1. How do you enable cheats?
Hey! Don't use cheats! I have never used them and I feel fine! Don't tell him how to use cheats! Edit your post!!!
Why? Do you consider the usage of cheats such a horrible thing? Bah, you are a strange person.
I have yet to see or use a cheat in Fs1 or FS2, and so far I've killed and been killed and had more fun than a kid with a sugar bag.
And I have yet to play Freespace without having the cheats active each mission. I play on Insane though to counterbalance that a bit.
Get out of my ship! :P[/color][/i]What ship. :P
Why? Do you consider the usage of cheats such a horrible thing? Bah, you are a strange person.
It is a terrible thing. I have never used cheats. My kills and my victories are always achieved...conventionally. Same thing for my losses.
What's the point in using cheats, anyway? I prefer a terrible defeat over the use of cheats.
And what if the player is supposed to move near the bombers to trigger important events? What if the waving of bombers is connected to important events? Shooting them down with cheats might compromise the mission.Well, in that case I would just make the targets I am supposed to protect invulnerable and shoot down the bombers in a normal way.
And what if the player is supposed to move near the bombers to trigger important events? What if the waving of bombers is connected to important events? Shooting them down with cheats might compromise the mission.Do what :v: did with FS. If you enter www.volition-inc.com/www.freespace2.com in their respective games, you fail the mission.
Well...it's a matter of point of views. As FREDder I would like to see a "deactivate cheats" mission option and or SEXP(in that case there should be a "reactivate cheats" SEXP, too).
Do what :v: did with FS. If you enter www.volition-inc.com/www.freespace2.com in their respective games, you fail the mission.
That's what I'm saying. Look at the :v: missions, and find out what they did to make cheats = failure.
So they cheat. If they **** up the campaign as a result that's their own problem.
From other members' comments I assume that a FREDder who doesn't think about cheats will only have to justify his actions in many threads.
Why don't the coders disable cheats, then?
It doesn't make sense. In campaigns full of campaign variables/wide use of is-previous-event-true|false. Try to play something like Derelict and realize in mission...36...that you can't proceed because of your cheats. Will you find that interesting?Why all that trouble? Just say "Using cheats may cause unspeakable horrors, never-before-seen pain and demonic misery. Be a man and play without cheats." in the release thread and possibly in the readme.
As FREDder I'd like to prevent such potential episodes. If taking in consideration cheats is too much, try to avoid their use or create campaigns full of action with SHORT escort missions(which are, as far as I know, the problem).
It doesn't make sense. In campaigns full of campaign variables/wide use of is-previous-event-true|false. Try to play something like Derelict and realize in mission...36...that you can't proceed because of your cheats. Will you find that interesting?
Advanced SEXPs and variables are recent and campaigns that can really screw up cheaters might arrive soon :PBah, I fail to see how making myself invulnerable can break anything.
What if I want to shut most of your systems down during the mission?
What if I want to shut most of your systems down during the mission? What if I just don't want you to get close to a group of ships armed with powerful AAA beams? :PYou can't always get what you want.
You can't always get what you want.
No. And no.You can't always get what you want.No, as player. YES, as mission designer.
No. And no.
Like karajorma said, just put a few lines in the readme or the campaign description in the Campaign room.
DO NOT CHEAT OR IT WILL BREAK
Or something a bit more articulate.
Can you please forget JAD for one moment? If the mission designer wants the player to do or not to do something succeeds. Full stop.Umm, no. And who said anything about JAD? There are cases even in the FS2 campaign. Take Exodus, for example. :v: couldn't prevent the player from saving the Nebtuu.
Like karajorma said, just put a few lines in the readme or the campaign description in the Campaign room.Hey! I said that.
These SEXPs are becoming too advanced, one day they might take over humanity...
Anyway, it is the players right to cheat, don't take it away from him/her
Umm, no. And who said anything about JAD? There are cases even in the FS2 campaign. Take Exodus, for example. :v: couldn't prevent the player from saving the Nebtuu.