyer seen in the game.

Quote
"what ship is towing the taranis-cruiser?"
The Halkins, a Chronos class freighter.

Quote
"name of transport?"
I bet it's the Halkins.

Quote
"blood red vortex?! why red?! because of the red sun? red nebula? or what?!"
For the dramatic effect. The Lucifer is the invincible superdestroyer, after all.

Quote
"in conflict with the cb-animation. there the fighters emerge AFTER leaving the vortex"
Probably a change of plans at some point. Maybe we should believe the ani.

Quote
"lucy shots its own cruiser?"
Dunno. Maybe a retribution against the incompetent crew of the Taranis for getting captured. Or a stray shot.
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Vasudan Admiral on December 18, 2007, 04:00:15 am
As absolutely pure awesome as the power failing thing would be in this cutscene, should it be included? The only explaination for it I can think of would be that the shivans aboard the Taranis managed to get into the docked Chronos freighters systems with a virus or Shivan AI or whatever and shut it down - after transmitting the same virus to every ship in the sector too.

Sounds a lot like the new BSG pilot episode to me, but I dunno if that's a good or bad thing in this particular context. :\
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: IceyJones on December 18, 2007, 04:22:39 am
would be the only explanation.....

maybe we should include a radio-voice act then, sounding like that:

freighter-bridge:
"what the hell is that?! abandon boarding procedure and undock from the teranis immediateley. they hacked into our freighters main computer-bay and are about to transmit a virus through our IFF-signal.....oh no.....its too late....."
[during transmitting the lights of the freighter are going down.....after the end of the text, the others also start with random fluttering lights]

something like that....?!
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Admiral Nelson on December 18, 2007, 06:23:39 am
The power failing thing was probably an early conception of how to make the Lucifer invulnerable in normal space, replaced in the released FS by shields.  I wouldn't include it, especially as there is no other evidence of this ability.
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Admiral Nelson on December 18, 2007, 07:01:00 am
okay folks...

...as the first one is completed i would like to start slowly with the preperations of the next cutscene. i have some questions and i need also your all support on this one, as here every difficulty you can have as animator is met (voice acting, characters, etc)....so this scene will take MUCH longer than the first one.....lets take the bible, added with my questions first:

------------------------------------
Act 2 Intro A
This scene shows the capture and eventual destruction of the Taranis cruiser.  It also shows the SuperDestroyer in its entirety for the first time.
[cut to anchor doing live news coverage]
"who is anchor?!"
An unknown TV news reader.  Blaise Russel provided the news reader's voice in Destiny of Peace, it would be interesting if he could do so again here. :)

Quote
Anchor:   We’re now going to the science station Tombaugh in the Ribos system where a team of Terran and Vasudan scientists await the arrival of a recently captured Shivan D-class Cruiser.  It’s being escorted by the Terran Destroyer XXXX, which conducted the attacks and capture operations over the course of three days.
"whats the name of the destroyer? which ship-class? what station type is tombaugh?"
The station is an Arcadia.

Quote
[cut to comm officer shot again.  She’s working in darkness, trying to raise the XXXX on her comm]
Over her shoulder we see a huge warp tunnel begin to appear.  It’s blood red and much larger than any subspace hole’s seen so far.  The crew gasps in shock, wondering what it is.
"blood red vortex?! why red?! because of the red sun? red nebula? or what?!"
Again, probably an early concept later discarded.  We see a normal colored vortex in the FS 1 intro movie.

Quote
[cut to shots of Shivan fighters blasting the helpless Terran fighters, pilots yelling]
[cut to shot of SD passing by the captured Cruiser.  Watch as the shadow passes over the side of the station]
[cut to forward shot of the crowd at the window, as the shadow passes over them, they stand there in awe]
[cut to shot over their shoulders, as the SD passes very close to the Cruiser and station.  Members of the assault team on the Cruiser point at different parts of it, muttering.  The SD gradually slows to a stop.]
[cut to under shot of the SD’s big gun array.  It starts to reconfigure and “draw light” to itself.]
"where is the teran destroyer in this scene?! drawn lights: is meant those small light-particles attracted by the beam before it fires in the media-VP´s?"
Yup.
Quote
[cut to shot of one crewmember]
Crew-1:      Oh, no!  [like he/she is the first to realize what’s happening]
[cut back to gun]
A huge energy beam blasts out from the gun!
[cut to shot of beam tearing into the Cruiser as it gets thrown back from the blast]
"lucy shots its own cruiser?"
To deny its use to the Terrans.

Quote
[cut to shot of assault troops at window, being thrown against the window from the impact]
"where have been the assault troops coming from?!"
The boarding party that was already there on the Taranis, presumably.

Quote
[cut to shot of beam making its way across the Cruiser, slicing it up]
maybe: [cut to angle showing Shivans leaping from openings in the SD (without suits!)]
"i saw someone has made a picture somewhere here with a shivan, using its plasma-beam.....i need this mesh! find him, ask him"
Bobbau, I think?

Quote
[cut to interior of cruiser where the crew was]
"which crew?! which cruiser?! wtf? do not understand this cut"
The Taranis, I think, and its boarding party.

Quote
Through the window we can see the beam approach this room.  The crew is running around madly, but the wall erupts and they’re all incinerated in a split second.  Come up with some cool incineration effect here.
[cut to medium shot of the two ships]
The beam is cutting through the far side of the Cruiser, and it’s hull is buckling and breaking up.
[cut to interior shot of Shivans boarding and tearing up some Terran crew]
"phew.....really needed?! all this character-shots are a problem for me"
Do what you can. :)

Quote
if this is ready (your job!), we need voice-acting for the spoken text! my english is not free from accent!!! im german, you know....
There aren't too many lines, voice acting should not present a problem.
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Steel Prophet on December 18, 2007, 07:06:27 am
Quote
"whats the name of the destroyer?


IIRC it must be the Galatea. Orion Class of course.
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Vidmaster on December 18, 2007, 07:22:35 am
"why is power failing before arrival of lucy?! i never heard about this effect in the whole game"
dramatic effect. Add some God of War or Advent Rising style music and let the Lucy approach :eek:

"blood red vortex?! why red?! because of the red sun? red nebula? or what?!"
Make it blue. Blue. Not red. Forget about red. Nevermind red.

"in conflict with the cb-animation. there the fighters emerge AFTER leaving the vortex"
I like the ani more.

"where is the terran destroyer in this scene?! drawn lights: is meant those small light-particles attracted by the beam before it fires in the media-VP´s?"
I guess so. Just watched FS2 Intro. There, the Lucy shots the mediaVp's beam, BUT NOT FROM HER ARMS!!! Strange. Nevertheless, why not stick to that sequence?

"lucy shots its own cruiser?"
Important. Terrans don't get the thing AND the explosion kills the towing transport and damages the terran destroyer & station.
Has to be in there.

[cut to shot of assault troops at window, being thrown against the window from the impact]
"where have been the assault troops coming from?!"
Question is, what window is it? Or are this Shivan Vacuum Assault troopers (in space)?  Or scratch that scene.

"which crew?! which cruiser?! wtf? do not understand this cut"
Remember the command briefing: Terran fighters and cruisers engaged...    ...so let's add some Leviathans guarding the Installation.
Also remember the chat between the pilots in the mission: That place was a fortress , so there have to be a lot of allied ships.

"phew.....really needed?! all this character-shots are a problem for me"
Would be nice. BUT it could also be done like the famous B5 epsiode where the Shadows slice through the whole Narn fleet, I am speaking of total carnage with awesome music here.


EDIT: And it cannot be the Galatea, since the destroyer here gets trashed! Just name it as you like. I propose "Victory" or "Vesuvius"  :)    (yeah, I love WC)
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Steel Prophet on December 18, 2007, 07:53:26 am
Quote
It’s being escorted by the Terran Destroyer XXXX, which conducted the attacks and capture operations over the course of three days.

It was the Galatea which captured the Taranis... but of course your right it wasn't destroyed at Tombough Station.
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Mad Bomber on December 18, 2007, 08:10:28 am
EDIT: And it cannot be the Galatea, since the destroyer here gets trashed! Just name it as you like. I propose "Victory" or "Vesuvius"  :)    (yeah, I love WC)

Maybe it's the original GTD Orion (the namesake for the class)?
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Vidmaster on December 18, 2007, 08:16:48 am
OR THE GTD VIDMASTER !!!  ;7

And Icey, why not forget about that news thing too? I think it's silly, just do a "Ribos System    Tombough Station     xx:xx hours"   at the beginning and then let the Taranis and escorts pass.
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: IceyJones on December 18, 2007, 08:32:15 am
hahaha......great.....i call the destroyer "GTD Icey" and you cannot do anything to prevent it  :lol:
but i will find a name.....i just look into my astronomie-books

it would be great to get the talkings of the pilots after the attack postet here....i´m busy with the orion conversion.....

and someone interested in doing the script and discussing it here?! then i can concentrate on the ships to get them done.....

Conclusion would be:
- YOU deliver me the preperations
- i do the animation then ;)

and regarding all the character-shots i would prefer a scene like in the intro, where we see everything from the comm-officers view. then we need only one detailed character. a news screen nevertheless would be cool.....not much of an efford, as i can record a scene from my television and paste the "live-pictures" into it.....i only need the speech then
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Jeff Vader on December 18, 2007, 10:12:35 am
K, since it appears there are a few typos here in this thread, I'll list a few of the names, just so that they're not typoed in the eventual cutscene.

Halkins
Tombaugh
Taranis
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Goober5000 on December 18, 2007, 11:19:23 am
I recommend getting rid of the news reader too.  That was an early concept that was discarded in all of the other cutscenes; it should probably be discarded here too.

The power loss is probably an EMP effect that, as Admiral Nelson said, was meant to communicate the invulnerability of the superdestroyer.

The subspace vortex should be blue.  The red vortex was another idea that got dropped.

The Terran destroyer should be the GTD Reliant, an Orion-class destroyer.  There's absolutely no canon evidence on this one way or another, but Eishtmo wrote a pretty cool fanfic awhile back that tied into this. :)
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: colecampbell666 on December 18, 2007, 03:43:50 pm
"i saw someone has made a picture somewhere here with a shivan, using its plasma-beam.....i need this mesh! find him, ask him"
(http://mt.hard-light.net/media/mpn-large001.jpg)
This? Ask Styxx.

EDIT: But don't, whatever you do, read the topic!
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: nubbles526 on December 18, 2007, 04:23:32 pm
As absolutely pure awesome as the power failing thing would be in this cutscene, should it be included? The only explaination for it I can think of would be that the shivans aboard the Taranis managed to get into the docked Chronos freighters systems with a virus or Shivan AI or whatever and shut it down - after transmitting the same virus to every ship in the sector too.

Sounds a lot like the new BSG pilot episode to me, but I dunno if that's a good or bad thing in this particular context. :\

Well it can be easy if you can just turn off the glow maps...(Thinking back of JAD2)
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Hades on December 18, 2007, 07:51:46 pm
Why not make the destruction of the station in there 2?
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Vasudan Admiral on December 18, 2007, 10:34:36 pm
Well it can be easy if you can just turn off the glow maps...(Thinking back of JAD2)
I'm not referring to how it can be achieved, I mean should it be included at all, because there is never any other mention of the shivans having this ability.

Problem is, despite it having no shred of supporting evidence, it would work beautifully in a cutscene such as this.

I agree with Goob overall though - it can be explained as an EMP effect. Something the Shivans have the ability to do, but rarely feel the need. Or something. ;)
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Vidmaster on December 19, 2007, 06:34:13 am
Okay, here you go.

SCRIPT FOR TOMBOUGH STATION ATTACK (version 1):

Start
You only see a sensor screen (should be like the one in the FS1 Intro). On the left side, you see the symbol for the Arcadia, flanked by two cruiser symbols and three wing symbols. The Arcadia is in the middle, the rest forms a circle around her.
(Addition: You also see a transport symbol heading to the edge of the screen but that's just there because it would look good.)
In the upper right corner, you can spot a red shivan cruiser symbol, accompanied by a Terran Destroyer Symbol, a fighter wing and a symbol for the towing transport. The transport and cruiser symbols are highlighted (and maybe even linked by a line or something).

Camera zooms back a little and goes upward then, above the console is a window
Through the window, you see the blackness of space. But it's not empty. The Taranis, showing some signs of battle, is being towed towards the station (not directly into the window of course, lets say its course differs about 50 degrees from a collision course into the player's face). In a distance (and behind the taranis), you see a majestic GTD Orion. Text appears: "Ribos System    Tombough Station          0340 hours".
You hear communication: Commencing docking procedure (or something like that). The transport undocks from the Taranis, which continues to move towards the station (-> momentum).

CUT to the comm officer, the one you is supposed to sit in front of the above mentioned console and window
He or she says "Acknowledged Halkins...  ...she's right on course."

CUT to space, camera is behind and a little bit under the Taranis. You it heading towards the Arcadia, behind the installation, you can spot a Fenris and a Leviathan cruiser.
"Roger, Tombough. We are glad to get rid of that thing."

CUT, camera still in space. Upper, forward view of the Taranis (not directly in its "face"). In the background, you can see the Halkins turning away from the cruiser and towards the GTD Orion.
Comm Officer: "Can you spot any activity?" (only comm chatter)
Two Valks (could also be Apollos, but I would love to see the Valk) approach from behind the camera right through it and fly past the Taranis.
Pilot: "Negative. Still, I wouldn't volunteer going in..." (only comm chatter).

CUT to the Comm Officer's face again.
Comm Officer: "Well, in contrast, our scientists are---"     (EPIC MUSIC STARTS!!!)

CUT to space, a huge subspace portal opens, camera angle is the same as in the FS1 Intro. You know that's the big bugger. The Lucy's nose appears.
Pilot: "What the---"

CUT, Camera is above and close to the hull of the GTD Orion now. Wide angle shot. Your view contains the two Terran cruisers, the Arcadia, the Taranis drifting towards it, the transport which is still near the Taranis and of course big bad Lucy fully emerging from Subspace. The Superdestroyer is between the Orion and the Arcadia.

CUT to the Sensor screen from the beginning, a very big red symbol pops up.

CUT to the Comm Officer's face again.
Comm Officer's face shows his or her fear.

CUT, close shot of the Lucy.

CUT to Lucy's fighterbay.
Fighter's emerge. Lots of fighters.

CUT to sensor screen.
Red wing symbols everywhere around the Lucy.
Comm Officer: "All ships engage, engage! Protect the station!"

CUT, very close shot of the GTD Orion's turrets, they start to turn directly into the player's face.
Orion opens fire, a big green shot fills the screen.

CUT, wide angle and camera above the Orion again
The two terran cruisers are close to Lucy and are firing all turrets, the Orion's turrets hammer Lucy's hull from the other side.
There is absolutely no effect.

CUT, dogfight.
A shivan fighter blasts one of the Valks. Shivan Laser fire is everywhere.  (just a short cut).

CUT, behind one of the Terran Cruisers.
A wing of shivan fighters races directly past it, firing all the while. The starboard side of the ship is burning at multiple spots.
(just a short cut)

CUT, wide angle and camera above the Orion again

CUT to Taranis. Arcadia and Cruisers in the background. The Fenris spins out of control. Laser shots everywhere.
For two seconds, you see nothing special (but the firefight in the background). Then, Shivans (THE SHIVANS, not a fighter) float towards the camera at high speed, leaping at the viewer.

CUT, you see the Halkins from a distance.

camera zooms in at high speed, directly onto the hull of the Halkins.
(Supposed to be the view of a Shivan boarding the Halkins, maybe some weird camera effect would fit here).

CUT, Hull of the Halkins
A shivan has attached himself to the hull and slices it with the plasma beam. (Just like Matrix, I want that in there. We see the Shivans only one time in all of FS, time to change that, don't you think?)

CUT to GTD Orion's, full view of the ship
All turrets are still firing, the ship is damaged and burns (or glows) at some spots.

CUT to Lucy, side view.
The shots of the Orion don't do anything. The Lucy charges the mediaVP beam and fires.

CUT to Taranis, full view
The beam just sweeps over the hull of the cruiser, leaving nothing but some debris.

CUT to the burning Fenris, it is still spinning out of control

CUT to a Shivan bomber, front view
It launches a torpedo.

CUT back to the Fenris, side view.
The Torpedo hits the already damaged side of the ship. The Fenris breaks up and explodes, a piece of debris is propelled directly into the camera and...

CUT,
Black Screen.

END


 :nervous: :nervous: :nervous:
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: IceyJones on December 19, 2007, 07:00:16 am
 :eek2: well....erm......phew....

thanks for this....sounds good...unfortunately....means a lot of character-stuff and overwhelming fighter-szenes.....i think i have to write scripts for that......and the specially the shivans....phew again ;)

and we need a musik for it.....a special written one in order to fit to the scenes.......if not, we need to make the cuts according to the music again....as i tried to to in the vasuda-scene....

furthermore we have to include the same look of the cb-anim. the system must be red glowing with gas or something like that.....
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Vidmaster on December 19, 2007, 07:12:39 am
well friend, remember your personal text:     ATM motivated    :lol: :lol: :lol:

Seriously, either you get yourself help for this or you better drop the project (but that would be ssssooooo  :( :( :( disappointing). I cannot help any further then planning the thing, I have no idea how to model.  :sigh:
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Vasudan Admiral on December 19, 2007, 07:45:45 am
Err, sanity check:
I'd say pick a mix of ideas for event sequences and shots you reckon you can do and just do that. Attempting scenes that are overly complex will only cause headaches. (Character animation of any sort is exceedingly difficult to get looking 'right', so I'd recommend you avoid it at all costs for this kinda thing unless you really, really, really want to)

Also, remember to keep your scene matching the props you have. Ie, any sort of interior shot would require you to build the interior. Any sort of character would require you to build the character, because I don't think any existing models will be suitable for this sort of thing.

