Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Topgun on January 10, 2008, 10:11:41 am
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how can you convert a nor map from crazybump to freespace? everytime I try it gives backward normals.
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What IS crazybump?
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http://www.crazybump.com/
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Interesting, maybe ill download it.
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Flip X. Everything else should be normal/default, but FS wants the X value flipped.
That was done because some apps have X flipped (I think it was Maya, if I remember what I was told correctly) and don't give you the option of not doing that. So, in order to make things easier in such cases, the code wants X flipped.
I'm assuming that's the problem anyway.
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Also remember to save it as a DXT5_NM type of DDS file. Crazybump doesn't produce these automatically so you'll have to do that separately. Applying a normal map from crazybump as it's produced from there would look....messed up. :)
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does alpha on normal maps matter? crazybump gives no alpha but some of the normal maps in the media vps have alpha. what's it used for?