Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Wanderer on January 13, 2008, 07:41:34 am
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So... Is there any reason why these get marked with 'warning' in debug spew? I mean from what i can see the warning is triggered every time a ship has a subsystem that has a name that doesn't match any of the 'special subsystems' like engines, navigation etc etc. Because things like retail models fighterbays get these errors as well. Or is there something else related to the warning that i simply missed?
I mean like (retail) SSG Rahu's gas collector
Warning: Ignoring unrecognized subsystem backa, believed to be in ship miner2s-01.pof
Model miner2s-01.pof: Rotating Submodel without subsystem: backa-destroyed
Model miner2s-01.pof: Rotating Submodel without subsystem: backb
Model miner2s-01.pof: Rotating Submodel without subsystem: backc
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i dont think the game should throw any errors with retail data. but thats just my opinion. there are some 'default errors' as i call them in the spew each time i run a debug build with vanilla data, stuff thats always gonna be there unless you resolve them with custom tables.