Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: jdjtcagle on March 16, 2008, 07:02:09 pm

Title: Problem with Alpha Channels
Post by: jdjtcagle on March 16, 2008, 07:02:09 pm
Hey guys,
Alright I'm having a bit of a hard time getting my 32 bit TGA planet to show the atmosphere glow it's has on the photoshop document... It shows as a solid color.  But on fred it shows the atmosphere correctly blended into the background. :confused: 

Is it something on my launcher settings?  Why would it blend correctly on Fred and in-game it's a solid color with no transparency

I have CS2.

Suggestions?
Title: Re: Problem with Alpha Channels
Post by: blackhole on March 16, 2008, 07:13:01 pm
Gotta be BitmapX in the table file (At least, thats what I ended up doing <_<).
Title: Re: Problem with Alpha Channels
Post by: jdjtcagle on March 16, 2008, 07:30:07 pm
Code: [Select]
$BitmapX: PlanetA

#end

This is what the modular table says - should it be different?

Title: Re: Problem with Alpha Channels
Post by: blowfish on March 16, 2008, 08:13:57 pm
I thought that BitmapX was only for files that had a green background.  If it has a normal alpha channel, it should just be $Bitmap:
Title: Re: Problem with Alpha Channels
Post by: jdjtcagle on March 16, 2008, 08:26:31 pm
Hmm... changed the table and still no transparency.

Blowfish could you try to get it to work on your comp?  You have access to the file
Title: Re: Problem with Alpha Channels
Post by: blowfish on March 16, 2008, 08:43:46 pm
Odd ... It works fine for me (i'm using the one from the release 4 alpha modpack - jdjtcagle knows what I'm talking about).  Tried adding it to stars.tbl as bitmap and bitmapx and it worked, then moved it to a TBM and it still worked.

EDIT: Oh, I see the new version.  Testing it now.

EDIT 2: The new version still works fine for me.
Title: Re: Problem with Alpha Channels
Post by: jdjtcagle on March 16, 2008, 09:52:19 pm
Not for me... It shows up but I always get a solid atmosphere with no transparency.  But it seems I'm the only one...  Maybe the build of SCP I'm using?  I'm not sure.