Hard Light Productions Forums
Archived Boards => The Archive => Blackwater Operations => Topic started by: blowfish on February 09, 2008, 09:08:42 pm
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The link to the trailer at 3DDownloads on your website appears to be bad. Could you repost the trailer somewhere? I would really like to watch it.
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That trailer has the "To be released in 2001" caption on it.
It's not indicative of anything either, since we pretty much changed everything since then. It'd be like watching some totally random FS video called BWO.
Still, I understand why you'd want to see it, though I don't have it personally, and if Ace and Ice don't have it, it's probable to assume it's lost forever.
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No, I have it stashed away. If no one else has it, I'll upload it somewhere.
*Edit* I spoke too soon, it's here (http://www.youtube.com/watch?v=HHUBPMFpNJQ) on youtube.
Also, yeah, "to be released summer 2001." The joy of unrelenting feature creep.
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No, I have it stashed away. If you want I'll upload it somewhere.
If its still worth watching, that would be great.
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The trailer is actually not too bad ... could use some mediavps, but otherwise looks nice. Had some cool shots of the Golgotha too. Is that rotating mechanism an subspace generator that allows it to travel through unstable nodes?
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The trailer is actually not too bad ... could use some mediavps, but otherwise looks nice. Had some cool shots of the Golgotha too. Is that rotating mechanism an subspace generator that allows it to travel through unstable nodes?
Trailer was produced years before there were Media VPs :)
The rotating mechanism allows the meson energies to be controlled for proper firing of the meson weapon. Its essentially channeling the same processes as the Meson Bomb but focused into a beam weapon.
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It was that long ago?
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It's called feature creep. Originally BWO was a ten mission no-mod campaign, but things changed since when.
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No, it's called "being up to standards", and not releasing a piece of ****.
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Ah, so a campaign absolutely requires fancy models, all teh new textures, new interface art etc. to be good? I want to play BWO for the story, the rest is just icing on the cake for me.
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Well actually yes Kellan and I in the VERY early days wanted to just bang out a quick campaign with the Charon and the Golgotha and that was it. Probably 10 missions. Then it jumped to 30 missions when we decided that we wanted something unique with the story and a major player choice halfway through. And we could have easily done that with the schedules we had back then...but as you progress later into high school and then university and then elsewhere time grows exceedingly short and when you do have spare time you often don't want to spend it on work related things and would rather go out somewhere.
Nothing new for multi-year long MOD projects.
In any case, I'll see if I have the trailer. But yeah I'd like to get this finished sooner than later.
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http://home.comcast.net/~blueflames/BWOTrailer1.rar (http://home.comcast.net/~blueflames/BWOTrailer1.rar)
Probably coming down the next time I have to clear some space, so grab it quick if you want it, and mirror it elsewhere if you don't want it disappearing again.
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BWO, frosting the cake since 2000 (or was it 99?)
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It's been "frosting the cake" since about last year. Now if we had more people willing to say convert models and such, then it might be out faster.
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I can convert models, provided they are ready for conversion and in a format that TrueSpace or PCS2 can read.
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Here's a permanent link:
http://www.freespacemods.net/download.php?view.119