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Off-Topic Discussion => Gaming Discussion => Topic started by: CP5670 on December 29, 2007, 11:14:17 am

Title: Weird games
Post by: CP5670 on December 29, 2007, 11:14:17 am
Have you played any games that can only be described as weird? I'm talking about games that were not necessarily good or bad, but simply bizarre. Here are some I can think of:

Inca (http://en.wikipedia.org/wiki/Inca_%28video_game%29): The mother of all weird games. This (http://www.mobygames.com/game/dos/inca/reviews/reviewerId,1444/) review describes it well. The gameplay is part space sim, part FPS and part adventure.

Toxic Ravine (http://en.wikipedia.org/wiki/Toxic_Ravine): Another strange game where you flew a blimp and had to drop bombs on a lot of random looking crap and then drop apples and elevators on swarms of little guys. This actually had a rather detailed plot although the gameplay had nothing to do with it.

Chex Quest (http://en.wikipedia.org/wiki/Chex_Quest): This was a Doom TC that came in Chex cereal boxes in the mid 90s. You're a piece of cereal who has to blow up some slimy guys, and the pickups consist of various breakfast related items. Surprisingly good and creative. Apparently it still has a large fanbase.

I kind of miss these types of games actually. They made no sense at all but had a certain originality to them. There were tons of them in the early 90s, but I haven't seen any in years.
Title: Re: Weird games
Post by: Dark Hunter on December 29, 2007, 01:28:58 pm
Chex Quest! I remember that! At the end of the game there was an ad for Chex Quest 2, but I guess I came to that a little late, because when I called they said they were done with that! :mad:

Man, that game was fun... Silly, wierd, and you're a cereal piece, but fun all the same.
Interesting that the fan base is that large...
Title: Re: Weird games
Post by: CP5670 on December 29, 2007, 01:41:18 pm
CQ2 is available on Underdogs and many other sites. It's basically a pack of five additional levels, but they're quite good. Both games run perfectly in Dosbox 0.7x with the dynamic core.
Title: Re: Weird games
Post by: karajorma on December 31, 2007, 01:44:00 pm
I'll see all your weird games and raise you one Captain Blood (http://en.wikipedia.org/wiki/Captain_Blood_%28video_game%29). (And no I don't mean the XBox game).

Flying round the galaxy to talk to aliens, disintegrate your clones and have sex with naked purple women. Doesn't get stranger than that.
Title: Re: Weird games
Post by: Roanoke on January 01, 2008, 06:46:34 am
I'll see all your weird games and raise you one Captain Blood (http://en.wikipedia.org/wiki/Captain_Blood_%28video_game%29). (And no I don't mean the XBox game).

Flying round the galaxy to talk to aliens, disintegrate your clones and have sex with naked purple women. Doesn't get stranger than that.

That game sounds like it had some pretty decent elements:

"Other unique facets of the game play of Captain Blood included changes in the player interface as the game progressed; as time wore on, the character's health deteriorated. This was represented in-game via an increasing amount of shaking of the mouse cursor, making the game more and more difficult to control. Disintegrating a clone would temporarily relieve the symptoms."

Imagine EA doing that ?
Title: Re: Weird games
Post by: JGZinv on January 01, 2008, 03:40:02 pm
I happened to play ChexQuest as well back in the day...
Still have the disc for that matter.
Title: Re: Weird games
Post by: karajorma on January 01, 2008, 07:55:00 pm
That game sounds like it had some pretty decent elements:

"Other unique facets of the game play of Captain Blood included changes in the player interface as the game progressed; as time wore on, the character's health deteriorated. This was represented in-game via an increasing amount of shaking of the mouse cursor, making the game more and more difficult to control. Disintegrating a clone would temporarily relieve the symptoms."

Imagine EA doing that ?

I can't imagine anyone doing it these days. It was the sort of game that could only be made back when computer games meant nothing more than a few months work for a coder (and a graphics artist if you had money to burn).

