Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: FUBAR-BDHR on March 27, 2008, 09:10:56 pm
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I have a sequence of messages I want to send in multi when the player ships are turned into traitors. <any wingman> doesn't seem to work with traitor IFF. Since I don't know what ships will be left at the time I can't just use #Alpha 2 or whatever ship since it might already be dead. There also isn't a command so #command is out. Any ideas how to get around this one without doing a bunch of when ship-deaths > respawns loops for each message to make sure the ship is still alive?
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You could also make it from any capital ship in the area, right?
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Nope all caps are on the other side and/or dead.
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Never mind. Used Neutral instead of Traitor and it does what I needed.