Anyone who wants to write up suggestions for sequences, feel free and welcome, but please keep it reasonable. Remember that each scene - even the relatively easy ones, take a long time to make and render and of course rebuild from the ground up when you decide you don't like it. ;) Weaponsfire is hard, explosions are very hard, subspace portals are INSANELY hard, and realistic character animation nigh impossible without some kind of motion tracking equipment and a good actor. :p
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Vidmaster on December 19, 2007, 10:19:56 am
I know, I know.

Don't forget...       ..."version 1"  :lol: : Let's cut it down, what can be removed without dropping the whole thing?

Explosions and weapons fire may be hard, BUT attack on Tombough station without those would be ridiculous.
The two Comm Officer shots could be removed, replace them with another view out of the window.

More suggestions?
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Vasudan Admiral on December 19, 2007, 04:51:00 pm
The hard, very hard  and insanely hard comments were more meant to say 'use them sparingly' rather than 'don't use them at all'. :)
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Flipside on December 19, 2007, 05:02:44 pm
Weapons fire is a chore for me because I have no particle systems on the renderer I use. From looking at the intro video for FS2 those, most of those 'shooting' bits are actually looping animations on a flat plane oriented towards the camera, kind of like a rolling UV effect on a texture.
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: terran_emperor on December 22, 2007, 02:55:57 pm
I look faward to seeing this...
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Hades on December 22, 2007, 03:08:08 pm
I look foward to seeing this...
Fix'd. :p
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Jeff Vader on December 22, 2007, 03:08:58 pm
I look forward to seeing this...
Fix'd. :p
Fixed.
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Polpolion on December 22, 2007, 08:00:56 pm
:lol:
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: IceyJones on December 27, 2007, 06:29:26 pm
ok.....converted the arcadia this evening and just try to meet the ribos-look of the cb-animation....think that works fine this way.....what do you think?


[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Ghost on December 27, 2007, 08:25:32 pm
That more than anything highlights the need for a high-poly Arcadia model.
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: IceyJones on December 28, 2007, 06:04:12 am
right....i will only be able to show this station from far away....otherwise it looks not so good....

i know that VA is doing an HTL arcadia, but have not heard about it for a long time  :sigh: so we have to live with that.....

yesterday i also converted the HTL apollo, but the resolution of the textures are still very low....furthermore the cockpit is not so good......if someone has lt. ash as htl, pls tell me ;)

furthermore i need:
- HTL cain
- HTL valkyrie (asked woomaster already)
- shivan (asked styxx for it)
- htl lt ash (if possible)

and now i will convert the orion....
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Vasudan Admiral on December 28, 2007, 06:06:59 am
Both the Arcadia and Valkyrie are a considerable way from being finished I'm afraid. :(
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: IceyJones on December 28, 2007, 07:49:59 am
does not matter.....maybe i can add some detail quickly to the arcadia.....i will try....but mainly it will be fake ;)
regarding the valkyrie.....hmm.....too sad....but you cannot do everything alone in short time.....so do not stress yourself....

btw: orion ready for action

[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: colecampbell666 on December 28, 2007, 09:25:21 am
Somehow the Orion seems to have lower detail.
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: IceyJones on December 28, 2007, 09:35:10 am
what do you mean?! its 1:1 the mediaVP orion.....

but here the apollo i will use....



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: IceyJones on December 29, 2007, 08:33:23 am
how do you like ribos4?



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Koth on December 29, 2007, 09:07:40 am
 :yes:
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: colecampbell666 on December 29, 2007, 09:56:42 am
Nice. Is the red background final?
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: IceyJones on December 29, 2007, 01:40:39 pm
maybe i make it a little bit darker in final, but in principle thats it, because the cb-anim was similar imho....

btw: reworked the orion a little bit. instead of 5500 polys now 9000.....faked real height differences in the textures by copying the whole ship, extruded it slightly and reworked all textures with alpha maps for the second ship-hull.....so the textures produce shadows also without displacement or normal-maps.



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Hades on December 29, 2007, 01:41:44 pm
Wasn't that destroyer in FreeSpace 2?
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: IceyJones on December 29, 2007, 01:43:40 pm
ups.....might be....renamed to Reliant ;)
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: Hades on December 29, 2007, 01:55:23 pm
The only reason it was red was  for effect.
It looks weird with red IMO.
Title: Re: WIP - Cutscene: SD arrives at Tombough-Station
Post by: IceyJones on December 29, 2007, 02:06:22 pm
hydrogen gas glows red.....and as a lot of space is filled with it, i think it can be realistic.....hmmm......opinions?

and i would like to get comments on the orion.....is this acceptable?!

edit:
redone the arcadia the same way now, as noone replies ;) and i like it this way.....



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on December 29, 2007, 05:04:13 pm
btw: what do you mean....?!

can i use the loki here?!!? only few.....but as prototype use or something like that?! i ask because the loki has the most detailled cockpit and is in general the best looking htl- model in fs1 (thanks to VA)....



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on December 29, 2007, 06:32:04 pm
and the fenris



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on December 29, 2007, 07:15:46 pm
All looks great so far. :)

As to using the loki - well AFAIK it came way way later. Can anyone who played ST tell us if it's possible timeline wise? If not, I would think you could still use the cockpit with some carefully positioned shots to suggest it's the cockpit of an apollo or something?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on December 29, 2007, 10:24:44 pm
Well the Loki first appeared in the mission where you escort the GTSC Einstein's escape pods. The Lokis first guarded the pods from Shivans, then turned on the player when the pods departed. Those Lokis were used for killing people who saw things they would rather people not see (The Einstein was supposed to have been destroyed in the Ross 128 massacre IIRC.). So I guess it's possible that a few were in use for the GTI before that.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Goober5000 on December 30, 2007, 12:15:10 am
As to using the loki - well AFAIK it came way way later. Can anyone who played ST tell us if it's possible timeline wise?
Ugh.  It is possible, in a highly technical sense, but extremely unlikely.  First of all, ST implies that the Loki was completed at, or very close to, the time of its first appearance in ST.  Second of all, the FS Ref Bible implies that the destruction of Tombaugh was a pretty public event, and it's highly unlikely a top secret GTI prototype would just be flying around there.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on December 30, 2007, 12:18:24 am
Thought as much - IceyJones, I'd suggest doing the clever camera angles thing if you want a cockpit close up instead of putting lokis in.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Black Wolf on December 30, 2007, 12:37:24 am
Icey, when you make your planets, possibly try making the atmosphere's fade into the BG a little bit? The termination is very sharp at the moment on Ribos there, and it was similar on Vasuda Prime in the last cutscene - not neccesarily a showstopper, but it might make things just a tiny bit nicer.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on December 30, 2007, 03:32:31 am
hmmm.....but the transition into space IS very hard also in reality....thats because the athmsphere is very thin compared to the planet and from these distances you would see an sharp edge.....compare to these pics please....

(http://wfc3.gsfc.nasa.gov/art/overview/intro/earth_hub_.jpg) (http://rst.gsfc.nasa.gov/Sect12/Apollo11PacNW.JPG)

only when you go really near it looks like this
(http://antwrp.gsfc.nasa.gov/apod/image/0703/horizonmoon_nasa.jpg)

hmm...
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on December 30, 2007, 06:02:54 am
Yeah - I did the same thing with earth at first, but I've since changed it in favour of adding a atmospheric haze, simply because it looks gorgeous! Remember that with this kinda thing: 'pretty thing' > 'realistic thing'. ;)

Only the nerdiest of nerds would criticise something like this, since it's basically art rather than a simulation. :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on December 30, 2007, 08:56:02 am
Only the nerdiest of nerds would criticise something like this, since it's basically art rather than a simulation. :)

So 90% of the forum members here are the nerdiest of nerds? :P

(A few months ago there was a swarm of "This doesn't work" and "What the hell is this" and "This is impossible" threads in Gen FS).
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on December 30, 2007, 05:29:13 pm
Well put it this way. If the nerdiest of nerds complain, they will be stabbed. :p
A lot. :p
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on December 31, 2007, 01:39:52 pm
general look okay this way?

and btw: happy new year ;)



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Koth on December 31, 2007, 02:28:12 pm
Looks sweet, good work!  :yes:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Hades on December 31, 2007, 02:29:03 pm
Well put it this way. If the nerdiest of nerds complain, they will be stabbed. :p
A lot. :p
:lol:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on December 31, 2007, 05:34:05 pm
The second Arcadia seems to be under construction.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on December 31, 2007, 09:46:09 pm
You could connect the Arcadiae with an Aradia extension.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 01, 2008, 11:50:17 am
that was only a fast shot :) a try how a doubled arcadia could look like.....if you like the idea, i could spend more time in it for a real connection of these both parts......
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 02, 2008, 01:15:09 am
sf-junky had a nice idea imho in the german fs-forum.

why not use a big fat station from hades combine? what about

THAT are massive stations that would represent the importance much better than an civilian arcadia.....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on January 02, 2008, 01:24:23 am
Ugh don't use non-canon crap please.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 02, 2008, 03:51:35 am
hehe.....when i use one of them for a cutscene, it becomes canon ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: achtung on January 02, 2008, 04:08:15 am
I agree with Snail, let's try to stick to the story.  ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 02, 2008, 05:16:01 am
in the bible it is not mentioned, what type of installation we are talking about. only a science-station is mentioned......
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Nx on January 02, 2008, 05:23:21 am
in the bible it is not mentioned, what type of installation we are talking about. only a science-station is mentioned......

The Aeglos and the Nareos have completely different textures, so they wouldn't fit in. The Whitehall is ok, since it uses the same textures, but some people might get angry if you use a non-canon installation  :nervous:
Obviously, :v: wanted to use an Arcadia, since that's the only installation they had  ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Black Wolf on January 02, 2008, 05:47:54 am
hehe.....when i use one of them for a cutscene, it becomes canon ;)

Not really. All it would do is irritate people into not using the cutscene, or editing it out. Please, just stick to [V]s ships.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: SF-Junky on January 02, 2008, 07:51:08 am
Hm, okay. I see, responses here are not very positive. :-|
If you really don't want to use just a single Arcadia, then connect those two in a different way at least. My suggestions would be #1 (http://sebastian.ramrod-network.de/Freespace/images/Arcadia_Shot1.jpg), #2 (http://sebastian.ramrod-network.de/Freespace/images/Arcadia_Shot2.jpg). But in your first screen it just looks... gna... to me.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 02, 2008, 08:39:21 am
i tried #2, but this is not looking good. but #1 could be possible.....i will try it....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: SF-Junky on January 02, 2008, 08:59:04 am
i tried #2, but this is not looking good.
In what way?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 02, 2008, 09:03:38 am
it is not possible to get a good looking connection from the docking ring to the main station body, as the body has no straight line. it´s curved slightly....

the first possibility is easy as i can mirror all points. furthermore it is a logical extension as the main station body´s are connected and forming one big station and it has doubled docking performance without disturbing each other.....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on January 02, 2008, 09:24:30 am
hehe.....when i use one of them for a cutscene, it becomes canon ;)

:wtf:

:blah:

:hopping:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 03, 2008, 01:07:02 am
come on snail.....are you not able to distinguish between a joke and a serious comment?!
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jr2 on January 03, 2008, 02:05:47 am
hehe.....when i use one of them for a cutscene, it becomes canon ;)

:wtf:

:blah:

:hopping:
come on snail.....are you not able to distinguish between a joke and a serious comment?!

In all seriousness.  Would the canon fanbois knock it off?  You have two choices:

1) An Arcadia.  PERIOD.  END OF LINE
2) A NON-CANON Installation.  THIS INCLUDES A MASH OF TWO ARCADIAS, as Arcadias are not known to be connectible in Canon, AFAIK.

Am I right?  Or... am I right?  Either you insist on a single Arcadia, or multiple, separate Arcadias, or, if you are going non-canon, you might as well take it all the way and just make a new installation.  People have to realize that :v: DID NOT GIVE US ALL THE DETAILS OF THEIR UNIVERSE, some of this, as more detail is added, MUST BE CREATED.  You CAN do this in a way that tries to adhere to CANON PRINCIPALS.  XD

Just my 2c  :D

EDIT: What I mean by "Canon Principals" could be explained by asking yourself if :v: wouldn't have a problem in adopting your additions for their use if they were working at making something in the same period.  Also, it must not be in conflict with the style or known data already existing in canon.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 03, 2008, 02:15:02 am
hmmm.....maybe we should start a poll?! general decision for the type of installation and if it is not canon, then making concepts for the installation incl. faustus vessels and cargo floating around, and and and......

that is my wish from you all ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on January 03, 2008, 05:01:08 am
come on snail.....are you not able to distinguish between a joke and a serious comment?!

Can you? ;)

If I were being serious I would have posted something like...



hehe.....when i use one of them for a cutscene, it becomes canon ;)

No it doesn't! No matter how many mods have a common model or idea, it doesn't make it canon! Only :v: can decide what is canon and non-canon. And you're not :v:! I find that comment very insulting in the way that you can decide what is canon and what is not! Your opinion is exactly the same as anybody else's here so don't get all high and mighty saying "what i say is canon!" You can say that one thing is canon, but that's only in your own little universe. But in the real world, only what :v: says is canon! And you are not :v:! So what you say is not canon! So you can live in your own little universe where what IceyJones says is canon while we'll live in our own universe where only what :v: says in canon! And you are not :v:! So what you said is not canon! Because only :v: can decide what is canon! And just so that you know, in the real world, you are not :v:! You may be :v: in your own universe but in the real world you are NOT :v:!

And no matter how many times you repeat the same thing it doesn't make it true!



*ahem*

;)


That said, however, I'd rather stick to canon installations.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 03, 2008, 05:06:25 am
i´m no quack http://insti.physics.sunysb.edu/~siegel/quack.html (http://insti.physics.sunysb.edu/~siegel/quack.html) if you point on this one  :rolleyes:

but the problem with  :v: is, that they will not decide anything further, as they are not working with the FS-universe anymore......i thought they gave everything to the community and WE decide now, what is canon in this universe......

just my 2c


Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on January 03, 2008, 05:07:25 am
but the problem with  :v: is, that they will not decide anything further, as they are not working with the FS-universe anymore......i thought they gave everything to the community and WE decide now, what is canon in this universe......

Only what :v: says is canon! And the community ain't :v:!
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 03, 2008, 05:09:37 am
but they will not decide a bit anymore, whats canon......or are :v:-members attending this board?!
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Jeff Vader on January 03, 2008, 05:12:57 am
:v: is lord. They gave us canon. And they gave us the FS2 engine. But they gave us not the power to create canon. :v: hasn't given us canon for a long time so what we have from them now is canon, but we still cannot create new canon.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on January 03, 2008, 05:16:35 am
There will be no FreeSpace Prometheus.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 03, 2008, 05:17:51 am
very vexing everything
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: castor on January 03, 2008, 07:25:36 am
What :v: determined is the only "stable ground" we have. If canon was extended beyond that, the whole thing would quickly degenerate into a pile of self-contradictory mess no-one would be willing to touch.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on January 03, 2008, 07:34:35 am
Yeah. If we started making our own canon, Inferno, BWO, Derelict and Borgoth the Shivan Slayer would all be canon.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Jeff Vader on January 03, 2008, 07:37:24 am
And Blue Planet. And The Second Great War, Part 2.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 03, 2008, 07:55:47 am
okokok guys....understood.....you do not want a fortress, but a civilian station ........okok.....you will get it.....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on January 03, 2008, 07:57:40 am
Encircle it with 500+ sentry guns.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 03, 2008, 08:00:26 am
Encircle it with 500+ sentry guns.

that you will not be able to see, as they are too small......
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on January 03, 2008, 08:15:07 am
Hmmm yeah. How about just beefing it up? Like adding extra turrets in places or making existing turrets larger? The FS2 cutscenes sometimes do this (see outpost Riviera or the Manticore with freaky gun placement).
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 03, 2008, 08:44:53 am
and then everyone is complaining, its not canon...... :hopping:

 :lol:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on January 03, 2008, 09:01:59 am
I say a close up on a group of sentry guns would make it seem important.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on January 03, 2008, 10:12:05 am
sorry for not dropping by. Do you still want me to draw some shots from my script?

About sentries: I would prefer NO sentries. Remember they are used to guard cargo depots and remote places and most importantly, they are cannonfodder. In all FS, Arcadias are never guarded by sentries.

EDIT: Better? Always bullying those how are not native speakers  :doubt: ...
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Jeff Vader on January 03, 2008, 10:14:47 am
they are canonfodder.
This is the first time I see it going this way. It's cannon this time. Not canon.

Edit: Only, when a word gets a new meaning after a typo.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on January 03, 2008, 10:15:35 am
Well just a few cruisers wouldn't be enough.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on January 03, 2008, 10:24:19 am
But command believes that a cruiser is a powerfull ship in FS1  :D

Let's recount:
- three Leviathan cruisers
- the Arcadia
- fighter wings

okay, a little bit to weak to be "a fortress". Let's add another GTD Orion (since the one currently in the script is just escorting the Taranis and does not belong to the usual fleet).

No sentries!  :blah:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 03, 2008, 11:34:54 am
I agree with vidmaster. That defence group sounds about right for a science centre in war-time. Besides, it may have been Civilian originally, but was requisitioned by the military

BTW
And stop arguing about what is Canon...If you guys want to do that start a seperate thread, just don't do it here...
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on January 03, 2008, 10:16:24 pm
And stop arguing about what is Canon...If you guys want to do that start a seperate thread, just don't do it here...

