Hard Light Productions Forums
Archived Boards => The Apocalypse Project => The Archive => Archived The Apocalypse Project Threads => Topic started by: USS Alexander on December 30, 2001, 11:21:00 am
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Probaly won't show up beacuase of geocities, DC is the screenshot gallery running.
(http://www.geocities.com/thebeastproject/Image1.jpg)
(http://www.geocities.com/thebeastproject/Image4.jpg)
(http://www.geocities.com/thebeastproject/Image2.jpg)
(http://www.geocities.com/thebeastproject/Image3.jpg)
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Hotlinking problem (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
(http://villiers.philippe.free.fr/Image1.jpg)
(http://villiers.philippe.free.fr/Image4.jpg)
(http://villiers.philippe.free.fr/Image2.jpg)
(http://villiers.philippe.free.fr/Image3.jpg)
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Philippe "Skippy" Villiers - ICQ: 103116541
The future isn't known
Member of the Machina Terra Project ("http://terra.sourceforge.net")
My website ("http://www.kissifrot.fr.st") -My French forum ("Http://forumkissifrot.les-forums.com")
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looking good so far. What is all that white lightning everywhere?
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Originally posted by venom2506:
looking good so far. What is all that white lightning everywhere?
It's a star, but i hate that you can't use animated beams in fs it would make them a lot better, dam antialignes
[This message has been edited by USS Alexander (edited 12-30-2001).]
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Nice pics (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) Think we should get some more though.
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Nice, very Homeworldy.
Will you have high-res textures for all ships anc craft available?
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Ace
Staff member FreeSpace Watch
http://freespace.volitionwatch.com/ ("http://freespace.volitionwatch.com/")
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Great work - looks really good (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by Ace:
Nice, very Homeworldy.
Will you have high-res textures for all ships anc craft available?
Don't know but i'l think whe gonna add it to
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If someone wants to make them..
I can, but I cant test them at all...
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mmh, you better not bother with high res maps: if I'm not mistaken, the largest HW maps are 256*256 maps, so creating larger ones would either mean just enlarging them in a paint prog (which would add nothing), either make new ones from scratch. If someone here is able to do that, I hire him for OtT (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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mmmmm wel i think i'l be able to do that, it will take time but i think i'm capable of making them
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Hello, just a few questions:
Is the MOD ready?
If yes, where can I download it?
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god no, not even close, we have a few ships, the hud, and some weapons done, thats about it...
You'll hear about it when its done...
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lol, well I cant wait to see the infection beam and how you'll handle a ships conversion from kushan/taiidan/raiders/Kiith to Beast
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*Everyone freezes*
Skippy: Hey, Thorn, how did you say we were going to handle that?
Thorn: I didn't
[This message has been edited by WMCoolmon (edited 01-30-2002).]
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Thorn: Hey look other people have the ability to speak for me, wow...
ME: guess u'll have to wait and see...
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"too succeed is not enough, others must fail"
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Now if only people would do my work for me, then I'd be set (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Originally posted by Thorn:
god no, not even close, we have a few ships, the hud, and some weapons done, thats about it...
You'll hear about it when its done...
there's abit more done then that (http://dynamic.gamespy.com/~freespace/ubb/noncgi/drevil.gif)