Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: jc4jc on March 26, 2008, 07:35:16 pm

Title: High Texture Num Builds
Post by: jc4jc on March 26, 2008, 07:35:16 pm
Hey All I was wondering what the highest number of textures on a submodel was. and which build it is on.
Title: Re: High Texture Num Builds
Post by: karajorma on March 27, 2008, 02:31:00 am
IIRC 18.

But don't do this. It slows the game to a crawl compared with just texturing properly.