There is no argument. Nothing is canon unless it is confirmed or stated by :v:.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 08, 2008, 09:04:30 am
back 2 business....i´m just looking 4 ideas for some scenes and the general look of the animation and found THIS picture

(http://www.sectorgame.com/twistedinfinities/screens/screenshot03.jpg?nw=Screenshots)

i think that would be way cool to let the lucy jump in inside a nebula. then we have a red vortex (ref-bible) also as well as this cool volumetric light effect from the cb-anim.....

what do you think?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Dark Hunter on January 08, 2008, 11:26:38 am
I think the vortex would be purple if it came from a red nebula (red nebula + blue vortex = purple).  :p


Seriously: I think the red subspace vortex shouldn't be included. It just seems too hard to implement while still being believable.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on January 08, 2008, 01:26:57 pm
I agree with vidmaster. That defence group sounds about right for a science centre in war-time. Besides, it may have been Civilian originally, but was requisitioned by the military

BTW
And stop arguing about what is Canon...If you guys want to do that start a seperate thread, just don't do it here...
This is the only Canon thing: (http://www.cameralabs.com/reviews/Canon400D/images/Canon400D_main.jpg)
back 2 business....i´m just looking 4 ideas for some scenes and the general look of the animation and found THIS picture

(http://www.sectorgame.com/twistedinfinities/screens/screenshot03.jpg?nw=Screenshots)

i think that would be way cool to let the lucy jump in inside a nebula. then we have a red vortex (ref-bible) also as well as this cool volumetric light effect from the cb-anim.....

what do you think?
I believe that VA is in charge of TI, or at least high up. Ask him, as he probably made that.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on January 09, 2008, 08:35:42 am
Wow, that's an old picture - made by Flipside though; not me. (You should see some of the other stuff he's come up with on TI internal! :p )

I'd agree with the 'don't do a red vortex' thing too - but that volumetric light effect would be fine to include without a nebulae - just have a slight haze and that'd be enough.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on January 09, 2008, 01:15:10 pm
What's the bluish ship?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Koth on January 09, 2008, 02:28:54 pm
It's an Aesir ship, the new race in TI.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on January 09, 2008, 06:29:26 pm
Thanks to Flips efforts it looks muchly purdier now. ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on January 09, 2008, 10:30:54 pm
Now THAT'S some way to show a Lucifer. I like that haze effect.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 11, 2008, 04:40:22 am
I love the red subspace idea...well, all my missions that im working on have red subspace reskins and red vortexes...

BUT FOR FS PORT Tobaugh Scene  - Don't use the red portal...it would mean going back and re-editing all other cut-scenes/ani-files that have subspace vortexes. it would also beam some serious re-Freding to get it in-game
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 11, 2008, 04:59:36 am
you do not get it what i´ve meant.....

ribos seems to be a system filled with a thin, red nebula (look @ cb-anim).....so it also could be, that there are spots with higher concentrations of gas and lucy could jump in directly inside such a nebula.....so you see only the glow of the vortex and it seems to be red.....i would use an external ego-view of a pilot flying around tombaugh on patrol.....and then lucy emerges out of the nebula very dramatically......

that is what i have in mind  :cool:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on January 11, 2008, 07:22:19 pm
you do not get it what i´ve meant.....

ribos seems to be a system filled with a thin, red nebula (look @ cb-anim).....so it also could be, that there are spots with higher concentrations of gas and lucy could jump in directly inside such a nebula.....so you see only the glow of the vortex and it seems to be red.....i would use an external ego-view of a pilot flying around tombaugh on patrol.....and then lucy emerges out of the nebula very dramatically......

that is what i have in mind  :cool:

Same here! I had something similar in mind too, although it wasn't so detailed. I think it's a good way to prsent the Lucifer in a fearsome ligh-...uhh, haze. :nervous:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Dark Hunter on January 11, 2008, 11:23:56 pm
I had another idea about the red vortex.

You could just put a red tint on everything when the Lucy shows up... I've seen it done for awesome dramatic "oh-my-god-we're-all-dead" effect before.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 12, 2008, 01:17:49 pm
Hey. I've always thought that Ribos was a Red Star. Either it was a Red Dwarf orit was a Red Giant... But Either way it was RED. Therefore everything has a red shading
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Mobius on January 12, 2008, 01:45:37 pm
About other installations:There are other things like INF Canon, Transcend canon, Flames of War canon, etc. etc.

When I name an Inferno ship I'm doing something for the INF Canon...but it doesn't put me on a superior level. You're going to create a cutscene based on FS1 - :v: made FS1, not FS fans :)

About the star: Don't exaggerate with the red shading, in FS stars don't really influence the graphical aspect of environments.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 12, 2008, 08:03:04 pm
Have you Looked at the Ribos ani...you know the one with all those scorpions pouring out of the Lucifer...Its all red.

BTW I dont mean that the entire screen should be various shades of red...Imagine doing an ingame mission in a red sun system. there is a red glow to the level, but it is light - therefore, anyside facing Ribos is a shade of red, while others....

I know how it should look in my mind, but puting it into works is hard
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on January 12, 2008, 11:42:16 pm
Then that can't be a sun (because suns can't shine two colours at once)...unless if the colour of sunlight mingles with the planetary colour of Ribos to make it look red... :bump:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Dark Hunter on January 13, 2008, 12:55:31 pm
Ribos is the name of the star, not the planet.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Koth on January 13, 2008, 02:25:34 pm
Ribos is the name of the star, not the planet.
Quote
Debris from the station is still falling from orbit on Ribos 4

*Cough*
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Nx on January 13, 2008, 02:29:12 pm
Ribos is the name of the star, not the planet.
Quote
Debris from the station is still falling from orbit on Ribos 4

*Cough*

Earth = Sol 3
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 13, 2008, 06:56:23 pm
Yeah...people seem to have forgotten that Ribos is the star at the centre of the system. And it is red so the general lighting effect is red, look at the CBani i've mentioned several times. They distinclty use that ani for the ribos attack. The star is clearly RED. Weither it's a red Dwarf or Red Giant, i don't know...but the star is clearly red. 

Thus this animation sequence must be used in the Tombaugh Station Sequence

Edit: I just watched the ani file. Ribos is definatly a Red star and there  appears to be a red nebula behind Ribos 4
 
I say Forget using a Red warp portal...I find the glow of the star bathing everything every in blood-red light even creepier. It makes the Lucifer, which is generally red anyway, look like something out of hell
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Dark Hunter on January 13, 2008, 08:36:30 pm
To all of you who corrected me on what is named "Ribos":

I am fully aware that the planet's name is Ribos 4. It looked to me as though Androgeos Exeunt was mixed up on the fact (that is, I thought he thought that the planet was the thing named Ribos... not the star).

I say Forget using a Red warp portal...I find the glow of the star bathing everything every in blood-red light even creepier. It makes the Lucifer, which is generally red anyway, look like something out of hell

Which is pretty much what I suggested a while back.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on January 13, 2008, 10:40:55 pm
Oh, sorry. I'm a foreigner when it comes to Ribos. :nervous:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on January 14, 2008, 07:46:01 am
noredwarpeffect basta  :)  But the idea about Lucy emerging from the bloody clouds is awesome, Icey.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 15, 2008, 03:58:02 am
yesterday i tried a little bit with this nebula-effect.

main problems are render times. if lucy shall produce visible, means volumetric, shadows inside the nebula, i must use pyrocluster (c4d-cloud-engine)  as this one can produce self-shadows etc. so each frame would render about an hour  :mad:

if i use visible lights the volumetric effects are gone, as visible lights cannot cast and receive shadows  :hopping: dam nit.....i want this effect! i will fake something together.....maybe i find a solution  :doubt:

but thanks for the valk incl. cockpit!


[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on January 15, 2008, 08:31:12 am
yeah, he got the Valk! No need to cut it from the script!!!  :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 15, 2008, 10:11:07 am
last 30 minutes trying to add a little bit of detail.....means additional edges, etc.....i think it looks a little bit better already.....



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Admiral Nelson on January 15, 2008, 12:46:34 pm
Are you changes backportable to Freespace?

Sorry I missed your request earlier, feel free to PM if you need anything Freespace Conversion related but aren't getting a response.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 15, 2008, 02:03:38 pm
i fear we cannot backport it so easy as i added polys which have now no uvw-mapping for the original texture......it must be mapped completely new.....

futhermore the mesh is now pretty much messed up with n-gons.....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 16, 2008, 07:30:17 am
tried to improve the pilot-head a little as the one included in the cockpit-meshes is just.....hmmm....fake.... ;) if i want to show a scene looking into the cockpit, i need more detail.....so this is the result. i think i can live with it...

the body is just thrown into a nurb, the helmet is improoved with additional polys and nurb finally, and the head is the standard C4D-head, but with the ash-texture



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 16, 2008, 08:59:28 am
hmm.....the interest seems to be gone here.....

nevertheless after a discussion in the german fs-board, changed shape of the helmet in order to meet the original one better

original:
(http://www.vesalia.de/pic/freespace.jpg)

[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Admiral Nelson on January 16, 2008, 09:09:58 am
Less a matter of interest being gone than early morning time across the US, where many posters are located.  I certainly look forward to whatever you can do, and I am sure this is true for all of the other board members.  :yes:

You do seem to be able to pull off a lot given very little source material.  The pilot figure in the FSO cockpit is good for in mission, where it just flashes by, but you are right that a close up would never do.   I think in addition to the mask shape, the FSO pilot does not even have hands. :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 16, 2008, 09:23:47 am
maybe you´re right with the time...nevertheless the interest drops imho, as i still could use someone, who makes scetches for each scene. these would be a great help for me. otherwise i have to make every scene out of my mind as i´ve done with the vasuda-cutscene.....i bet using a scetchbook would avoid a lot of senseless rendering effort....

and right....there are no hands in the cockpit....but i will avoid views which would show them.....i only need the head in order to let him look around a bit....

Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Admiral Nelson on January 16, 2008, 09:26:43 am
Okay, perhaps post up exactly what you need in the form of a 'sketchbook'.  I am sure we can assemble folks to help you in that respect.  You want something like a storyboard?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 16, 2008, 09:30:47 am
right.....not only text, but also scetches of each camera-setting.

with such a storyboard we could discuss each scene in ADVANCE of doing the main work in 3d. would safe a lot of time and work imho!

maybe someone can FRED a mission?! ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Admiral Nelson on January 16, 2008, 09:32:04 am
That is an interesting idea -- a cutscene mission would allow an approximation of your cutscene to be created and viewed.  Let me PM someone who is good at in game cutscenes.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 16, 2008, 09:37:32 am
btw: is it possible to export ship-movements out of FRED into a 3d-program?! then we could let dozens of fighters swirl around and i just put thim into the renderer.....that would be great....

if not:
FEATURE REQUEST ;)

and btw: thanks for the help nelson :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Admiral Nelson on January 16, 2008, 09:48:09 am
I can't answer that question, but please don't hesitate to ask in here if you require anything.  Sometimes it is hard to tell whether posters are just working on stuff, or if they are waiting for something, etc...
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: General Battuta on January 16, 2008, 09:57:39 am
Yeah, that movement-export feature would be really nifty.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Mustang19 on January 16, 2008, 11:00:59 am
So you want an in-engine cutscene as a storyboard? I'll give it a shot.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 17, 2008, 01:12:26 am
:) that would be great mustang....thanks 4 the help

a rough idea about the general actions was posted earlier in the thread

but as it will not be possible to extract ship movements out of FRED, i suggest we use FRED for making the storyboard pictures, as well as setting up the scene in general, means where is wich ship located, in wich direction is it moving, distances, etc....
with this reference i can create the scene in my 3d-progg accordingly

i will try to create a written storyboard out of my mind this weekend with wich you can work with

again thanks 4 help!
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 18, 2008, 12:12:01 pm
but first of all:

hands for our poor Mr. Cannonfodder



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on January 18, 2008, 12:40:48 pm
how to make screenshots of FRED? I remember there was a F-something combination but...
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 18, 2008, 02:31:34 pm
Print-Screen Button! Dur!!!
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on January 18, 2008, 04:19:08 pm
Icey, is it possible to elongate the pilot's head a little? It kind of looks smushed right now.

I love what you've done with it though. :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 18, 2008, 06:21:18 pm
its haard to squeeze my head into that "helmet"....better this way? more is not possible or it would look even worse....



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on January 18, 2008, 06:22:10 pm
That looks better. :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 18, 2008, 06:24:54 pm
then i declare the head final ;) for the second it will explode, its enough ;)

but i think we all forgot about a real IMPORTANT thing......THE MUSIC!!!!

as noone here is able to make a theme specially composed to the movie cuts, we need to find a good musik and design the whole movie and all scenes in it to this music......

nice music can be found here:
http://freeplaymusic.com/ (http://freeplaymusic.com/)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on January 18, 2008, 06:32:18 pm
Why don't you use an FS1 track?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 18, 2008, 06:34:03 pm
suggestions?!



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on January 18, 2008, 06:49:40 pm
Erk, fix the seamy-looking textures. D:

Also, as for my suggestion, I vote Darkside. (known in the filenames as m10_*. :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 18, 2008, 07:43:30 pm
Darkside is too "final battle" if you know what i mean. It belongs on the mission against the hades and the final mission against the lucifer.

If using a FS1 Piece, I suggest Monolith. We dont hear it atall in the main campaign. Its a very good sudden attack piece...
Or you could use Syphon...The Unused Track in Inferno R1. Though if you do use syphon, i recoment the version used in Darius' Blue Planet - Age of Aquarius Campaign. It sounds a lot better than the Inf R1 version. - the 2ndrFiles

Start off with a generic mitary-drum beat type music
m5_nrml1 during the initial phase. Whole Track --01:01
then 2ndrAmb when the luifer Arrives 00:00-00:28.5 second - it gives the feel of a massive ship juming in
Then as the Luifer attacks proceed through the 3Battle tracks- It has that Mass destruction feel to it
2ndrbattle1 - 00:30
2ndrbattle2 - 01:01
2ndrbattle3 - 00:49

Total time: 3:50
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 19, 2008, 05:34:32 am
i fear the original fs-music files do not have the required sound quality

i already have approx. 50 cinematic tracs on my HD from freeplaymusic and there are a lot of nice tracks that might fit to this cutscene.

i would like to start with some kind of glory, motivational and hope-creating theme as the taranis is the first captured cruiser. a theme like that could show, how happy we are about that success......
suggestion:
http://freeplaymusic.com/search/download_file.php?id=610&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=610&dur=0&type=mp3)
or:
http://freeplaymusic.com/search/download_file.php?id=107&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=107&dur=0&type=mp3)

i have in mind that a wing of fighters are flying to the taranis as it arrives and we hear some transmissions from them....something like "yeeeehaaaaa" and "they are not invincible".....

then we have some docking procedures....music fading out.....then, after some docking actions a bright light emerges.....a portal opens inside the nebula

music starts.....suggestion:
http://freeplaymusic.com/search/download_file.php?id=443&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=443&dur=0&type=mp3)

fighters investigating the radar-echo and approaching the nebula. some shadows inside the nebula are visible.....the pilots recognise that thing must be huge

then suddenly dozends of shivan fightes emerge from the nebula, immediately starting fire.....

fight begins.....terrans do not have any chance.....lucy emerges and fires it front-beams on the orion and taranis.....both are popping up immediately.

music suggestion:
http://freeplaymusic.com/search/download_file.php?id=2481&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=2481&dur=0&type=mp3) but this is a little bit short imho....
or
http://freeplaymusic.com/search/download_file.php?id=2142&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=2142&dur=0&type=mp3)
if we choose this theme, i would make a scene with the valk....fighting without hope....trying to attack lucy and he realizes, that this monster has shields.....6 manticores closing in...blowing him to pieces.....cut....end...

something like that i have in mind....



edit:
other tracks i like and fit to the FS-mood maybe one of this track could help VA or even fits to THIS cutscene:
http://freeplaymusic.com/search/download_file.php?id=2483&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=2483&dur=0&type=mp3) -great tension building

http://freeplaymusic.com/search/download_file.php?id=2485&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=2485&dur=0&type=mp3) -last battle

http://freeplaymusic.com/search/download_file.php?id=2144&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=2144&dur=0&type=mp3) -nice "enemy approaching" theme

http://freeplaymusic.com/search/download_file.php?id=2484&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=2484&dur=0&type=mp3) -nice "hunting" theme

http://freeplaymusic.com/search/download_file.php?id=447&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=447&dur=0&type=mp3) -final-day-mood

http://freeplaymusic.com/search/download_file.php?id=835&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=835&dur=0&type=mp3) -no-hope

http://freeplaymusic.com/search/download_file.php?id=96&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=96&dur=0&type=mp3) -sadness

http://freeplaymusic.com/search/download_file.php?id=442&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=442&dur=0&type=mp3)

http://freeplaymusic.com/search/download_file.php?id=1058&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=1058&dur=0&type=mp3) -spooky

http://freeplaymusic.com/search/download_file.php?id=893&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=893&dur=0&type=mp3) -nice track

http://freeplaymusic.com/search/download_file.php?id=1059&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=1059&dur=0&type=mp3)

http://freeplaymusic.com/search/download_file.php?id=2146&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=2146&dur=0&type=mp3) -spooky, military action

http://freeplaymusic.com/search/download_file.php?id=2183&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=2183&dur=0&type=mp3) -mig ships fighting maybe

http://freeplaymusic.com/search/download_file.php?id=431&dur=0&type=mp3 (http://freeplaymusic.com/search/download_file.php?id=431&dur=0&type=mp3) -rock....yeah ;)

and so on....


Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on January 19, 2008, 10:47:27 am
I don't think any of the glory tracks will fit.

For a beginning track, I keep thinking that track in Revenge of the Sith when Anakin is alone in the Jedi council chambers. Can't remember the name now.