These days games take so long to make and require such a large team that you can't take a punt on a weird idea that might actually work. There are few companies these days who would look at the game and say "So let me get this straight, you fly around the galaxy but don't really fight anything. And the whole heart of the game is talking to aliens via a button pushing interface and persuading them to give you information? Okay, We'll give it a try."

Even in France. :)
Title: Re: Weird games
Post by: CP5670 on January 01, 2008, 10:13:47 pm
Someone posted this (http://www.playflipside.com) on another forum I go to. I would try it out but I don't want to reinstall HL2 right now.
Title: Re: Weird games
Post by: Kosh on January 02, 2008, 03:09:47 am
Does flipside know about flipside?
Title: Re: Weird games
Post by: IPAndrews on January 02, 2008, 11:06:57 am
Pulirula for the win. A fairly standard sideways scrolling zap the bad guys game but with the most insane visuals I've ever seen. Ensure you play the Japanese ROM set with the featuring the famous door between the giant woman's legs. Weird Dreams actually tried to be weird but it's postitively sedate compated to PuLiRuLa.
Title: Re: Weird games
Post by: Roanoke on January 02, 2008, 01:25:50 pm
That game sounds like it had some pretty decent elements:

"Other unique facets of the game play of Captain Blood included changes in the player interface as the game progressed; as time wore on, the character's health deteriorated. This was represented in-game via an increasing amount of shaking of the mouse cursor, making the game more and more difficult to control. Disintegrating a clone would temporarily relieve the symptoms."

Imagine EA doing that ?

I can't imagine anyone doing it these days. It was the sort of game that could only be made back when computer games meant nothing more than a few months work for a coder (and a graphics artist if you had money to burn).

These days games take so long to make and require such a large team that you can't take a punt on a weird idea that might actually work. There are few companies these days who would look at the game and say "So let me get this straight, you fly around the galaxy but don't really fight anything. And the whole heart of the game is talking to aliens via a button pushing interface and persuading them to give you information? Okay, We'll give it a try."

Even in France. :)

maybe it'll make it into the next Harry Potter game.... :doubt:
Title: Re: Weird games
Post by: Mongoose on January 05, 2008, 06:36:01 pm
I feel like I should throw Tomba! (http://en.wikipedia.org/wiki/Tomba!) and its sequel into the mix.  Strange pink-haired boy with penchant for meat fights evil pigs by jumping on them and biting them.  Oh, and did I mention that he apparently stores his inventory items in his stomach?  And all of this is set in a 2D-platformer-meets-adventure-meets-RPG gameplay style.  Both of these games, particularly the first, were an immense amount of fun; I still break them out and replay them every year or so.
Title: Re: Weird games
Post by: Mobius on January 05, 2008, 06:40:47 pm
Ah, Tombi(someone changed the name since "tomba" is Italian for "tomb", quite scary for that game).

I can't play them anymore...I lost Tombi 1 and Tombi 2 is ruined...the CD is in very bad conditions :(
Title: Re: Weird games
Post by: Dark RevenantX on January 05, 2008, 10:17:47 pm
Weird Worlds is a weird game...
Title: Re: Weird games
Post by: Flipside on January 07, 2008, 08:34:01 pm
Does flipside know about flipside?

The only gaming Flipside I knew about were the guys who produced Cataclysm.

As for Captain Blood, the communication system in that was both incredibly original and bloody frustrating, it was one of the reasons I never finished it, you could never get the locations of any of the damn clones :(
Title: Re: Weird games
Post by: karajorma on January 08, 2008, 10:57:40 am
I managed to find one of them every time. The best I ever did was to find two of them in one game.
Title: Re: Weird games
Post by: brandx0 on January 09, 2008, 06:25:22 am
Ah, Tombi(someone changed the name since "tomba" is Italian for "tomb", quite scary for that game).

