Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: blowfish on March 09, 2008, 01:12:30 am
-
I think the title says it all. I've been playing around with the graphics settings lately and I like what no_emissive_light does, but I would like to tone it down a little so that ships are dark, but not too dark. Any chance this could be implemented in the near/distant (hopefully not :( ) future?
-
Doesn't -ambient_factor N (N>0) have about the same effect? :nervous:
-
The emissive color value seems to be pretty low already. If it's too bright for you, try lowering the ambient factor.
-
The ambient factor seems to have very little effect, possibly because most of the missions I have been working with have no ambient light to begin with. And even with an extremely low ambient factor, ships seem to light (but with no emissive light they seem too dark). There's a difference between ambient light and emissive light.
-
I simply disabled emissive light with -no_emissive_light and set -ogl_spec 44.5 and -ambient_factor 90 on mine.