Or Drastic Measures, the "nice track." ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 19, 2008, 01:16:43 pm
i do not think we should use any already used music, specially of such an well known movie as wtar wars is......furthermore i do not want to get in trouble regarding any rights.....mr lucas and his lawyers are always looking for idiots they can accuse....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on January 20, 2008, 01:46:39 am
Hmm...ever tried installing XMPlay and crawling through The Mod Archive? All tracker modules uploaded to it should be free to use...but that was before they overhauled the whole site. I'm not sure if that still holds.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on January 20, 2008, 04:41:09 am
i do not think we should use any already used music

agreed. But maybe we should give Lucy a "theme", like reusing some parts of that brilliant track in your extended version of the Vasuda-Bombing cutscene?

and "the last military decision" sounds awesome for the actual fight after Lucy has arrived!
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: blackhole on January 20, 2008, 03:46:10 pm
If you want, I suppose I could try to compose some music for this too.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: achtung on January 20, 2008, 04:13:04 pm
If you want, I suppose I could try to compose some music for this too.

Yes, please.

Original music is best.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 21, 2008, 01:19:25 am
If you want, I suppose I could try to compose some music for this too.

of course this would be great! then i could do the animation without taking care of any given music length, etc....

and in wich direction the music should go you can see above in my long posting. maybe you can use parts of these tracks and just extend them?!

but first of all lets do the animation ;) so no need for a hurry with the music then.....when the animation is ready, i send the animation without sound to you and you can do the music.....

 :yes:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 21, 2008, 07:09:30 am
phew....did first tests with the nebula-renderings......i think we run into a problem here, as the rendertimes are exploding.... :eek2:
maybe i find a way to fake this, but if not, i will cancel this plan unfortunately  :sigh:

Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 21, 2008, 07:48:30 am
Well my understanding of the scene for the original game was this:

1) Ribos is a Red star, Hence the red glow in the CB ani (shivorefootage.ani).

2) The Lucifer jumps out against a background of stars and flies towards Tombaugh

3) As it does so, it silhouettes against the Ribos Star (Very cool shot) spilling out Scorpions by the dozen
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 21, 2008, 07:53:28 am
that we already had often during the discussion.....right....but the nebula would have been a nice additional effect....and a nebula does not negate the other scenes....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 21, 2008, 08:29:26 am
I agree that it is a brilliant effect. I just never applied it to my view of how this scene flows before

Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on January 21, 2008, 11:02:06 am
I'm thinking that the Lucifer comes out of a red nebula, THEN goes against the sun. :D
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 21, 2008, 03:16:41 pm
the taranis....now adding the battle damage:


[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 22, 2008, 03:50:43 am
roughly this will be the fire emerging from big damages of the taranis:


[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 22, 2008, 06:05:49 am
furthermore, inspired by VA´s shot through the middle, i have something like this in mind ;)



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on January 22, 2008, 06:08:07 am
That cut-off cruiser just looks weird; it's not realistic. If you can, try putting some minor details for realism.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 22, 2008, 06:14:18 am
boah...i h*** these comments.....please.....if you have ideas, post them more detailled....what details do you wish....?!!?  :hopping:

furthermore thats just an idea as postet.....i FIRST try/idea and for sure not final.....took 10 minutes of modeling and texturing.....
of course i would add additional details like particles (humans, debris, bottles, vacuum cleaners, etc.) flying out.....  :doubt:

furthermore.....who decides, what is realistic? pls. compare the size of the beam in the FS2 intro....this beam would be able to cut a small cruiser for SURE this way....imho

edit:
pleaes don´t get me wrong....i appreciate always critics, but i do not like it unspecified or misplaced ones.....in this case because of that:
Quote
i have something like this in mind
this means, that this is an IDEA, nothing more ;) ok?

edit2: but maybe i should do it like VA.....showing nothing until its ready.... :doubt:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 22, 2008, 08:13:33 am
Oh god...thats as bad as INF SCP at the moment.

Ive just had an interesting idea, based on something odd that just happend to me.
I wasplaying the last mission of the FS2 campaign. I escaped the supernova. Then when the last cuscenes played, they looked like i was watching them through a red colour filter. It was a very eriee effect, that ive not been able to duplicate - they played with normal colours in the tech room.

What i was thinking was you could get everything done normal colours, then overlay it all in red to simulate the red glow of the Ribos star
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 22, 2008, 09:29:07 am
the red glow could be done in post-work or directly in the render by using a red sun.....

but i fear that all here are then complaining about : "hey....i cannot see anything, its too dark, bla bla...."

 :wtf:

so i had this red background nebula in mind.....and one scene with volumetric lighting when lucy emerges...but then only a slight red lighting during the rest.....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 22, 2008, 10:01:44 am
I prefer the idea that the whole area was li up in red. Anyone who complains should watch CB_ShivoreFootage.ani. You can distinctly see that it's a all-over red glow from the star. factoring in the red glow in my mind makes it even scarier, like everything is bathed in blood   :eek2: :eek:  :shaking:

I mean, when that glitch occured for me it made the Sathanas-nuke-Capella sequence even creepier

Checking the ani
As to the star-glow, the imediat outline of the star is that pink colour that cherryade makes when it stains white cloth
The rest of the glow isnt blood-red. It more sort of...again cherryade colour ikke this:
(http://www.dkimages.com/discover/previews/959/50359073.JPG)

factor in a glow that sort of colour post work, and you should still be able to see whats going on
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on January 22, 2008, 02:06:10 pm
why the hell are you so obsessed with this red effect? Wait if Icey can pull of the nebulea!
Is there actually anybody who just wants to paint the vortex red, ignoring all canon?  :lol:

Cruiser looks good, should it be sliced by Lucy? (everything else would be silly)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 22, 2008, 02:36:20 pm
well in that case, someones going to have to go and rework every single cuscene with/ani with a subspace portal.
Thats
FS1Intro
Endgame cutscenes (Both original and VAs one)
Vasuda Toasting
Bosch 4
Bastion Dies
Endgame FS2

as to the Ani files, there are to many for me to remember
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 22, 2008, 03:24:46 pm
we will see whats possible, when i setup the main-scene......i have to keep an eye on rendertimes.....also this volumetric red light TE means takes time to render....

but first of all the damaged taranis....

and a new nebula-try....render settings for this might be promising....



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: FSW on January 22, 2008, 07:08:49 pm
furthermore, inspired by VA´s shot through the middle, i have something like this in mind ;)
I haven't seen the video in motion, but I think the 'cut' may be a little too flat. I am assuming that the Lucifer's cannons are just blasting, not slashing. If so, perhaps the damaged area should be more concave in shape, since the beam would be round.
It might also look cooler if the damage wasn't so 'clean'. At the moment, the hull immediately adjacent to the cut seems unaffected. Maybe the armour there could look slightly bent, charred or glowing?

To be honest, though, if this only appears on-screen for a second or so, the viewer might not notice all the details.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 22, 2008, 07:29:42 pm
Sorry about being such a pain Icey. I seem to have been doing that alot lately.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 23, 2008, 02:40:36 am
the cut was cruved....but maybe the radius was too big. so i edited it again. furthermore added some "air" escaping as well as electricity sparks...

and here a comparison between approx. beam size and the cut....

(http://s3.bilder-hosting.de/img/9767R.jpg)

in the animation the beam also looks a bit bigger, because of the glow...



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Koth on January 23, 2008, 06:13:37 am
That's looking pretty good! :yes:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 23, 2008, 09:12:57 am
thanks  :)

normal explosions will look like this roughly.....

(http://s3.bilder-hosting.de/img/AZS2C.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on January 23, 2008, 09:41:19 am
that's it! AWESOME! (both pictures)  :yes: :yes: :yes:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 23, 2008, 10:34:52 am
trying also another type of explosion. found a great pyrocluster-setup in the net. the rendertimes are better in the beginning, but more worse after all, when more smoke emerges....so in total it should be the better choice....what do sou mean?



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Flipside on January 23, 2008, 10:41:11 am
I actually prefer the volumetrics in the first image, the smoke on the second one looks too 'dense', dense enough that the lighting doesn't illuminate the hull like the first one does.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 23, 2008, 10:44:12 am
i see what you mean....nevertheless the lightsetup is just not final.....these are all tries.....of course i will add lights, that illuminate the hull later on....

so what would be your opinion then?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 23, 2008, 02:50:57 pm
added a shockwave



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: FSW on January 23, 2008, 05:10:43 pm
This is shaping up to be far prettier than I imagined!
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jr2 on January 23, 2008, 06:47:51 pm
DROOLZ

=p~
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 24, 2008, 02:03:52 am
 :)

today i would like to recreate the shots of different guns. unfortunately i have no access here to the VP´s....

it would be great if someone could post screens from the game or VP-pictures from following guns:

- shivan light
- shivan heavy
- ML-16
- avenger (was this here already available?!)

and furthermore i need shots from the capital weapons of:
- SD Lucy
- GTD Orion
- Fenris and Leviathan

thanks in advance
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 24, 2008, 09:23:45 am
great....so i have to do this alone....

nevertheless a further fenris-popping test. added this shockwave-hitting an objekt-effect. needs tuning, as rendertimes exploded and the look is not the way i intended....

(http://www.freespacegalaxy.de/forum/upload/shockwave_test.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Admiral Nelson on January 24, 2008, 10:19:41 am
Patience, my friend -- I see again the time delta strikes between Germany and the USA. :)

I will extract all of these things and post them for you.  I presume you want extracted the image file from the VPs for the weapons you listed, yes?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 24, 2008, 12:54:43 pm
would be great, yes.....then i have more time for the tuning of this explosion ;)

and maybe some ingame shots?! thats needed because the VP-images look ingame completely different.....epecially the length of the shots vary a lot...so a shot from the side would be perfect....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Admiral Nelson on January 24, 2008, 03:28:13 pm
These are rather tough to get.  Is this what you'd like?

(http://img.photobucket.com/albums/v106/NelsonAndBronte/FS2/ML16.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 24, 2008, 03:34:02 pm
yes.....thats great and helps just choose a black background and a white sun if possible  :cool:

with such pictures i can get an impression, how the shots have to look like....

thanks!  :yes:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jr2 on January 24, 2008, 04:52:36 pm
Patience, my friend -- I see again the time delta strikes between Germany and the USA. :)

I will extract all of these things and post them for you.  I presume you want extracted the image file from the VPs for the weapons you listed, yes?

@Icey: Heh, you caught me @ work when you posted that request... so :p
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 25, 2008, 04:18:02 am
so far untextured interceptor-missile. raptor does not respond to my request of his missile....





[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 25, 2008, 04:44:54 am
and textured
VA...if you need the mesh, contact me

[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on January 25, 2008, 05:06:40 am
... ... ... ... ...
(reads posts)

... ... ... ... ... ...
(re-reads posts)

... ... ... ... ... ... ... ... ...
(re-reads posts again)

... ... ... ... ... ... ... ... ... ... ... ... ... ...
(checks the new pictures attached)

If I had any earlier issues with cut-up cruisers being too unrealistic, I think it's safe for me to withdraw them now. Good work. :D
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 25, 2008, 05:21:47 am
yeah..i cant wait for thos to be finished...Im not even touching FSPort untill this and VA's scene are done
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 25, 2008, 08:05:03 am
slight rework of the interceptor....finished now

(http://www.freespacegalaxy.de/forum/upload/interceptor_wiki.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Koth on January 25, 2008, 08:45:20 am
That looks very good. Kudos to you.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on January 25, 2008, 11:40:14 am
Dude. We need that in FS2. NOW.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on January 25, 2008, 01:49:06 pm
Where'd that come from? FireCrack?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 25, 2008, 01:57:10 pm
Quote from: Cobra
Dude. We need that in FS2. NOW.

i fear thats to heavy for FS2. to many polys.....to model for a movie is completely different as game-modeling....so i would have to make it completly new :/

Quote from: colecampbell666
Where'd that come from? FireCrack?

 :confused: whats firecrack?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Koth on January 25, 2008, 02:17:33 pm
:confused: whats firecrack?
:lol: FireCrack is a community member who created some hi-poly models among them being some missiles.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 25, 2008, 02:19:32 pm
hahaha.....lol..

but no....thats missile is selfmade, just modeled from this reference:
(http://freespace.volitionwatch.com/techfs/fs1/interceptor.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on January 25, 2008, 02:20:08 pm
Quote from: Cobra
Dude. We need that in FS2. NOW.

i fear thats to heavy for FS2. to many polys.....to model for a movie is completely different as game-modeling....so i would have to make it completly new :/

Well, not for ingame, but for the tech model. :D
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 25, 2008, 03:38:53 pm
lol, hehe....about that we can talk ;)

nevertheless...had to retouch it again....the sizes were not right, because on the ref pic its hard to see.....but on my search for gunfire-refs i found this damn cb ani of the interceptor, where it is shown from all sides......so......here again....the final-final ;)



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on January 25, 2008, 03:58:54 pm
Bah this one looked better.

[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Mongoose on January 25, 2008, 04:07:48 pm
:lol:

Icey, that is some seriously amazing work.  I'm hoping we get a nice close-up of that baby in the final product. :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 25, 2008, 04:33:22 pm
Quote from: Snail
Bah this one looked better.

damn....i fear you´re right.....i think i cancel the whole thing


Quote from: Mongoose
I'm hoping we get a nice close-up of that baby in the final product.

definately ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jr2 on January 25, 2008, 05:39:13 pm
Bah this one looked better.

*reflexively reaches for salt shaker*
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on January 25, 2008, 06:53:56 pm
Wow, that there is the prettiest missile FS has ever seen. :D
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 25, 2008, 07:42:15 pm
:) thx all

but now i need advise....which renderstyle do you like most or fits the fs-cutscene style most in your opinion. just vote the file-name....



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on January 25, 2008, 08:12:25 pm
E0_S100.jpg is more FS-style :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 25, 2008, 08:14:47 pm
really? not too smooth?!
nearly all details are gone here.....hmmm...

but u might be right......
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on January 25, 2008, 08:32:39 pm
I'd say E100, but I'd also suggest putting a bit more shine contrast between the recessed areas and the beam parts on the surface. Looks fine otherwise. :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Topgun on January 25, 2008, 08:35:20 pm
I say E50_S0.jpg.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on January 25, 2008, 08:38:03 pm
I say E50_S0.jpg.

Watch the FS1 intro again, the Arcadia doesn't have that kind of detail. :P
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Topgun on January 25, 2008, 08:46:46 pm
I still like it though :p
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 26, 2008, 03:55:48 am
e50 s0 will lead to the problem, that i would habe to activate highest quality AA in the animation .-> rendertimes higher ;)

the settings with an s-value would also lead to a kind of motion blur effekt without motion blur activated ;) -> low rendertimes ;)

na...i will have to to animated testrenders
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Hades on January 26, 2008, 10:42:08 am
I say E50_S0.jpg.

Watch the FS1 intro again, the Arcadia doesn't have that kind of detail. :P
Uhh in case you know this is a Fan-made, and just cause the Arcaida doesn't have that much detail doesn't mean we can't use it.
Oh and btw if you are like that about high-detail, why didn't you object to using the HTL Lucifer in the other if the FS1 Lucifer didn't have that much detail? :p
@ Topgun: Yea I like that one to.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on January 26, 2008, 10:45:51 am
The high-poly Lucifer is closer to the cutscene version than the FS1 Lucifer.

And I was talking about the CUTSCENE ARCADIA not having the detail as the last three versions of IceyJones' Arcadia.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Hades on January 26, 2008, 10:59:18 am
The high-poly Lucifer is closer to the cutscene version than the FS1 Lucifer.

And I was talking about the CUTSCENE ARCADIA not having the detail as the last three versions of IceyJones' Arcadia.
So?
It doesn't have to be low poly...
Besides it has normal maps.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Ghost on January 26, 2008, 03:12:42 pm
Personally, I prefer the 4th Arcadia posted. Looks the best to me.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on January 26, 2008, 07:00:06 pm
The high-poly Lucifer is closer to the cutscene version than the FS1 Lucifer.

And I was talking about the CUTSCENE ARCADIA not having the detail as the last three versions of IceyJones' Arcadia.
So?
It doesn't have to be low poly...
Besides it has normal maps.

That's the thing though, I think IceyJones wants to make the cutscene moderately FS-ish.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 26, 2008, 07:30:31 pm
as i dont liked the clean look of the vasuda-movie, i experimented today with scene-motion blur.....i fear that this whole detail discussion became worthless unfortunately, as the scene blur terminates a lot of detail but leads to a more realistic look and a great sence for the speed of the ships in this whole thing....tomorrow i will post some examples....

but thanks a lot for your input here.....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 26, 2008, 08:09:56 pm
okay....just saw, that it is already "tomorrow" ;)



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Ghost on January 26, 2008, 09:45:35 pm
Definitely looking very, very good. Keep it up.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on January 26, 2008, 09:47:14 pm
slight rework of the interceptor....finished now

(http://www.freespacegalaxy.de/forum/upload/interceptor_wiki.jpg)

 :jaw:

Woohoo! That's awesome! Put it up as a wallpaper, won't you? :nod:

... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ...
(Opens up other images with ViewerFrameClass)

They're looking good, you're looking good, the birds are singing, and the sun is (not literally) shining. Keep up the good work. Those are some grand images indeed. ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 27, 2008, 11:59:19 am
when i find some time i make a beautyrendering of the interceptor....

but first of all the nebula, lucy will emerge of.....the volume-cloud i tested was not possible in the scene. the rendertimes exploded, as the scene itself is HUUUUGE! damn capital-ship sizes in FS ;). this leads to real huge shadowmaps generated by the renderer......and these need time for calculating. and it´s getting even worse, when we habe volumetrics in the scene like fire. nebulas, etc....

so i fear my pyrocluster-explosion will also not work and i will have to go back to volumetric lights.....

regarding the nebula:
so i made a polygon-mesh of the nebula and set a nebula/transparency/alpha-texture-mix on it.....i´m pretty happy with the look. i think it´s okay also this way....


EDIT:
does anyone know, how long an interceptor-missile is?!