That's pretty interesting, I work at a restaurant and we have an italian pasta dish called the tomato basil capellini, but to shorten it we just call it the tomba
Title: Re: Weird games
Post by: MarsNeedsWomen on January 09, 2008, 09:41:05 am
I had a game called ClayFighter 63 1/3 (http://en.wikipedia.org/wiki/Clay_Fighter_63_1/3#ClayFighter_X-Treme) which had some weird characters like a cyborg rabbit, a sumo wrestler santa claus, and Earthworm Jim (http://en.wikipedia.org/wiki/Earthworm_Jim) (who had his share of weird games).  There was also Space Station Silicon Valley (http://en.wikipedia.org/wiki/Space_Station_Silicon_Valley)  which was pretty damn weird. In it you had to prevent the titular space station from crashing into Earth. You accomplished this by taking over the bodies of dead animals, cause in your true form you were nothing but a computer chip which died if it stayed out of a body for too long. It was buggy as hell and it was freaking hard, but it was also very comedic. Here's a video of it: http://www.youtube.com/watch?v=HO1cBHBerUY 
Title: Re: Weird games
Post by: IPAndrews on January 09, 2008, 09:51:34 am
Quote from: MarsNeedsWomen Space Station Silicon Valley[/URL
  which was pretty damn weird. In it you had to prevent the titular space station from crashing into Earth. You accomplished this by taking over the bodies of dead animals, cause in your true form you were nothing but a computer chip which died if it stayed out of a body for too long.

You know. That doesn't sound anything at all like Paradroid. Also if Clay Fighter is in there then there has to be a case for Neo Geo fighter Waku Waku 7 with one of it's character's being a bee lady and another being a little boy clinging to the back of an enormous 400lb stuffed bunny toy.
Title: Re: Weird games
Post by: MarsNeedsWomen on January 09, 2008, 10:08:50 am
I never heard of Paradroid, but I now that I looked it up, the games are suspiciously similar. Lawsuit :P
 
Title: Re: Weird games
Post by: karajorma on January 09, 2008, 10:32:05 am
I can't hear Paradroid mentioned without referring to the Spectrum version Quazatron. Having played them both I've always felt that the 3D aspect to Quazatron made it the better of the two.

That said both pale in comparison with Ranarama (http://www.crashonline.org.uk/38/ranarama.htm) which is still probably my favourite game of all time.
Title: Re: Weird games
Post by: CP5670 on January 09, 2008, 11:32:24 am
I have to mention this one as well: COLOR Boogers (there was also a B&W Boogers). A head at the top of the screen with a big nose drops green boogers on you (a tank with a funnel on top). You have to collect them, which increases your gun energy and allows you to fire some slow moving projectiles at some, uh, gray thing moving around rapidly between you and the head. If you don't collect the booger at just the right spot, it falls on your tank and you die. $10 Shareware.

It's on the Mac section of Underdogs now.
Title: Re: Weird games
Post by: brandx0 on January 11, 2008, 05:54:22 am
How about Boogerman?
Title: Re: Weird games
Post by: IPAndrews on January 11, 2008, 10:45:20 am
Okay lets drag this away from bogeys and back to weird games. Please may I also suggest Money Idol Exchanger. Which my girlfriend and I are currently addicted to.

It involves coins of different denominations slowly descending row by row down the screen, Puzzle Bobble style. You can pick up and throw coins back up the screen. Connect up a few coins of the same denomination and they all vanish to be replaced by a single higher value coin. So that explains the Money Exchanger part.

Idol? Well the titular (snigger) Idols are the cute little Japanese girl characters who you get to play as. They have a habit of pointing at their teeth repeatedly and are altogether way too excited about the whole Bereau De Change business. Leaping for joy in the background every time you exchange a few coins. All that's needed to make this game perfect is for the grils to strip when you exchange the highest value coins. But alas they don't :(.Money Exchanging. The future of games.
Title: Re: Weird games
Post by: starlord on January 24, 2008, 08:29:09 am
Assault rigs!! Definately my favorate. Actually, I'd PAY someone to make a version with an ingame level editor. (actually, perhaps someone might just help me do this).
Title: Re: Weird games
Post by: Admiral_Stones on January 26, 2008, 09:23:05 am
[...] have sex with naked purple women [...]
Sounds fun. I'll try to get it.