Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: shiv on March 01, 2008, 02:59:04 pm

Title: FreeSpace modding talent list
Post by: shiv on March 01, 2008, 02:59:04 pm
Hi,

my idea is to make "FS modding talent list". Here everybody could write about themselfes, introduce and show skills and experieances from previous mods and already made work. Here also other moders/project leaders would find what do they need.

For example

Nickname: Shiv
Projects: TAP, BtRL, Earth Defence, INFA:SA, TVWP, Gundam Seed, Apocalypse III, Lost Souls
Skills: Advanced FREDding(Variables and SCP Sexps), tabling, a bit 2d graphic skills,
Released mods: Battlecruiser Archangel, Earth Defence demo

What do you think about this idea?
Title: Re: FreeSpace modding talent list
Post by: Mobius on March 01, 2008, 03:28:45 pm
Erm...you forgot INFA SA :rolleyes:
Title: Re: FreeSpace modding talent list
Post by: Hellstryker on March 01, 2008, 03:35:29 pm
Nickname: Durandal
Projects: (censored), TotT, some other non FS mods
Skills: Modeling, Table hacking, some 2d graphics
Released mods: Sipahi stealth fighter
Title: Re: FreeSpace modding talent list
Post by: Mobius on March 01, 2008, 03:39:07 pm
Nickname: Mobius
Projects: Inferno: Alliance Standalone, FSCRP, ED, Steadfast and other delayed stuff.
Skills: Very advanced FREDding and acceptable tabling.
Released mods: none(I would have another Custom Title, otherwise)
Title: Re: FreeSpace modding talent list
Post by: Snail on March 01, 2008, 03:40:35 pm
Erm...you forgot INFA SA :rolleyes:

And Lost Souls is in the same realm as the dodo.


Anyway...

Nickname: Snail (also called "that annoying prick" in some circles)
Projects: Apocalypse III, Earth Defense, Inferno Alliance Standalone, Machina Terra, Operation SOC (Some Other Crap)
Skills: Medium-Advanced FREDding (Variables, Advanced SEXPs, Largest Mission Size: 110kb), Medium-Advanced Table Modification (Usage of Certain SCP Features), Basic Re-Texturing
Released Mods: None (or I would have an even worse Custom Title)
Title: Re: FreeSpace modding talent list
Post by: Mobius on March 01, 2008, 03:46:21 pm
Skills: Medium-Advanced FREDding

:lol:

:blah:

:nervous:

;)

...but still (:lol:)
Title: Re: FreeSpace modding talent list
Post by: Snail on March 01, 2008, 04:32:40 pm
:doubt:
Title: Re: FreeSpace modding talent list
Post by: Mobius on March 01, 2008, 04:36:59 pm
Come on, I was kidding ;)
Title: Re: FreeSpace modding talent list
Post by: Snail on March 01, 2008, 04:41:02 pm
Come on, I was kidding ;)

You're mean.

:(
Title: Re: FreeSpace modding talent list
Post by: Mobius on March 01, 2008, 04:49:09 pm
You know/can do many things I don't know/can do... ;)
Title: Re: FreeSpace modding talent list
Post by: Colonol Dekker on March 01, 2008, 04:57:01 pm
I can Fred missions with cutscenes, variables are a touchy subject but i'm gonna brush up on them. I can campaign edit no worries at all. Pof editing is another one i can manage, fighters more than capships these days :) Table editing also. I'd put forward for voice acting too but i don't think anyone wants a cross between jason stratham and bob hoskins (voicewise) barking orders / giving briefings or dying over comms lol.
Title: Re: FreeSpace modding talent list
Post by: Hellstryker on March 01, 2008, 10:10:35 pm
Can you give me a sample? perhaps you could voice act for TotT :D
Title: Re: FreeSpace modding talent list
Post by: Retsof on March 01, 2008, 10:57:17 pm
We should probably get some more done before we get to voice acting.  (I know, I'm taking a while :ick:)
Title: Re: FreeSpace modding talent list
Post by: Hellstryker on March 02, 2008, 12:39:44 am
Its not just you, its bengal taking time UV mapping. + we still need a turreter
Title: Re: FreeSpace modding talent list
Post by: blowfish on March 02, 2008, 01:01:14 am
Turrets are not that hard.  In Truespace, all you need to do is have the turret mesh glued to a light (usually the turret firepoint).  For multiparts you need an arm group in the base group (firepoints go in the arm group).  It would look something like this:

+detail0
    -shiphull
    +turret01
        -turret1mesh
        -turret01-fp_01
    +turret02-base
        -turret2basemesh
        +turret02-arm
            -turret2armmesh
            -turret02-fp_01
            -turret02-fp_02

Anyway, I'll post my modding abilities:

Name: blowfish
Projects: Earth Defense
Skills: modeling (and texturing the models I make with tile textures), basic texture modification/retextures, conversion, table hacking
   
Title: Re: FreeSpace modding talent list
Post by: Nuke on March 02, 2008, 08:38:45 am
Name: nuke
Projects: nukemod, fsrts
Skills: all of them, except fredding
Released mods: several versions of nukemod
Title: Re: FreeSpace modding talent list
Post by: Grizzly on March 04, 2008, 06:28:59 am
Nickname: Joshua
Projects:None
Skills: Tables and Notepad(++).
Released mods: Realflight.

Pretty meager :blah:.
Title: Re: FreeSpace modding talent list
Post by: Titan on March 04, 2008, 06:57:48 am
Name: Titan
Projects: Ragnarok
Skills: ok Fredder/ storywriter/ minor tbl edits
Released Mods: none
Title: Re: FreeSpace modding talent list
Post by: Retsof on March 05, 2008, 09:24:53 pm
Name: Retsof
Projects: Teeth of the Tiger
Skills: FREDing, Some tabling, a little effecting, a smidgen of modeling.
Released Mods: HL-8 Pack