[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on January 27, 2008, 01:50:11 pm
that's it! that's the scene!  :yes:    no add a majestic looking Orion  :nod:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on January 27, 2008, 02:41:39 pm
The nebula looks... weird.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: CKid on January 27, 2008, 03:05:25 pm
looks like a liquid more then gas.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 27, 2008, 03:26:36 pm
we have to go the way with the geometric-based nebula, as vol-lights are to bright in the required mass, real clouds kill my rendertimes, so thats the only solution....but i will tweak the colours a bit more....nevertheless this type of nebulas are quite common in space. filaments, no fluffy clouds...like this hubble shot....only with colour :)

(http://www.spacetoday.org/images/Questions/LagoonNebulaHubble.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on January 27, 2008, 03:28:08 pm
It looks too hard to be a nebula, soften up a little. :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on January 27, 2008, 07:01:35 pm
when i find some time i make a beautyrendering of the interceptor....

but first of all the nebula, lucy will emerge of.....the volume-cloud i tested was not possible in the scene. the rendertimes exploded, as the scene itself is HUUUUGE! damn capital-ship sizes in FS ;). this leads to real huge shadowmaps generated by the renderer......and these need time for calculating. and it´s getting even worse, when we habe volumetrics in the scene like fire. nebulas, etc....

so i fear my pyrocluster-explosion will also not work and i will have to go back to volumetric lights.....

regarding the nebula:
so i made a polygon-mesh of the nebula and set a nebula/transparency/alpha-texture-mix on it.....i´m pretty happy with the look. i think it´s okay also this way....


EDIT:
does anyone know, how long an interceptor-missile is?!

Hmm, maybe...one-fifth the length of a Herc?

we have to go the way with the geometric-based nebula, as vol-lights are to bright in the required mass, real clouds kill my rendertimes, so thats the only solution....but i will tweak the colours a bit more....nevertheless this type of nebulas are quite common in space. filaments, no fluffy clouds...like this hubble shot....only with colour :)

(http://www.spacetoday.org/images/Questions/LagoonNebulaHubble.jpg)

That looks too much like smoke.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 28, 2008, 01:03:03 am
lol guys.....thats an HUBBLE PICTURE!
as this one is:
(http://news.bbc.co.uk/nol/shared/spl/hi/pop_ups/07/sci_nat_enl_1186045434/img/1.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 28, 2008, 04:55:29 am
many thanks to Styxx for the mesh:

(http://www.freespacegalaxy.de/forum/upload/shivan.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on January 28, 2008, 05:48:12 am
many thanks to Styxx for the mesh:

(http://www.freespacegalaxy.de/forum/upload/shivan.jpg)
AHH! A SHIVAN IN MY ROOM! :shaking:

... ... ... ... ... ... ... ... ... ... ... ... ... ...
(turns around and runs into a wall)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 28, 2008, 06:04:54 am
coward  :rolleyes:

in order to safe your little life, i turn around, catch an fire extinguisher and trow it towards this dump something....

(http://www.freespacegalaxy.de/forum/upload/kopping.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on January 28, 2008, 06:20:54 am
coward  :rolleyes:

in order to safe your little life, i turn around, catch an fire extinguisher and trow it towards this dump something....

(http://www.freespacegalaxy.de/forum/upload/kopping.jpg)

Ooh, that just looks weird. I like the original (and what I meant was that the Shivan render was very nice). :rolleyes:

I'd like to remind you that we would've been killed a long time ago if it was real. :rolleyes: :rolleyes: :rolleyes:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 28, 2008, 06:29:02 am
 :rolleyes: err....that was a joke  :doubt:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on January 28, 2008, 10:19:22 am
some people just don't have humor  :hopping:    :D

nice shivan! what do you think, can you do this "shivan leaving the Taranis and boarding terran ship thing" ?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 28, 2008, 11:56:06 am
Should be a mix of Scorpions and Shivan Space Marines.

Hey have the Shivan Space Marine ice the Valkyrie Pilot you did
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 28, 2008, 02:05:30 pm
Quote from: Vidmaster
nice shivan! what do you think, can you do this "shivan leaving the Taranis and boarding terran ship thing" ?

the shivan is from styxx...i only did the re-texturing with procedual shaders.....

and i´m just thinking about that "shivan entering a terran ship"-thing, but i´m not sure if this would be so good.....i think we should keep the tension of the campaign and wait until the azrael-boarding until we see the shivan´s completely......but i´m thinking about a szene, where we only can guess, how the shivans aboard the taranis look like.....in VERY dark condition...only the eyes will glow in the darkness.....something like that....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 28, 2008, 02:27:38 pm
That'd be FANTASTIC
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 28, 2008, 04:35:40 pm
(http://www.freespacegalaxy.de/forum/upload/taranis_walkway.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jdjtcagle on January 28, 2008, 04:57:56 pm
Cool, but shivans really don't have a concept of up and down, their structures are more circular on all sides. :):yes:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on January 28, 2008, 05:27:36 pm
:rolleyes: err....that was a joke  :doubt:

Obviously, but still... :wtf:

Cool, but shivans really don't have a concept of up and down, their structures are more circular on all sides. :):yes:

I second that. :nod:
The FS1 hallfight scene should give you an idea.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 28, 2008, 05:29:21 pm
OOOOH! Nice! The coridoor could be modified so that shivans could "walk along all six surfaces
 
Add a Door of similar design to the end that opens up onto the Bridge.

THe Bridge should be mostly dark with very-few details seen. What can be seen are a few lights in places and it should have semi-organic look to it.

The Shivans should be dark outlines...

Script Idea

edit: (thinking about it, it reads like somethink from one of the Alien Films)

The Halkins has towing the Taranis to Tombaugh. All the previous establishing shots of the area and the Halkins jumoing in with the with the Taranis have been done.
....
Ext. Space. Near Tobaugh
The Halkins tows the Taranis toward Tombaugh.

Int. Taranis. Corridoor.
The camera slowly zooms down the shivan coridoor towards a door at the end. It has a semi-organic feel to it, like something by HR Giger (See above image in Icey's post)

Ext. Space. Near Tombaugh.
A GTD Orion and a few cuisers fly by

Int. Taranis. Bridge Door/bri.
The camera zooms in on the bridge Door. The door opens as the camera nears it and the shot continues onto the bridge. Details are vague. The room is in darkness. Only a few light shine, buttons etc. tombaugh can be seen through the window

Ext. Space. Near Tombaugh
Pan across the Tombaugh

Int. Taranis. Bridge.
Camera Pans Downwards from the Ceiling along the wall. Something Dark comes into shot. Dark silhouette against the wall with 5 glowing eyes - A shivan. A few more can be Vaguly seen behind it, by their eyes and outlines

Ext. Space. Fighters
Fighters fly past. Instumenst in one start flashing
PILOT: (Something about destecting a massive subspace disturbance of unknow origin...This is displayed as Text...Unless someone wants to Voice this. and other parts.)

Int. Taranis. Bridge
Zoom in on the Front Shivan's bottom eye - the one at the bottom of the V...The one which is unpaired. The Eye fills the screen, turning it red. DISSOLVE TO...

Ext. Space. Ribos.
The Red screen fades to show a shot of the Ribos star. Hold for a few seconds. The camera then pans right to a gas cloud known as an Interplanetary Nebula (Hey, it makes more sence than say The Orion Nebula). A dark silhouette apears against the Light centre. The object emerges from the clouds...The Lucifer. The Scene then proceeds as it does in CB_ShivoreFootage. Then the Attack begins




Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: General Battuta on January 28, 2008, 06:58:42 pm
I don't think we should at any point see the interior of a bridge. Keep it to corridors, like the Hallfight sequence, or we'll be getting into unsubstantiated speculation.

We don't even know if Shivan ships have bridges.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on January 28, 2008, 09:55:38 pm
Weeelll...according to FSRefBible, the scene at Tombaugh Station shows the Shivans jumping out of the Lucifer without suits. Given that, I don't think there's a need to attempt showing how a Shivan corridor looks like. Still, the idea of seeing a fan-made render of a Shivan corridor sounds interesting...but I don't think it's really needed in this particular cutscene. :blah:

Here's the relevant section I clipped from the Reference Bible.

Spoiler:
AP 2/26:  This next one is cut totally  The events there are discussed in a Command Brief screen, however.

Act 2 Intro A
This scene shows the capture and eventual destruction of the Taranis cruiser.  It also shows the SuperDestroyer in its entirety for the first time.

[cut to anchor doing live news coverage]
Anchor:   We’re now going to the science station Tombaugh in the Ribos system where a team of Terran and Vasudan scientists await the arrival of a recently captured Shivan D-class Cruiser.  It’s being escorted by the Terran Destroyer XXXX, which conducted the attacks and capture operations over the course of three days.

[cut to Cruiser & Destroyer arriving through subspace holes, viewed from a large window on the science station.  The newscast can be dimly heard in the background.]

Terran-1:   [approaching window and pointing]  Whoa!  There she is!
Terran-2:   [joining first Terran at the window]  Look at that!

[two others join them at the window]

[cut to close shot of the two big ships leaving subspace, with many fighters flying escort.  Some battle damage is seen on the Taranis]

[cut to reverse shot of ships approaching station]

[cut to shot over the shoulders of the Terrans clustered around the window.  They’re cheering and acting very excited]

[cut to shot of nearby comm officer]

Comm Officer:   Roger, this is Tombaugh station, XXXX, we have you.  You’re now cleared for approach at pylon S1…. stand by for ADT transmission.

The comm officer’s station begins to flicker.  Power is failing, and the instruments are struggling to retain their displays.

[cut to window shot again.  Terrans are looking around at the failing lighting systems, making puzzled noises.  Comm officer can be heard nearby, trying in vain to regain contact with the approaching ships]

[cut to exterior shot showing both Destroyer XXXX and the science station.  Lights can be seen failing across both, leaving them black.]

[cut to another view showing some escort fighters losing power and starting to list aimlessly]

[cut to comm officer shot again.  She’s working in darkness, trying to raise the XXXX on her comm]

Over her shoulder we see a huge warp tunnel begin to appear.  It’s blood red and much larger than any subspace hole’s seen so far.  The crew gasps in shock, wondering what it is.

[cut to closeup of emerging SuperDestroyer.  Show tons of fighters spew from it’s bays before it’s even emerged totally.  The SD mows over a couple Terran fighters floating in its way.]

[cut to shots of Shivan fighters blasting the helpless Terran fighters, pilots yelling]

[cut to shot of SD passing by the captured Cruiser.  Watch as the shadow passes over the side of the station]

[cut to forward shot of the crowd at the window, as the shadow passes over them, they stand there in awe]

[cut to shot over their shoulders, as the SD passes very close to the Cruiser and station.  Members of the assault team on the Cruiser point at different parts of it, muttering.  The SD gradually slows to a stop.]

[cut to under shot of the SD’s big gun array.  It starts to reconfigure and “draw light” to itself.]

[cut to shot of one crewmember]

Crew-1:      Oh, no!  [like he/she is the first to realize what’s happening]

[cut back to gun]
A huge energy beam blasts out from the gun!

[cut to shot of beam tearing into the Cruiser as it gets thrown back from the blast]

[cut to shot of assault troops at window, being thrown against the window from the impact]

[cut to shot of beam making its way across the Cruiser, slicing it up]

maybe: [cut to angle showing Shivans leaping from openings in the SD (without suits!)]

[cut to interior of cruiser where the crew was]
Through the window we can see the beam approach this room.  The crew is running around madly, but the wall erupts and they’re all incinerated in a split second.  Come up with some cool incineration effect here.

[cut to medium shot of the two ships]
The beam is cutting through the far side of the Cruiser, and it’s hull is buckling and breaking up.

[cut to interior shot of Shivans boarding and tearing up some Terran crew]

[cut to shot of a floating Terran fighter]
The battle is reflected in his canopy.  He’s watching helplessly in wide-eyed fear]

[cut to reverse shot, showing his POV]
A couple seconds of battle can be seen before a Shivan fighter spots him, aims, and blasts him to hell.  The screen goes black.

...that's a nice black box we've got here... :wtf:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Dark Hunter on January 28, 2008, 10:46:31 pm
Why'd you put it all in spoiler tags?  :confused:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 29, 2008, 12:39:57 am
Read Page1 of this post AE. This has already been posted...and it forms the basis of this scene
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on January 29, 2008, 12:47:44 am
Wouldn't it be best to follow Volition's original concept? :nervous:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on January 29, 2008, 01:25:01 am
You fellas are doing it again. :p

Remember the huge amount of work that goes into each and every scene in terms of modelling, texturing, lighting and animating? Where each component can take hours or days?

Stop asking for crazy things to happen! :p
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 29, 2008, 02:50:09 am
If i wasnt going to ask for crazy things then i wouldnt have started this by opening the Endgame Failure Petition Thread
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on January 29, 2008, 10:51:32 am
you know I love the "shivan boarding freighter" idea, that's why I wrote it in the script.  :sigh:
your argument "keeping the tension" is good, but I got some counter ones:
- most of the people who will be watching the cutscene already know how Shivans look  ;)  (yeah, I know. Not very convincing)
- a would be SO nice to see more of the Shivans, since we ONLY see them in a single cutscene.
- seeing the Shivans floating through space and using their plasma beam to cut the freighters hull actually benefits the hallfight scene, because you get an idea what use this strange beam has
- it's creepy and underlines their brutality and power (just jumping into the void)

You know I didn't imagine another boarding, just a shoot of Shivans cutting hull. We got one earlier in this thread, it's awesome.

And I vote against seeing very much on the Taranis' interior  :doubt:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: ShadowGorrath on January 29, 2008, 12:22:01 pm
you know I love the "shivan boarding freighter" idea, that's why I wrote it in the script.  :sigh:
your argument "keeping the tension" is good, but I got some counter ones:
- most of the people who will be watching the cutscene already know how Shivans look  ;)  (yeah, I know. Not very convincing)
- a would be SO nice to see more of the Shivans, since we ONLY see them in a single cutscene.
- seeing the Shivans floating through space and using their plasma beam to cut the freighters hull actually benefits the hallfight scene, because you get an idea what use this strange beam has
- it's creepy and underlines their brutality and power (just jumping into the void)

You know I didn't imagine another boarding, just a shoot of Shivans cutting hull. We got one earlier in this thread, it's awesome.

And I vote against seeing very much on the Taranis' interior  :doubt:

I think that it shouldn't have Shivans seen fully in this cutscene. Or maybe in the cutscene's expansion, but that'd be a lot of work.  :sigh:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on January 29, 2008, 12:48:46 pm
Cool, but shivans really don't have a concept of up and down, their structures are more circular on all sides. :):yes:

im in france on business trip, so i make it short and also cannot ansewr on everything.....and i hate typing on my laptop keyboard....

regarding the coridors....please....watch hallfight! there are also these kind of walkways in some places.....and why should a military vessel instead of an frighter be less designed......i bet on board a military capital, it looks a little bit more clean....

and we will definately not see any shivan in full motion, as i HATE character animation, and so im not good at it......we will only see rough guesses of the shivans....only a shot scene. max. 10 seconds.....more is timewise not possible.......but if im able to make everything i have in mind for the rest, we will come above 5 minutes! should be enough...
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on January 29, 2008, 07:01:28 pm
Read Page1 of this post AE. This has already been posted...and it forms the basis of this scene

Oh...sorry about that, Terran. Shall I remove it then?

[V]'s concept is a bit...big for us to handle, especially since most of us here are fans of FreeSpace. Perhaps we should just stick to a simple plan, like showing a lot of fighters and a destroyer on Tombaugh Station, then we get only the Lucifer to show up and blast everything. :confused:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on January 29, 2008, 09:35:23 pm
Well like i said...It gives us a rough idea of what will be done
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 01, 2008, 04:41:08 pm
as shivans also need missiles, i modified the interceptor a bit.....just a few changes in material and shape, and already total different look....totally sufficient for the animation

and coded a start-sequence with Xpresso. makes life more easy when i come to the animations....only need to animate 2 values. engine on/off and extraction of the small nozzles. rest is done automatically. also the tracking of the target and movement.....

http://files.filefront.com/interceptor+launchavi/;9554286;/fileinfo.html (http://files.filefront.com/interceptor+launchavi/;9554286;/fileinfo.html)

[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: CKid on February 01, 2008, 05:03:58 pm
Very Cool!
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on February 02, 2008, 12:16:18 am
Wow. That seems a bit too bright for a missile, but otherwise, it's great. :nod:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on February 02, 2008, 10:22:04 am
it looks a little Terran to me. :nervous:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on February 02, 2008, 10:23:08 am
Yeah, it's a bit too metallic and smooth.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on February 02, 2008, 06:02:40 pm
Give it the lava-crust type skin like the sathanas arms do
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 02, 2008, 06:49:55 pm
you will not see too much from it in the animation.....i only wanted some red glow so that everyone see, thats shivan....nothing more....biggest size in the vid will be max. 20 pixel....with motion blur! so you will see only a missile, thats red..... ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 02, 2008, 06:54:48 pm
btw....for some background-filling purposes:

(http://www.freespacegalaxy.de/forum/upload/cerberus.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on February 03, 2008, 04:41:40 pm
btw....for some background-filling purposes:

(http://www.freespacegalaxy.de/forum/upload/cerberus.jpg)
...that's not a Shivan Cerberus, is it? :p
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on February 03, 2008, 04:48:31 pm
It's the red lighting in the scene.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on February 03, 2008, 05:45:44 pm
Noooo, you think? He was joking.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on February 04, 2008, 05:33:21 am
Yeah, I was joking. I don't think I can ever imagine boxy Shivan designs. :drevil:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on February 04, 2008, 12:02:05 pm
Oh yeah? What about the Basilisk or the Scorpion? :P
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on February 04, 2008, 12:29:52 pm
Or the Nephilim, Manticore seraphim and shaitan
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on February 04, 2008, 02:58:31 pm
The Comm Node, Sathanas, Ravana, Rakshasa, Astaroth, Lucifer.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on February 04, 2008, 03:05:14 pm
:lol: The shivans have their own definition of "Boxy"
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on February 04, 2008, 03:11:15 pm
That was sarcasm.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 05, 2008, 05:41:06 am
swarming missiles test:
(http://www.freespacegalaxy.de/forum/upload/schwarm.jpg)

and is someone able to post a screen from an hornet missile from the cb-animation. best would be from the side of course....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 05, 2008, 07:28:50 am
got it already from sf-junky......hornet in progress
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 05, 2008, 08:05:56 am
relative low poly-hornet ready:
(http://www.freespacegalaxy.de/forum/upload/hornet.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Koth on February 05, 2008, 08:34:03 am
Low poly? :wtf:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 05, 2008, 08:55:45 am
in comparison to the interceptor ;)

this one has 4900 polys. the interceptor comes to 15000...

and btw the shivan verison:
(http://www.freespacegalaxy.de/forum/upload/shiv_hornet.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Mad Bomber on February 05, 2008, 09:22:28 am
Firebee FTW.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on February 05, 2008, 12:56:04 pm
Why don't you just download FSO? There are German VPs, you know, and someone would surely give them to you.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 05, 2008, 01:57:58 pm
again.....i´m not able to DL every stuff at work! at home it´s no problem.....and at home i have of course EVERYTHING!

and if i model something at work, that is always spontaneous! so i need help from the community for references.....

Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on February 05, 2008, 02:19:52 pm
Oh...
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 05, 2008, 04:03:07 pm
automatic cerberus phalanx


[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on February 05, 2008, 04:20:38 pm
Sweet. Someone was working on an HTL cerebrus, anyone know who that was?

Why depressed?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on February 05, 2008, 04:34:57 pm
It was finished. By Axem.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 06, 2008, 01:11:48 am
Quote from: colecampbell666
Why depressed?

some private things...but it is solving slowly...so i think i can change my status.....

and is the htl-version in the mediaVP´s?! if yes, thats it here in these pictures....

Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jr2 on February 06, 2008, 02:02:44 am
again.....i´m not able to DL every stuff at work! at home it´s no problem.....and at home i have of course EVERYTHING!

and if i model something at work, that is always spontaneous! so i need help from the community for references.....



If you have money:

1) Get external SATA-interface Hard Disk enclosure (http://www.newegg.com/Product/ProductList.aspx?Submit=ENE&N=2010090092%201053807123%201054107131%201054207132%201054007129%204093&bop=And&Order=PRICE) (~$20-30 USD from newegg)
2) Get internal SATA 300 GB HD (http://www.newegg.com/Product/ProductList.aspx?Submit=ENE&N=2010150014+103530105+4026+1035915133+1035407760+1035313428&name=320GB) (~$60-75 USD at newegg)
3) assemble
4) enjoy!

Of course, you can get larger hard disks for more expense... or smaller ones (eg, 2.5 inch external HDD enclosure + 2.5 inch internal laptop HDD = runs from just USB power if you get the right enclosure).

EDIT: changed PATA to SATA in the mention of HDD enclosure... it's gotta be either PATA enclosure and PATA drive, or SATA enclosure and SATA drive (unless you get an enclosure that supports both SATA and PATA.. but those are usually a bit more expensive).  The links were correct though (both pointed to SATA-interface).  Sorry for any confusion.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 06, 2008, 02:19:21 am
of course that would be a possibility.....but i fear they will not deliver to germany ;)

btw: last missile i need to create is the fury.....ref pics ? ;) forgot them again  :doubt: :rolleyes: :sigh: :lol:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Koth on February 06, 2008, 02:35:34 am
(http://freespace.volitionwatch.com/techfs/fs1/fury.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 06, 2008, 02:42:44 am
thanks!

and btw: unbelievable interest here! since 18th dec. this thread got 6853 views!
 :eek2:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jr2 on February 06, 2008, 02:50:51 am
of course that would be a possibility.....but i fear they will not deliver to germany ;)

btw: last missile i need to create is the fury.....ref pics ? ;) forgot them again  :doubt: :rolleyes: :sigh: :lol:

Quote from: http://www.newegg.com/Info/FAQDetail.aspx?Module=4
# Does Newegg.com ship internationally?
Newegg.com does not currently ship internationally; we only deliver to locations within the United States and to Puerto Rico.

*grumbles*  Hmm... is there a German version of Newegg?  Or what about www.ebay.de ?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 06, 2008, 02:59:55 am
hey jr2.....its okay ;)
of course we have also possibilities for ordering hardware in germany ;) you know....europe is NOT just behind the moon ;)

but i need every cent at the moment, as i still have to pay the electricity-bill for all the nights rendering vasuda ;) and the upcoming movement....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on February 06, 2008, 03:17:44 am
bet that in 250 year that e-bay will deliver to anywhere in system
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 06, 2008, 04:51:08 am
(http://www.freespacegalaxy.de/forum/upload/fury2.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Koth on February 06, 2008, 05:05:43 am
I'm amazed that you can churn out high poly models complete with textures in just a few hours :yes:.
 How do you do that? 
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 06, 2008, 05:21:07 am
rockets are really easy objects....i draw the shape with a spline and create a nurb from it. then i convert to a poly-object and define selections for each material and map it on the object. as i work with shaders, i do not have to paint textures. furthermore i can use plane and cylinder-mapping (no need for uvw-texturing) on this objects.

and after that i do some greeble-work and thats it.....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on February 06, 2008, 05:43:37 am
spline? Nurb? Sorry to be a n00b, but translation please?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 06, 2008, 05:53:58 am
spline:
http://en.wikipedia.org/wiki/Spline_%28mathematics%29

nurb:
http://en.wikipedia.org/wiki/Nonuniform_rational_B-spline
http://en.wikipedia.org/wiki/Freeform_surface_modelling

solid modeling:
http://en.wikipedia.org/wiki/Solid_modelling

further explanations:
http://en.wikipedia.org/wiki/Category:3D_computer_graphics

Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 06, 2008, 06:10:48 am
but to show you in more detail, what is meant:

1: creating spline according to reference pic
2: creating a nurb object from it. shape can still be modified, just by editing the spline
3: conversion to a solid model (polygon-model) changing shape is now much more complicated (you have to edit points, edges or polygons), but you can define selections or manipulate the surface as you want (i.e. to add detail)
3a: not pictured: made the wings this time by poly-by-polymodeling. you can also use splines. then you make it the same way as the rocked-body
4: greebling the surface for details
5: light-setup, etc. and rendering, tweaking materials

hope that helps

[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jdjtcagle on February 06, 2008, 07:30:05 am
You sir, are amazing! :yes:

You even gave a tutorial
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 06, 2008, 07:53:25 am
pls don´t overdo it  :nervous:

as told....making a rocket is easy work.....pray VA and all others, for their great HTL-Models! Maing such a ship is much more work! specially the texture-mapping/making....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jdjtcagle on February 06, 2008, 08:11:49 am
agreed but still really cool!
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on February 06, 2008, 10:57:56 am
I'm gonna be picky about detail and say that the red ring near the front of the rocket should be indented or something. Other than that, it looks almost perfect. :yes:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 06, 2008, 01:28:20 pm
can you define it more precisely? which ring?! the big red one?! or the tip of the rocket?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on February 06, 2008, 03:51:02 pm
For some reason it doesn't look just right. The red is the wrong shade.

You use Blender, right?

/me has to learn Blender.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 06, 2008, 04:14:35 pm
i use cinema4d

but i keep it this way.....the colour will not be really visible in the animation....way too fast this little fury ;)
if no other general mistakes are found of course :)

and btw: did some little eyecandy-wallpaper for the german fs-board....

http://iceyjones.de/wip/orion_valk_wallpaper.jpg (http://iceyjones.de/wip/orion_valk_wallpaper.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jdjtcagle on February 06, 2008, 04:19:13 pm
I think the background looks alot like the cutscene :yes:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 07, 2008, 07:24:35 am
further fx-implementation to my explosions.....think i´m coming closer to a good looking one, step by step....

(http://www.freespacegalaxy.de/forum/upload/explosion_funken.jpg) (http://www.freespacegalaxy.de/forum/upload/funken.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on February 07, 2008, 08:14:38 am
 :yes: :yes: :yes:


realistic!   or maybe not, but sci-fi realisitc  ;7
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on February 07, 2008, 09:20:16 am
Looks great. cant wait for the final thing
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 08, 2008, 04:37:42 pm
okay....i think the explosion is nice this way.....

(http://www.freespacegalaxy.de/forum/upload/blow_up2.jpg)

now i have to make the 12321525632622345 other effects  :rolleyes:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on February 08, 2008, 05:37:33 pm
The explosion, yes, but not the shockwave.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 08, 2008, 06:02:58 pm
its a real 3d-shockwave......not this "stupid" 2d plane from the game.....and it will be so quick, you will only see that there is something moving away, but no details....like that one:

http://uk.youtube.com/watch?v=5rNws2Gb7u8 (http://uk.youtube.com/watch?v=5rNws2Gb7u8)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Mongoose on February 08, 2008, 07:20:01 pm
Looks great to me. :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Hades on February 09, 2008, 07:53:05 am
I like it as well.  :nod:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on February 10, 2008, 06:42:45 am
Nice
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jr2 on February 14, 2008, 08:21:44 am
4thed.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on February 14, 2008, 09:51:53 am
Pretty.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on February 15, 2008, 02:32:19 am
Stupendous! Everything's looking good! :nod:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 18, 2008, 12:55:36 am
only very few time at the moment.....the only thing i did the last days:

http://iceyjones.de/wip/turret-preview.avi (http://iceyjones.de/wip/turret-preview.avi)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on February 18, 2008, 01:38:39 am
Now if ownly the FSU team could get that in missions
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on February 18, 2008, 01:39:38 am
That turret's already in FSO, dude.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jdjtcagle on February 18, 2008, 02:13:52 am
The creativity of your cutscenes redefines what my opinion is on the small things of the FreeSpace Universe. :)

The way the turret moves to the people loading onto cargo crates I love your cutscenes
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 18, 2008, 02:46:31 am
Quote from: Cobra
That turret's already in FSO, dude.

the turret yes, but not the movement of the single gun barrels  ;7
i devided the mesh and made single objects from them.....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on February 18, 2008, 10:54:02 am
I remember seeing the turret barrels recoil one at a time. :P
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on February 18, 2008, 08:19:07 pm
They don't - they're a single object so they can't possibly.

Besides the fact that turret recoil doesn't work at all (http://scp.indiegames.us/mantis/view.php?id=1596), there is no way to indicate to the animation code which particular barrel is firing. Once it does work I'll probably go over existing ships and replacing the current turrets with recoil-compatible ones, cos I love the look of recoil. :D
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 24, 2008, 08:51:28 am
very slowly proceeding:
(http://www.freespacegalaxy.de/forum/upload/taranis_halkins2.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on February 24, 2008, 09:04:54 am
Never remembered the Chronos being so far up the Cain. Is it like that in-game, or can you move it up further in?

Only other gripe I can see is the smoke effects.... Kinda weird looking.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Hades on February 24, 2008, 11:41:03 am
Actually I think the Chronos is farther up.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on February 24, 2008, 02:25:38 pm
Yeah, the front section was in the middle of the little diamond shape on the bottom.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on February 24, 2008, 03:30:41 pm
Actually I think the Chronos is farther up.

Yeeaahhh that's what I meant. Sorry for slaughtering the English language.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 24, 2008, 03:42:05 pm
not really guys....maybe a few meters only.....;)

problem with the position in the mission is, that the taranis engines are IN the freighter....nevertheless i put it more further.....



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: FreeSpaceFreak on February 25, 2008, 09:54:03 am
The effects on the Taranis really look like fire & smoke... In SPACE.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on February 25, 2008, 10:04:06 am
actually I don't care about physics (or maybe I should, since I got to write Abitur (=high german school degree) about it  :rolleyes: )

Looks good. Damn good.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Galemp on February 25, 2008, 12:46:09 pm
I don't think anyone would mind if you edited the model to have a custom bracket or strut to brace the docking point. After all they did say in the mission that they had to reinforce it. This would give you enough of a gap that there wouldn't be an intersection between the models.

And, for aesthetics sake, could you flip the assembly over, so the Chronos is 'right side up' and the Cain is 'upside down'? I know that's how they're oriented in the mission, but it just feels better that way... and there's no 'up' in space anyway, only the camera orientation.

[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on February 25, 2008, 01:31:13 pm
problem with the position in the mission is, that the taranis engines are IN the freighter....nevertheless i put it more further.....

It's a cutscene. Move the camera around so that no one sees it. Or have a transport nearby obscuring the camera's view of the problem.

The effects on the Taranis really look like fire & smoke... In SPACE.

Not to mention they don't look that great anyway...
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on February 25, 2008, 04:16:40 pm
Wow. It really looks very good. I think docking3.jpg is quite accurate.

And, for aesthetics sake, could you flip the assembly over, so the Chronos is 'right side up' and the Cain is 'upside down'? I know that's how they're oriented in the mission, but it just feels better that way... and there's no 'up' in space anyway, only the camera orientation.

I think I'll agree with Galemp here. It just seems wrong for a Chronos to be viewed upside-down...although that happened in the Vasuda-toasting cutscene. :nervous:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on February 25, 2008, 04:39:03 pm
a)
i thought there is no upside down in space.....

b)
i thought there is no fire and smoke in space

so damn.....volition did everything wrong.....

Quote
And, for aesthetics sake, could you flip the assembly over, so the Chronos is 'right side up' and the Cain is 'upside down'? I know that's how they're oriented in the mission, but it just feels better that way... and there's no 'up' in space anyway, only the camera orientation.

so here i totally disaggree.....i shall turn the BATTLEship upside down, so that this stupid freighter can fly with "the right" orientation!? not really.....and the mission (as you said) gives this orientation also......

sorry....dont get me wrong, but in the first cutscene everyone was complaining about deviations to the cbanims, missions, text, and so on......and now everyone complains the other way round?! honestly i feel a little taken for a ride here


[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jdjtcagle on February 26, 2008, 12:21:13 am
people sometimes just don't know when to appreciate what's going on, your doing great
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on February 26, 2008, 03:00:17 am
sorry....dont get me wrong, but in the first cutscene everyone was complaining about deviations to the cbanims, missions, text, and so on......and now everyone complains the other way round?! honestly i feel a little taken for a ride here

Oh yeah...I shouldn't worry about the orientation either... :blah:

But I think you're really doing a great job. I'm not ungrateful. I just got a little carried away. :blah:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on February 26, 2008, 07:37:25 am
I think that, all in all, it looks very true to :v: . Everything is in the right place.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on February 27, 2008, 12:02:59 pm
do you have more of your brilliant WIP screenies?  ;7 :drevil: :nervous: :eek2:


EDIT: and by the way, upside down mimics the mission, so why argue about that?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on March 01, 2008, 03:57:02 am
do you have more of your brilliant WIP screenies?  ;7 :drevil: :nervous: :eek2:


EDIT: and by the way, upside down mimics the mission, so why argue about that?

It does? Never mind, since it's all in vacuum, it really doesn't matter. I overreached when I rambled about the orientation, sorry about that. :blah:

On a happier note...look how popular this thread is! :bump:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 06, 2008, 01:41:14 am
shieldhits on lucy will look like this
(http://www.freespacegalaxy.de/forum/upload/schild.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on March 06, 2008, 01:49:58 am
Ooh, purty.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on March 06, 2008, 04:19:11 am
how long before demo vid?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 06, 2008, 04:26:32 am
how long before demo vid?

2356 a.d.  :blah:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Jeff Vader on March 06, 2008, 04:36:15 am
how long before demo vid?

2356 a.d.  :blah:
Well, anything is acceptable, as long as it's not 3000AD.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on March 06, 2008, 07:57:44 am
cool shot  :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 06, 2008, 11:13:52 am
a little off topic now:

beside the cutscene i do some beautyrenderings for the german wiki. so i convertet die new ravana to cinema4d.....heck....that was some kind of war! the conversion went wrong, so i had to reselect every poly in order to map the textures on it......jesus.....that took hours.....nevertheless the result:

(http://www.freespacegalaxy.de/forum/upload/ravana.jpg)

but from this point i HATE ravanas......

so a nice guy from the forum made a mission for me, blasting a ravana to hell by a swarm of corvettes ;) i think its worth sharing it ;)

http://files.filefront.com/Ravana+Ravagerar/;9762540;/fileinfo.html (http://files.filefront.com/Ravana+Ravagerar/;9762540;/fileinfo.html)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Koth on March 06, 2008, 12:11:59 pm
 :jaw: Awesome!
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: CKid on March 06, 2008, 12:31:26 pm
Can you please, please, please turn that into a desktop wallpaper. :nod:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Galemp on March 06, 2008, 12:45:07 pm
ah, more of my handiwork.

Excellent.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 06, 2008, 01:12:42 pm
yeah....the mesh is really nice, also the textures.....
same great quality as the loki is...
(http://www.freespacegalaxy.de/forum/upload/loki.jpg)

but here the WP:


[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: PLX on March 06, 2008, 01:25:58 pm
Wow, beautiful! This Loki is my wallpaper now.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 06, 2008, 01:39:28 pm
the orion looks also great in beauty-renders imho

(http://www.freespacegalaxy.de/forum/upload/orion2.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on March 06, 2008, 02:10:41 pm
Do something about the cargo textures; they seem to stand out too much while the rest of the ship is glowing like Vegas on Saturday night.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 06, 2008, 02:27:24 pm
of course your right.....don´t know why, but the spec-channel was disabled....fixed...so in the ani it will look okay....

and as in the animation the glow is MUCH less (this here was just a play with effects) you will not see anything of this "unbalanced" texture...
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jdjtcagle on March 06, 2008, 03:43:10 pm
That quality is insane!  :eek2:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on March 06, 2008, 03:45:38 pm
Wow, those are lovely. What sort of effects are you using to get that? Fiddling with spec, glow and normal maps I get, but it looks like you have some kind of bloom applied as well?

