Hard Light Productions Forums
Modding, Mission Design, and Coding => The Scripting Workshop => Topic started by: WMCoolmon on March 23, 2008, 04:40:19 am
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http://www.hard-light.net/forums/index.php/topic,52871.msg1068515.html
Check and make sure that your scripts work with this build. There's a lot of added functions that've been requested here, as well as fixed bugs that were reported here.
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As soon as my cpu gets here and I get my new comp set up, I'll be doing a lot more testing.
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how is this one different from the moah build? the moah build runs just fine everything seems to work in it (even rtt). the build you linked too wont even run on my system, even with scripts and mods disabled.
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The build is older than the Moah build; it's based on the same tree as the 23 and 24 executables, those are just newer and have more features/bugfixes. :)
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oh ok. well in that case some bug you fixed between this and moah did the trick. its even rather impressive that rtt works too. though it looks like it needs some work. also i need to overhaul my turret code (looks like i can reduce it to about a 10th its current size), as i noticed some odd behavior with my turret handeling (probibly cause i never handeled it right in the first place).
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now when you say RTT works, do you mean "works" works or "sort of kind of" works?
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By "works", I mean to say it "doesn't work", at least as of the latest builds. :doubt:
I did try your changes, but I wasn't able to make any headway.
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i had rtt sorta working in the moah build. but when i tried rendering frames to it, it would render geometry sort of ok, everything else was hit or miss. it i remember correctly the radar from the cockpit demo also worked. the scaling problems still existed. this was some time ago that i checked this. dont think by me saying works that its bug free.