Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: blackhole on March 11, 2008, 10:28:47 pm
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Lots of them! (http://www.ericmhobbs.com/Blackhole/storage/particles.zip)*
*100% efficiently rendered and memory leak free!
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Make em multi colored :D
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I R Layzee >=(
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Ya wel i made em YELLOW! Anyway, it actually took my 8800 GTS down to 145 FPS... :wtf:
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Pushed the X1950 to around 90fps at full tilt, still, nice stuff!
Just to clarify, not complaining about the 90fps, that's a perfectly good speed to operate at with that many particles around, I have a low-tolerance of around 20-25 before I start noticing jittering :)
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I have around 80-85 fps in my Mobility X700.
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Make it more like this.
(http://www.nukelol.com/temphost/bbimgs/hlp/unimportant/moar_like_this.png)
Around 60-70 FPS on my GeForce Go 7200.
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took it down to 118 FPS after some vigorous testing... i probably now have CTS ^_^
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The simulation has been upgraded (http://www.ericmhobbs.com/Blackhole/storage/particles.zip) with psychedelic goodness!
Usually its the CPU thats choking up the FPS, not the GPU (tracking and modifying some 5000 objects is a lot harder then rendering them).
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The simulation has been upgraded (http://www.ericmhobbs.com/Blackhole/storage/particles.zip) with psychedelic goodness!
Usually its the CPU thats choking up the FPS, not the GPU (tracking and modifying some 5000 objects is a lot harder then rendering them).
Oh. I have an old AMD Athlon X2 4200+ :p
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That would be why I can't get it below 140 FPS even though my graphics card is a 7900 GS :D
Intel Core 2 Duo FTW!
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Bleh, support AMD :hopping:
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I'm not even saying what my old steam powered rig runs at. Seeya guys
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0.o
So, do you just move the mouse, or is there another command? Because if there aren't any other commands, then I'm getting insane framerates.
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you just move the mouse as fast as you possibly can :p
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yes, left and right/up and down in the center of the image within about an inches width
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Well, I'm getting framerates from 600-900 (maybe it's supposed to be 60.0-90.0) when moving the mouse fairly quickly, and well over 1100 when idle.
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Idle framerates should be around 2000 FPS, but framerates of 600-900 are insane - they should be closer to 120. What CPU do you have?
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My idle framerate is 3100 ^_^
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when moving the mouse on a small circle in the middle of the screen I'm getting FPS 110-120 and can't get it any lower than that. Idle FPS about 1400.
GeForce 7600GT, Athlon64 3200+, 3 GB DDR-SDRAM.
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I can't get it lower then 137 FPS and have an idle of 2100 FPS
GeForce 7900 GS, Intel Core 2 Duo, 2 GB RAM (no pagefile!)
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Me has 2 gigs of RAM
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Idle framerates should be around 2000 FPS, but framerates of 600-900 are insane - they should be closer to 120. What CPU do you have?
AMD Athlon 64 (running 32bit) 2.4ghz (not overclocking).
:EDIT:
I wonder if my GeForce has the PhysX chip....
[attachment deleted by ninja]
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Well one reason is that I can produce almost twice as many particles, so your FPS is really only 2x as high as it should be.
[attachment deleted by ninja]
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I'm also clicking at the same time I move the mouse, it seems clicking also triggers the event of releasing particles, to create more particles.
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Actually anything having to do with the mouse will create more particles :P
By buttonsmashing both the left and right mouse buttons I was able to grind my FPS down to 125
I should implement some kind of "particles generated per second" counter so we can all have a contest :lol:
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Your title should be changed to "I MADE THE FIRST WORKING FPS TESTER!"
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Your title should be changed to "I MADE THE FIRST WORKING FPS TESTER!"
ಠ_ಠ
Games are the only working FPS testers and will always be. Any other FPS tester simply measures how well a system runs the test application.
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Well one reason is that I can produce almost twice as many particles, so your FPS is really only 2x as high as it should be.
Maybe if I had Parkinson's....
Anyway, for some strange reason I idle around 1150. For some even stranger reason, when I hover over the 'close' button, my framerate jumps around 2100 (for about four seconds) and then jumps right back around 1150.
(http://img.photobucket.com/albums/v74/GenoStar/cake.png)
By replacing your image with the one above, I managed to reduce my framerate significantly.
(http://img.photobucket.com/albums/v74/GenoStar/New-2.png)
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Parkinson's really wouldn't help in that regard :P
Your framerate will drop significantly if you use a large image like that because it takes up way more memory space.
As for the bizzare idle thing... I have no idea, in order to test that I'd have to step through the code directly on your machine. Thats weird :wtf:
Games are the only working FPS testers and will always be. Any other FPS tester simply measures how well a system runs the test application.
He is correct - games put a lot of stress on the CPU that greatly affects FPS.
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I made this into a screensaver of sorts. It doesn't have any configuration properties, but it works.
ParticleSaver (http://www.ericmhobbs.com/Blackhole/coding/ParticleSaver.zip)
EDIT2: Fixed! Yay! ^^
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"The procedure entry point ChangeWindowMessageFilter could not be located in the dynamic link library USER32.dll."
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what the f***? Thats is the weirdest error message I've yet gotten. What are you running this on?
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mine can't find PlaneShader.dll
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But I included that DLL!
AAAAAAAARRRGGGGGHHHHH
I am never trying to make a screensaver ever again.
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But I included that DLL!
AAAAAAAARRRGGGGGHHHHH
I am never trying to make a screensaver ever again.
Agreed
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what the f***? Thats is the weirdest error message I've yet gotten. What are you running this on?
Windows XP Pro w/SP2.
Does it need to be in a specific folder? Because I'm just running the executable in a random folder.
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On my home PC I get around 2000 FPS idle, and the lowest I can get it to go while creating particles is 160 FPS.
nVidia GeForce 7900 GTX 512MB
2 GB RAM
Core 2 Duo 2.13 Ghz
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Does it need to be in a specific folder? Because I'm just running the executable in a random folder.
No, it doesn't, which is why that doesn't make any sense at all.