Awesome stuff. :D
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 06, 2008, 04:23:00 pm
i have added a general glow over the whole picture and added also a spectecular glow post effect which only applies over a certain glow-level on the very bright lit surfaces.....if i have time i will post my whole render settings.....

in total i use approx. 5 or 6 effects for these renderings.....

and for sure we can do more with photoshop as postprocessing....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 07, 2008, 01:21:03 am
hey VA....attached are the main settings in cinema (dont know if blender offeres the same) for this rendering - of course these settings may vary depending on the scene, and especially on the lighting. For example the settings in the orion picture for the highlights are only half of the values here, because the orion material is much more reflective than this rough surface on the ulysses....

(http://www.freespacegalaxy.de/forum/upload/ulysses.jpg)

beside the screenie-settings attached i used 10% edge-sharpening and 10% contrast increasement.







[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on March 07, 2008, 01:28:46 am
Hmm, those look like overall scene effects, and since blender does all that through nodes it probably won't be too helpful. Ah well - it should at least give me an idea of what to look for, thanks. :D
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 07, 2008, 01:57:36 am
right.....these all are general scene-post effects, no meterial-effects.....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 07, 2008, 04:08:31 am
did a re-texture of our lt. cannonfodder and did also posemixing. everything can be done with sliders now in order to change the mood of him:

(http://www.freespacegalaxy.de/forum/upload/normal.jpg)

(http://www.freespacegalaxy.de/forum/upload/angry.jpg)

(http://www.freespacegalaxy.de/forum/upload/shocked.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jdjtcagle on March 07, 2008, 04:12:06 am
WOW
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 07, 2008, 09:18:12 am
made the helmet complete new! but hell.....a normal head definately DOES NOT FIT IN IT! this is the most stupid helmet i´ve ever seen. reference was the cockpit-texture.....so i had to modyfy it a little bit in order to squeeze the head in.....however:



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: FreeSpaceFreak on March 07, 2008, 09:49:22 am
:jaw: You could add those to A Celebration of FreeSpace (http://www.hard-light.net/forums/index.php/topic,25406.1080.html). They're really good. Especially the Ravana. I love Ravanas :P
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on March 07, 2008, 09:57:11 am
looks awesome, but does we actually have the ulysses battle-ready at this point of the campaign? I dont think so.
Cockpit shot is neat too  :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Jeff Vader on March 07, 2008, 10:26:04 am
Man... You should add those to "A Celebration of FreeSpace". They're really good. Especially the Ravana. I love Ravanas
so i convertet die new ravana to cinema4d.....heck....that was some kind of war! the conversion went wrong, so i had to reselect every poly in order to map the textures on it......jesus.....that took hours.....nevertheless the result:

*snip*

but from this point i HATE ravanas......

did a re-texture of our lt. cannonfodder and did also posemixing. everything can be done with sliders now in order to change the mood of him:

*snip
Man, that is some quality ****. Fantastic. Also, no offence, but the last expression just asked for it (http://koti.mbnet.fi/reiler/FunkyFreeSpaceStuff/nowai.jpg).
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 07, 2008, 12:09:03 pm
hahaha.....nice.....and im glad, that you like mr fodder........cannon fodder.....

but of course no.....the ulysses is NOT ready.....but please read my statements.....these beautyrenderings are for the german WIKI.....nothing else ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on March 07, 2008, 12:54:55 pm
The Orion is the best ship in FSO IMO.

The only gripe I have about the pilot is that the face mask texture is a bit too low res. Maybe pan out a bit for the shot. Oh and he also looks like a Combine Advisor. :D
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: FSW on March 07, 2008, 02:23:07 pm
The HUD is flipped horizontally. :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 07, 2008, 02:38:17 pm
already fixed the hud.....

and sorry....my digicam has not a very good resolution....so my ugly face is not in best shape ;)


[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 07, 2008, 04:05:12 pm
again 11 pm......  :doubt:

someone coffee or a duff?

(http://www.freespacegalaxy.de/forum/upload/tired.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on March 07, 2008, 04:34:59 pm
:lol:

Hehe. Add that as an easter egg to the cutscene...
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 07, 2008, 05:21:05 pm
http://files.filefront.com/boomavi/;9774023;/fileinfo.html

 :lol:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on March 07, 2008, 05:48:15 pm
:lol:

Pretty good though, but I have to echo the comment made about the helmet textures. :nervous:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on March 07, 2008, 11:01:16 pm
 :lol: :lol: :lol:

Add that to the Cutscene but cover it over with an Explosion...the head-bang part the guy buying it as his fighte goes up
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 10, 2008, 03:34:33 am
hehe.....i dont think this would fit to the epic touch of the general cutscene style of FS ;) nevertheless we will see a little bit of pilots having fun in the very first shot of this cutscene.....well.....until the action begins ;)

and the tombaugh station felt a little bit lonely

(http://www.freespacegalaxy.de/forum/upload/docking.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Mongoose on March 10, 2008, 05:27:50 am
Holy crazy sense of scale, Batman!  :eek:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on March 10, 2008, 09:56:58 am
will you adopt me?  :eek2: :eek2: :eek2:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on March 10, 2008, 11:55:44 am
I can't help thinking that an Orion belongs there. :nervous:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 10, 2008, 12:28:21 pm
the orion will arrive together with the taranis as escort and will form a barrier between the jumpnode and the station
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on March 11, 2008, 07:34:18 am
I guess he is refering to the FENRIS  :lol:  which seems to be docked there.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: FSW on March 11, 2008, 02:36:35 pm
Wow. That Arcadia looks stunning - and, in that shot, huge!
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 11, 2008, 03:58:06 pm
I guess he is refering to the FENRIS  :lol:  which seems to be docked there.

 :nervous: err....might be.....nevertheless a orion is bigger than an arcadia! so it would look strange to dock with a station wich is smaller than the ship.....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Dark Hunter on March 11, 2008, 06:36:29 pm
Not really. The Ganymede Docking Rings are smaller than most ships, yet it looks perfectly feasible to see a Lucifer sitting in two of them (see Derelict).

I could see an Orion sitting near the Arcadia's plate for refuel/repair purposes.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 11, 2008, 07:12:10 pm
well.....at the moment im not sure about the size of the arcadia anymore!

here is stated a "LENGTH" of 1900 m
http://freespace.volitionwatch.com/techfs/fsships/arcadia.shtml

but what is meant?! the horizontal line, or the vertical?! if horizontal, then its okay as shown here (as the vertical is 2600 m then), but if NOT......

so pls advise



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Hades on March 11, 2008, 07:47:28 pm
They are about the same mass IMO.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on March 11, 2008, 08:11:54 pm
It's probably the horizontal line.

I'm thinking that once this is done, it's going to need voice acting. :nervous:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Androgeos Exeunt on March 11, 2008, 10:32:33 pm
Ooh, shiny stuff! :eek2:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 12, 2008, 02:09:24 am
It's probably the horizontal line.

so at the moment i´m really worried about the size of the arcadia installation. because THIS (http://www.hard-light.net/wiki/index.php/Arcadia) value of 3800 in the wiki can´t be true anyway!
if the horizontal line is 1900 m, the length (vertical line) is roughly 3000 meters, not 3800.....

HEEEEEELP!

Quote
I'm thinking that once this is done, it's going to need voice acting. :nervous:

i fear that also  :nervous: :sigh:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: ShadowGorrath on March 12, 2008, 10:47:28 am
Orion wallpaper with Earth and a blue nebula? Please ?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 12, 2008, 11:00:43 am
sorry......no priority.....i really need advice regarding arcadia-size.....until then i cannot proceed with the video, as this arcadia is in nearly EVERY scene visible....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: FreeSpaceFreak on March 12, 2008, 11:56:21 am
Play The Sixth Wonder, and when all bogies are blown, target a turret or subsystem on one side of Enif Station, fly over to the other side and look at your distance indicator. Sorry - don't have time to do it myself.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: ShadowGorrath on March 12, 2008, 01:41:25 pm
Or something easier- open up in FRED and see how would an Orion look like placed near an Arcadia.

OR open Arcadia model in PCS2 and see it's size.

That should solve it.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 12, 2008, 04:43:32 pm
jesus.....needed 30 minutes to find out how to add an object in fred ;)
icey= total fred-noob

but my arcadia size is correct....and the wiki-entry must be wrong....

nevertheless i would not like to add a second orion docking there......2 orions are not mentioned in the ref-bible



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on March 12, 2008, 06:44:54 pm
It was just an opinion. :P
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: FreeSpaceFreak on March 13, 2008, 04:07:00 pm
I wouldn't do it either. Stick to canon and the RefBible as much as possible.

Oh, and it took me two weeks before I could add an object. Then I discovered I couldn't play what I was fredding, and I gave up. I'm going to start modelling now :lol:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Goober5000 on March 14, 2008, 04:19:55 am
To add an object: Ctrl-Click

To play your mission: Make sure to save it in FreeSpace2\data\missions


Both beginner mistakes, but both easily fixed. :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 14, 2008, 04:25:40 am
yeah....finally i found it in the manual ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: ShadowGorrath on March 14, 2008, 01:23:08 pm
[proud-of-himself]So it seems I saved the day singlehanded once again[/proud-of-himself]

So what about the wallpaper now, eh?  ;7
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: shiv on March 21, 2008, 10:43:40 am
Icey, do you have any progress shots?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 21, 2008, 03:37:06 pm
progress is slow at the moment, but actually im doing a little bit....but i still have not  reached the jump in of the taranis and escort....
nevertheless some food for you ;)

(http://www.freespacegalaxy.de/forum/upload/szene2a_prev.jpg)

(http://www.freespacegalaxy.de/forum/upload/fenris_patrol.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on March 21, 2008, 03:39:41 pm
Nice. But the helmet texture complaint still stands, and you need some supports for the HUD glass. :)

And... the HUD textures could be a little more hi-res. :nervous:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 21, 2008, 03:59:38 pm
then make me a high res tex for the helmet pls.....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: shiv on March 21, 2008, 04:07:31 pm
Looks really good.

The only thing that I can make complaint about are nebula bitmap. Why don't you use Lightspeed ones?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on March 21, 2008, 04:25:55 pm
Why don't you use Lightspeed ones?

Cuz its FreeSpace 1, I guess Icey's trying to retain the feel. Good choice IMO. :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Hades on March 21, 2008, 04:30:13 pm
Why don't you use Lightspeed ones?

Cuz its FreeSpace 1, I guess Icey's trying to retain the feel. Good choice IMO. :)
:nod:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: shiv on March 22, 2008, 03:30:49 am
Ah, now that's okay :yes:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 22, 2008, 01:48:15 pm
some "production" shots ;) actual 40 seconds in rendering stage....

valk (lt. cannonfodder) approaching the jump-node and forms with the apollo wing to "welcome" the taranis
(http://www.freespacegalaxy.de/forum/upload/scene2a_1171.jpg)(http://www.freespacegalaxy.de/forum/upload/scene2a_1173.jpg)(http://www.freespacegalaxy.de/forum/upload/scene2a_1175.jpg)(http://www.freespacegalaxy.de/forum/upload/scene2a_1180.jpg)

the patrolling fenris during a turn manouver at the jump-node:
(http://www.freespacegalaxy.de/forum/upload/scene2_1_0914.jpg)(http://www.freespacegalaxy.de/forum/upload/scene2_1_0959.jpg)(http://www.freespacegalaxy.de/forum/upload/scene2_1_0993.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: FreeSpaceFreak on March 23, 2008, 12:55:57 am
 :yes: :yes: :yes: :yes: The Fenris really looks awesome in the last pic. I don't like the background, but oh well...
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on March 23, 2008, 08:59:55 am
I am still amazed by how brilliant this looks  :nod:         If I ever need a cutscene for a campaign...  ;7
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on March 23, 2008, 09:31:16 am
:yes: :yes: :yes: :yes: The Fenris really looks awesome in the last pic. I don't like the background, but oh well...

Cuz its FreeSpace 1, I guess Icey's trying to retain the feel. Good choice IMO. :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 23, 2008, 09:37:03 am
well....err  :blah: ...... i just try to match this:


[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: FireCrack on March 24, 2008, 08:17:27 pm
then make me a high res tex for the helmet pls.....

Post the map you're using now?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Mars on March 24, 2008, 09:04:55 pm
And you're doing a damn good job.

Don't let people get you down you're doing better than I ever could anyway.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 25, 2008, 02:22:02 am
hi firecrack....

its the big mediaVP texture for the terran cockpit. there is a small side view of the helmet.....thats the texture i use, as it is the only helmet texture we have....  :doubt:

but the action is coming closer....test render of one shot of the warp-in scene, showing the arrival of the taranis...
(http://www.freespacegalaxy.de/forum/upload/ankunft.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: ShadowGorrath on March 25, 2008, 05:49:07 am
The red planet looks a bit deformed... Everything else looks very good  ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 25, 2008, 06:19:16 am
thats because of the wide angle camera (25 mm)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: shiv on March 25, 2008, 07:42:06 am
 :jaw:



:yes2:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Col. Fishguts on March 25, 2008, 08:12:30 am
Very cool :yes:

Maybe loosen up the Valk formations a bit ? It's not a parade after all, give them a little vertical variation.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 25, 2008, 08:33:44 am
you´re right...jesus....my pc is rendering 20 hours for this scene already....food for the trashcan.....

hmm....10 seconds ready rendered. i think i leave the formations. the ships are so fast because the cam position is directly at the worm hole, that all ships and especially the small valks are way to fast to see anything ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: SF-Junky on March 25, 2008, 01:42:00 pm
Nice work so far. But I still have to complain about that Fenris. It turns around too fast imo (and it still flys to close to the sentries ;)). I also wonder why those guns are that far away from the station - looks as if it was 10 clicks or so. Isn't that a bit... useless?  :nervous:

But really an eye-candy so far. Lookin' forward to it. :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Mobius on March 25, 2008, 01:44:49 pm
One suggeston...why don't you use starfield.pof-like background with only a few nebulae? The result would be equally interesting. Some of the backgrounds seem a bit exaggerated and alter emotions.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on March 25, 2008, 02:57:47 pm
One suggeston...why don't you use starfield.pof-like background with only a few nebulae? The result would be equally interesting. Some of the backgrounds seem a bit exaggerated and alter emotions.

The current starfield and background is better than the skybox and I like the feel of it how it is now.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 25, 2008, 03:43:08 pm
well....err  :blah: ...... i just try to match this:

because of that i dont use a skybox nebula..... ;)

and junky....the centries are not useless, as they guard the jump-node.....every ship must pass them..... ;) you will see....
and the centries are "only" 5 clicks from the station.....hey....need some space for the 2 big caps, each over 2 km long  :wtf:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on March 25, 2008, 04:52:18 pm
Fellas, you don't *need* to give suggestions with practically every post about practically every WIP. :p
Going back and forth making tons of little changes is really quite frustrating and slows the whole process down.

I like it.
It's a pity we don't have a HTL Cain or Arcadia (:nervous:) yet seeing as they're kinda the stars of this show, but oh well - still looks great and you've done a great job of upping the perceived detail on them. :D
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on March 25, 2008, 05:04:41 pm
I've already said, Inferno has an HTL Cain/Lilith model. As for the Arcadia, if you want it, get to work! (it was you making the Arcadia, wasn't it?)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on March 25, 2008, 05:10:28 pm
I've already said, Inferno has an HTL Cain/Lilith model. As for the Arcadia, if you want it, get to work! (it was you making the Arcadia, wasn't it?)

It's not really HTL, the only changes are to the three forward arms.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: blowfish on March 25, 2008, 05:26:58 pm
It's a pity we don't have a HTL Cain or Arcadia (:nervous:)

You were the one doing the HTL Arcadia, weren't you.  Did that ever get past the docking area?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on March 25, 2008, 06:27:01 pm
Yeah but not a whole lot further - certainly not enough to be useful in this cutscene. It'll be done eventually though. ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Mustang19 on March 26, 2008, 09:42:01 am
One suggeston...why don't you use starfield.pof-like background with only a few nebulae? The result would be equally interesting. Some of the backgrounds seem a bit exaggerated and alter emotions.

He's going off of the command ANI, which has a very harsh red tint.

Quote
Fellas, you don't *need* to give suggestions with practically every post about practically every WIP.
Going back and forth making tons of little changes is really quite frustrating and slows the whole process down.

Amen.

But it's not like your suggestions matter, noone's listening so post away.  :p

Personally I agree that the formations are way too tight, you never see them that way in canon. But it looks beautiful and dramatic either way.  :yes:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on March 26, 2008, 04:18:06 pm
Looking sweeter by the second.

Will a demo-vid be done soon?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on March 27, 2008, 02:16:42 am
no.....for a "demo"-vid you need raw-stuff from every scene....so a teaser makes no sence as then i can make the final movie directly....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on March 27, 2008, 11:01:36 am
no demo vid required. Just do the whole thing right away and post a picture every week to let us know you are making progress  :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jdjtcagle on March 27, 2008, 11:18:08 am
Nothing is required and you should just do it when you feel like it...

Obligation tend to have extreme effects on the progress of anything. 
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on April 13, 2008, 09:41:08 am
sorry 4 long silence, but my movement to the new flat makes me busy....

so only a small WP for you for showing that i´m still alive ;)

(http://iceyjones.de/wip/galatea_orbit.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on April 13, 2008, 09:47:14 am
Oh wow, that looks great! :D
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Titan on April 13, 2008, 01:43:32 pm
looks like an add for some sci-fi movie fron the 70s! (i mean that in a good way) Soon as i get back to school, i'm gonna make that my new desktop!  :D
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Col. Fishguts on April 13, 2008, 03:48:32 pm
That is my new desktop, thank you. The lighting of the scene is very cool. :yes:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Droid803 on April 13, 2008, 04:15:53 pm
Purdy :D
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Mobius on April 13, 2008, 04:46:22 pm
(http://iceyjones.de/wip/galatea_orbit.jpg)

Oi! You're great! :yes:

I got a new wallpaper!!! :D
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on April 13, 2008, 05:06:36 pm
I think everyone did. Icey, have you ever considered a career in CG movies?


