Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Setekh on March 02, 2001, 05:23:00 am

Title: Kazan, Bobboau, and everyone else who has subobject problems....
Post by: Setekh on March 02, 2001, 05:23:00 am
 
Quote
Posted by JakeLogan at the VBB (//"http://vbb.volition-inc.com/cgi-bin/Ultimate.cgi?action=intro&BypassCookie=true") on this thread (//"http://vbb.volition-inc.com/ubb/Forum1/HTML/012754.html"):
glue as sibling, run it threw FSMM2, and your prob is solved. bye bye now.

As I'm not a modeller, I don't know exactly the signifance of this, but I thought that all you modelling people might want to know.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Kazan, Bobboau, and everyone else who has subobject problems....
Post by: Bobboau on March 02, 2001, 04:59:00 pm
nope.

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Bobboau, bringing you products that work.............. in theory
Title: Kazan, Bobboau, and everyone else who has subobject problems....
Post by: Shrike on March 02, 2001, 05:30:00 pm
lmao
Title: Kazan, Bobboau, and everyone else who has subobject problems....
Post by: Snipes on March 05, 2001, 08:43:00 am
Most already knew...
Title: Kazan, Bobboau, and everyone else who has subobject problems....
Post by: Bobboau on March 05, 2001, 06:36:00 pm
more knew better
(hopefuly)

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Bobboau, bringing you products that work.............. in theory