Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: FUBAR-BDHR on March 24, 2008, 01:55:56 pm

Title: Retail departure bug. Anyone know if it's been fixed?
Post by: FUBAR-BDHR on March 24, 2008, 01:55:56 pm
Looking back through my old Retail missions I noticed a strange event called client warp.  Checking to see what it did I figured out that it forced ships on the client side of multi to warp out at the end of the mission.  The transports depart into the docking bay of a Lucifer.  Apparently in retail when the Lucifer warped out the transports were still show in game on the client side.  Going from memory here but I'm thinking it was a packet loss issue that wasn't handled correctly.  Anyone know if this was ever fixed? I'm going to try some testing but if it is a packet loss thing testing over my LAN won't be much help.