Yes, it is me, :nod: :nod: W o o d b u r n e r :nod: :nod:
Sorry I'm complaining :hopping: about so many problems. It's really my wannabe-Uber-Hacker brother's fault (I think)
I have a very bad Sathanas in my first mission. It's hull integrity drops to 1% very quickly and stays there for 33 minutes (I sped it up a lot ). Is there any way I can stop this?
Yes, it is me, :nod: :nod: W o o d b u r n e r :nod: :nod:
Sorry I'm complaining :hopping: about so many problems. It's really my wannabe-Uber-Hacker brother's fault (I think)
I have a very bad Sathanas in my first mission. It's hull integrity drops to 1% very quickly and stays there for 33 minutes (I sped it up a lot ). Is there any way I can stop this?
The sathanas can only be killed by a capital ship. No matter how much you try, you cannot kill it with a fighter. You have to remove a flag from the ship.tbl entry (big damage (http://www.hard-light.net/wiki/index.php/Ships.tbl#.22big_damage.22)) or add a flag to the weapon you are using on the fighter (huge (http://www.hard-light.net/wiki/index.php/Weapons.tbl#.22Huge.22))
Edit: also interesting are the supercap flags (two exist, one for weapons (http://www.hard-light.net/wiki/index.php/Weapons.tbl#.22supercap.22) and one for ships (http://www.hard-light.net/wiki/index.php/Ships.tbl#.22supercap.22))
Off topic: why are there two supercap entries in the weapons.tbl wiki page?