I like the grainy effect put on the picture, makes it look sort of like BSG, which is good.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Titan on April 13, 2008, 05:23:40 pm
is it just me, or is it plowing over an upside-down fenris? (look at the big fat antenna at the end of the galateas runway)  :lol:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on April 13, 2008, 05:31:22 pm
It's just you.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: ShadowGorrath on April 14, 2008, 04:16:05 am
1024x768 ? Oh nvm, I'll try to change that myself.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: jdjtcagle on April 14, 2008, 07:21:42 am
/me
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Titan on April 14, 2008, 09:20:22 am
You sure? look at this, and see for yourself.

(sorry for the stick figure, i went afk for a minute, and my sister walked in and drew it. :mad: )

[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: blowfish on April 14, 2008, 09:56:56 am
That looks odd, but it doesn't look like a Fenris to me.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Titan on April 14, 2008, 11:25:20 am
its the underside of the front section of a fenris
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on April 14, 2008, 11:31:22 am
No it's not, it's getile2.pcx.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: ShadowGorrath on April 14, 2008, 11:52:19 am
Yea. Get some glasses.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on April 14, 2008, 12:12:46 pm
 :rolleyes: :rolleyes: :rolleyes: :doubt:

[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on April 14, 2008, 12:14:20 pm
ANYWAY, back on topic.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Hades on April 14, 2008, 12:37:16 pm
Spectacular work sir.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Titan on April 14, 2008, 01:50:31 pm
i already have glasses... maybe it was the lighting, but to me, it looked like a fenris tile... So, what was that from, anyway? that's not tombaugh
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on April 14, 2008, 02:31:50 pm
so only a small WP for you for showing that i´m still alive ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Titan on April 14, 2008, 02:52:52 pm
ah.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vidmaster on April 15, 2008, 04:59:17 am
whoa
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: FireCrack on April 15, 2008, 02:19:37 pm
hi firecrack....

its the big mediaVP texture for the terran cockpit. there is a small side view of the helmet.....thats the texture i use, as it is the only helmet texture we have....  :doubt:

Sorry for taking so long to get back to you, I assue you mean the "half of a front view" rather than side view, as i see no side view in that texture. Icky tiny thing that is!

Anyways, in that case, would this help?

(http://img.photobucket.com/albums/v66/FireCrack/Tercoc01.png)

I've only done the jawpiece, as that seems to be the main area of concern....


It's a preety odd shape though, so it still seems "off", at least for me it does....


EDIT: tweaked the image a little
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on April 15, 2008, 02:31:34 pm
I think that's all he needs, he's already done the face with a photograph of his own.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on April 16, 2008, 01:10:16 am
hi fire,

that might help a little bit already in order to remap the mask  :yes:. but i really meant the side view. its located in the lower half of the tex, near the centre:


[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: FireCrack on April 16, 2008, 01:20:37 am
Ahhh... ow, so you're using that little bit, didn't even consider it, very bang-up-job...

This section of the image is a little brighter, i've dimmed the old image a bit here

(http://img.photobucket.com/albums/v66/FireCrack/Tercoc01-1.png)

Perhaps I should have made it larger yet, there is not a lot of texture space here....


Problem with this view is that shading on the side may end up looking odd when mirrored....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on April 16, 2008, 01:46:59 am
yeah....as i have to map the whole helmet, i need to use this little, tiny texture  :doubt:
but you can make it as big as you want, as cinema can use textures of unlimited size  :lol:

and pls leave the brightness as it is, as i had tuned the whole material for this, otherwise i need to change it.....

and thanks for support !!!!

Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on April 16, 2008, 01:48:34 am
We should totally use that for the mediavps. :D

When it's redone, of course.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: FireCrack on April 16, 2008, 02:56:33 am
I realy have no idea why I left the brightness as is, I know I lowered it because it made it easier to see, but then I must've gone crazy....   

Anyways, it's jsut as well, becasue as it turns out I used a lower res version of the source texture, this gave me a chnce to realise this...


(http://img.photobucket.com/albums/v66/FireCrack/Tercoc01copy.png)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on April 16, 2008, 03:11:04 am
Hmm, I missed that you were after these. From the long-dead descent network picture gallery:

(http://i5.photobucket.com/albums/y184/VA--Twisted_Infinities/Cutscenes/pil3790.jpg)

(http://i5.photobucket.com/albums/y184/VA--Twisted_Infinities/Cutscenes/pil3780.jpg)

They're not from as good an angle as the low res one used in the cockpit texture you have already, but they are higher res.

Oh, and there are some additional images here: http://www.hard-light.net/forums/index.php/topic,50311.0.html Specifically stillcokpit01 and 02

Front on:
(http://i5.photobucket.com/albums/y184/VA--Twisted_Infinities/Cutscenes/pil2078.jpg)

I think there used to be some of the pilot on his own which is where Nico got the texture for the cockpit as it is now. I have no idea where to find them though. :(
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on April 16, 2008, 03:25:53 am
yeah....i tried to make caps from the intro also, but the problem is, that the camera was wide angle and the shape does not fit on the helmet if i just do plane-mapping. but maybe a good 2d-artist could do a highres texture based on these ref-pics, but using the shape of the small texture used in the mediaVPs?! and another problem is the green glow, projected on the helmet. the testure should be free of that, because in the cutscene i have a lighting inside the cockpit that lits the helmet....so we would have doubled the green :-/

i hope you know what i mean. my explanation is bad :-/

Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Galemp on April 16, 2008, 11:59:12 am
The mapping can be adjusted by unwrapping the UVs, then the whole thing can be baked. Have a modeler do it for you.

And Photoshop can easily remove that glow. Voila...

[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on April 17, 2008, 01:11:40 am
that would be great...!:cool: :yes:

i will prepare the helmet-mesh for you this evening.... 
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: ShadowGorrath on April 17, 2008, 01:16:01 am
Hey, Icey, is Cinema4D hard to use? I mean, does a person need extreme knowledge to make renders/videos like this ?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on April 17, 2008, 02:02:15 am
it´s a long learning-process in general, to learn such a program. but imho cinema is one of the easy ones...

nevertheless i needed years to get to the point where i am now....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Flipside on April 17, 2008, 01:20:22 pm
I think most 3D Modelling programs work on cliffs and plateaus, learning to manipulate primitives properly (on a per-polygon basis) can be hard work when you start, but after a while you are practically building models from polygons upwards. After a while stuff like splines, nurbs and other stuff comes into play as well as procedural textures etc, and you find yourself climbing cliffs again ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on April 17, 2008, 02:05:43 pm
here´s the helmet mesh as 3ds

its the half helmet. i throw it into a mirror and then into a hypernurb with 2 subdevisions...

[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: ShadowGorrath on April 17, 2008, 02:08:24 pm
Isn't the words typed 'subdivisions' ?

Oh, and I can model a bit. In Wings3D. Made a bunch of models ( GTD Warmonger, terran artillery destroyer, GTC Warmonger ( Fenris MK2, new model, different back story, so same name:p ), soviet tesla coil from RA2, and etc. ) but I can't texture even if my life depended on it  :shaking:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on April 17, 2008, 02:11:24 pm
the mesh is for galemp and firecrack in order to texture it ;)

but warning @ galemp/firecrack.....its a speed-mesh ;)

PS: oh....havn´t seen the revised texture of firecrack.....
i will give it a try...
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on April 19, 2008, 10:59:37 am
damage model for a fenris after a fighter attack. thought it would be nice to make a swarm missile attack which destroys the hull-plates and then we can see the burning result inside....

(http://www.freespacegalaxy.de/forum/upload/zerballert.jpg)

edit:
added a decal map...
(http://www.freespacegalaxy.de/forum/upload/zerballert2.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: ShadowGorrath on April 19, 2008, 11:50:25 am
YOU GOT DESTROYED! Who's gonna make the cutscene now ?  :shaking:

Actually it looks very good. Too bad it can't be in-game like this ( I mean a cruiser hull plates getting destroyed from fighter/other attacks ).
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on April 19, 2008, 01:14:36 pm
The lines are too straight in some places.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on April 19, 2008, 01:48:07 pm
The lines are too straight in some places.
That's supposed to be where whole plates were blown off, but still, a bit too straight.

Icey, you are an artist.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: FreeSpaceFreak on April 19, 2008, 01:49:38 pm
There should be some sparks squirting out of it IMHO, like in the game.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Titan on April 19, 2008, 04:01:33 pm
Titan's Dad: I HATE YOU GUYS. THE BEAUTY OF YOUR WORK HAS KILLED MY G** D*** SON!!!

 ;)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: FSW on April 19, 2008, 05:11:39 pm
I realise this isn't finished, but nevertheless, I think the damage looks a bit flat - like it was painted on.

Maybe it just looks better moving, but perhaps the damaged areas could be modeled in to look deeper than the rest of the hull, with some bits of twisted metal around the edges.

But even as it is, it sure looks pretty. Are there going to be cool firey effects? :)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on April 19, 2008, 05:16:55 pm
Titan's Dad: I HATE YOU GUYS. THE BEAUTY OF YOUR WORK HAS KILLED MY G** D*** SON!!!

 ;)
Yer dad is kinda funny..
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on April 19, 2008, 05:22:44 pm
i always model only what i need...as i never show this as closeup, i dont need as much details as i need in the cutted fenris scene....
but here with the original scene lighting....

and remember....rockets hit the ship...there will be smoke and fire and debris all around....and it will be a fast scene...so it will be sufficient imho....
(http://www.freespacegalaxy.de/forum/upload/zerballert3.jpg)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on April 19, 2008, 05:24:42 pm
How about some of those burn marks on the exposed bits?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: ShadowGorrath on April 19, 2008, 05:46:09 pm
Icey? You're alive ?! I thought you died when your cruiser got hit. Hmm. . . But still, we lost Titan.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Titan on April 19, 2008, 06:56:44 pm
The gods of nubish-ness, spammer-ish, laziness, and the evil-clone versions of the spirits of Iceyjones, trashman, -steve-O-, and all the other people who make awesome ships, resurected my shattered body.

what part of th cutscene is that for?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on April 19, 2008, 09:57:22 pm
That's amazing. And a lot better. I suppose the other one was WIP.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Mobius on April 20, 2008, 04:28:22 am
Is there a way to make that effect work ingame, possibly with scripting? A "damage" texture generates and overrides the part of the regular texture that's been hit...
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on April 20, 2008, 04:56:46 am
Is there a way to make that effect work ingame, possibly with scripting? A "damage" texture generates and overrides the part of the regular texture that's been hit...
With decals, I guess it would be partially possible (ie. if more than say 6 decals are on 1 poly, the entire poly is replaced by the damaged texture)
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on April 20, 2008, 11:56:47 am
i think the problem would be, that the subdevision of the meshes of the capital ships are not uniform.
there are huge polys and very small ones....i devided the whole mesh several times in order to do that
here....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on April 20, 2008, 12:45:20 pm
Damage decals have already been attempted before, but the result didn't look very good.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: ShadowGorrath on April 20, 2008, 01:00:33 pm
They were? How did they look like? Any screenies?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Snail on April 20, 2008, 01:14:41 pm
Damage decals have already been attempted before, but the result didn't look very good.
Yeah, they were disabled a while ago, weren't they?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: blowfish on April 20, 2008, 01:18:00 pm
But will supposedly return in 3.7
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Titan on April 20, 2008, 02:29:08 pm
oooh, yay. or you can just have lots of destroyable subobjects.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on April 20, 2008, 02:30:37 pm
Which would require months of remodeling.

But will supposedly return in 3.7

Doubt it. The "newer" damage decals will rely on Bobbau's materials system which still isn't finished.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: blowfish on April 20, 2008, 02:32:36 pm
But 3.7 is a LONG WAYS off.  3.6.10 is in the works, and even that does not look like it will appear in the near future.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Titan on April 20, 2008, 02:37:20 pm
 :eek: WHY MUST YOU TORTURE ME!!!
ya, i understand that, it takes a team of professionals that make games for a living about a year to finish a game...
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Jeff Vader on April 20, 2008, 02:42:05 pm
ya, i understand that, it takes a team of professionals that make games for a living about a year to finish a game...
A team of professionals, who are actually making a living by making games. In contrast to the fact that the SCP is an open source project that people work on voluntarily when they have spare time.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Titan on April 21, 2008, 03:35:17 pm
exactly
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on April 22, 2008, 10:06:44 am
Any further news on progress?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on April 22, 2008, 01:20:46 pm
sorry 4 long silence, but my movement to the new flat makes me busy....

yeah....a lot of boxes are packed and ready 4 moving....and more than 4-times of this amount still waiting to be filled....

other questions?!

[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: blowfish on April 22, 2008, 05:13:20 pm
Will those boxes be in the cutscene?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Cobra on April 22, 2008, 05:15:08 pm
:lol:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Dark Hunter on April 22, 2008, 06:28:15 pm
/me thinks it would be hilarious to have one of those boxes actually in the cutscene in a cameo role.
  :p
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Galemp on April 22, 2008, 07:12:15 pm
only if it contains :headz:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Hades on April 22, 2008, 07:56:47 pm
only if it contains :headz:
Might be hard because :headz: are hard to find these days or atleast good headz.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on April 22, 2008, 07:57:55 pm
Especially the well-aged ones.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on April 23, 2008, 12:55:43 am
Will those boxes be in the cutscene?

 :lol: :lol: :lol:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on April 23, 2008, 04:38:37 am
okay...mesh ist ready....took HOURS to finish it. so pls suggestions how to use it...



[attachment deleted by ninja]
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: CKid on April 23, 2008, 06:24:21 am
A cargo contianer is destroyed and a bunch of the boxes go flying out into space.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Hades on April 23, 2008, 06:26:33 am
When something blows up boxes come out of it.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Colonol Dekker on April 23, 2008, 06:27:32 am
One of the internal arcadia shots of people cheering the arrival of the Tyranis could be from a cargo bay with people using anti-g/normal forklifts shunting the boxes.....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: colecampbell666 on April 23, 2008, 10:28:52 am
A Vasudan looks around furtively, and sneaks into a storeroom holding a box. The light go out, noises are heard...
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on June 02, 2008, 04:47:45 am
sorry guys....another busy time at home after movement from duesseldorf to krefeld.

on 30th May at 6 o´clock in the morning, we suffered a hailstorm with at least sizes up to 6 cm!  :eek2:

i fear my car suffered a total loss. my bike was also hit and now i have to negotiate a lot with my insurance  :doubt:

some impressions:
looking not very spectecular on the sat-image, but....
(http://s3.bilder-hosting.de/tbnl/0KAX2.gif) (http://www.bilder-hosting.de/show/0KAX2.html)

after 2 minutes it looked like this:
(http://s3.bilder-hosting.de/tbnl/SZPPT.jpg) (http://www.bilder-hosting.de/show/SZPPT.html)

with hail of that magnitude:
(http://s3.bilder-hosting.de/tbnl/SZSQV.jpg) (http://www.bilder-hosting.de/show/SZSQV.html)
(note: this was after 15 minutes of melting! the original ones were 1-2 cm bigger!)

but in principle we were still lucky. if the hail would have been only 1 cm bigger, NO window would have survived!
so its "only" the chassis that suffered.....
(http://s3.bilder-hosting.de/tbnl/0KMPN.jpg) (http://www.bilder-hosting.de/show/0KMPN.html)

 :rolleyes:

and the big irony here:
the next day i got my garage  :lol:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Vasudan Admiral on June 02, 2008, 06:02:49 am
lol, oh man that sucks. Especially about the garage.

We had a few big hailstorms around here over the years - one of them a few years back managed to cough up tennis-ball sized stones all over the city. A lot of cars were sporting similar looks for a good long while, and some houses were still without a roof when another one hit not too long ago. Obviously the tarpaulins fared worse against the stones than the original roof tiles did....
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on June 02, 2008, 06:21:14 am
yeah....hail sucks, specially when the bullets are so big, also roof-tiles were destroyed.....thanks god, the hail in krefeld was not so big!

but when i remember the world record hail from kazachstan (biggest hailstone ever, 17 cm and 1,9 kg iirc), and the global warming, i think it would be better to build a bunker in the garden.....  :blah:
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Galemp on June 02, 2008, 11:39:27 am
 :eek: Wow! Local insurance really IS gonna have their hands full. What did it sound like?

What a weird planet we live on.
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: IceyJones on June 02, 2008, 02:44:46 pm
its hard to describe. depends on the material the hail hits. but here some videos from my new city, documenting the hailstorm. but life its much more frightening:

http://uk.youtube.com/watch?v=QMBHcKFS7a8

http://uk.youtube.com/watch?v=Me7qGKeL_Z8

http://uk.youtube.com/watch?v=L0k7bfx-fPE

http://uk.youtube.com/watch?v=GrpG6Oi1z6s&feature=related

but it can hit you even worse:
http://uk.youtube.com/watch?v=PWQh_KHZtTo&feature=related
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: terran_emperor on July 25, 2008, 08:02:27 pm
Any news on this front?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Droid803 on July 25, 2008, 08:22:51 pm
Indeed. How goes the cutscene?
Title: Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Post by: Galemp on July 29, 2008, 12:40:46 pm
He'll post when there's something to post. If this thread keeps getting bumped with requests for updates again, I'll have to lock it again.

That goes DOUBLE for YOU, Terran Emperor.  :mad2: