Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Topgun on January 26, 2008, 03:44:09 pm

Title: Muzzel Flash won't work
Post by: Topgun on January 26, 2008, 03:44:09 pm
I made a new turret and it's muzzel flash doen't seem to work. I have been over a hundred times and can't figure it out.
can ya help a bro out?

this is all the files.


[attachment deleted by ninja]
Title: Re: Muzzel Flash won't work
Post by: Warp Shadow on January 26, 2008, 06:18:09 pm
Took me about 5 seconds...
"+blob_name:    GlodMuzzel"
Title: Re: Muzzel Flash won't work
Post by: Topgun on January 26, 2008, 08:51:05 pm
I feel like an idiot.
thanks.
Title: Re: Muzzel Flash won't work
Post by: Warp Shadow on January 26, 2008, 09:02:50 pm
 :lol: No problem! It happens even to the best of us! One time I spent literally half an hour agonizing over why my shield mesh wasn't working untill I found out I kept spelling shield wrong :ick:
Title: Re: Muzzel Flash won't work
Post by: Topgun on January 26, 2008, 09:07:41 pm
um, it's still not working.
thanks for finding the typo. now I just need to figure out what else is wrong :sigh:.
Title: Re: Muzzel Flash won't work
Post by: Warp Shadow on January 26, 2008, 09:15:34 pm
Try converting the .eff into a .ani (or optimally just make a new .ani with the descent manager tools since it's only a fraction of a second long). Or maybe that's you problem :eek:
Title: Re: Muzzel Flash won't work
Post by: Topgun on January 26, 2008, 09:17:44 pm
I am going to increase the offset. maybe that has somthing to do with it?
Title: Re: Muzzel Flash won't work
Post by: Wanderer on January 27, 2008, 12:57:07 pm
Non-flak or non-beam turrets in stable branch builds can not use muzzleflashes. In fighter/bomber fixed firepoint it should work fine.
Title: Re: Muzzel Flash won't work
Post by: Warp Shadow on January 27, 2008, 01:58:04 pm
Ooooooh, you were trying to use it on a turret? I was wondering why it wouldn't work because it always worked on my fighters :rolleyes:
Title: Re: Muzzel Flash won't work
Post by: Topgun on January 28, 2008, 11:44:08 am
Non-flak or non-beam turrets in stable branch builds can not use muzzleflashes. In fighter/bomber fixed firepoint it should work fine.
will it be available in 3.610?
Title: Re: Muzzel Flash won't work
Post by: Wanderer on January 28, 2008, 01:00:30 pm
No idea

IIRC it was one of the first things that didnt make it into the both branches. And even that was due to the day when it was committed... but i could be wrong about it too.